Nioh
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guvna




Posts: 814

PostPosted: Thu, 30th Nov 2017 00:24    Post subject:
@h0rnyfavn Try ninjutsu with the iga ninja suit I think it's called. Can't remember where you get it but if you dump most of your points in dex it's a pretty strong ranged build.

I'm still on the DLC here but I'd give it 8.5 mostly because the combat system is just so deep and satisfying. ki pulse stance/weapon switching with sexy combos and abilities is good stuff men.
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Nodrim




Posts: 9602
Location: Romania
PostPosted: Thu, 30th Nov 2017 14:57    Post subject:
Has anybody tried m&k after the update?
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prudislav
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PostPosted: Thu, 30th Nov 2017 15:03    Post subject:
Nodrim wrote:
Has anybody tried m&k after the update?

didnt myself but seems to be surprisingly fine implementation .. but they screwed contrrolelr aiming Very Happy



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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 30th Nov 2017 16:58    Post subject:
Nioh.Complete.Edition.Update.v1.21.03-CODEX
Quote:
You need the following releases for this:
Nioh.Complete.Edition-CODEX
Nioh.Complete.Edition.Update.v1.21.02-CODEX


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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Thu, 30th Nov 2017 20:50    Post subject:
I was waiting for this patch to start playing. I can confirm that the mouse implementation is good, works perfectly fine. Took me a while to set up the key bindings the way I wanted to, but thankfully this game allows for some insane customization when it comes to those and it actually extends to all the options from what I've seen. It has options for a ton of things most other games don't, pretty cool. My only issue port-wise is that they haven't made the icons for the key bindings switch to keyboard and mouse icons if you use that control method. They do however show you all the icons next to the key bindings in the options though, so that's neat at least.

First impressions, the port is actually pretty damn fine with the newest patch.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 30th Nov 2017 21:40    Post subject:
DarkRohirrim wrote:
this game allows for some insane customization when it comes to those and it actually extends to all the options from what I've seen. It has options for a ton of things most other games don't, pretty cool

Yep, i was pretty surprised when i saw all the things you can customize in the various option menus.


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t3nmannyc




Posts: 291

PostPosted: Fri, 1st Dec 2017 14:12    Post subject:
DarkRohirrim wrote:
I was waiting for this patch to start playing. I can confirm that the mouse implementation is good, works perfectly fine. Took me a while to set up the key bindings the way I wanted to, but thankfully this game allows for some insane customization when it comes to those and it actually extends to all the options from what I've seen. It has options for a ton of things most other games don't, pretty cool. My only issue port-wise is that they haven't made the icons for the key bindings switch to keyboard and mouse icons if you use that control method. They do however show you all the icons next to the key bindings in the options though, so that's neat at least.

First impressions, the port is actually pretty damn fine with the newest patch.


That's great to hear! Going to be a Nioh weekend
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JBeckman
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Location: Sweden
PostPosted: Tue, 5th Dec 2017 10:49    Post subject:
Another update.
http://steamcommunity.com/games/485510/announcements/detail/1464097572637353711

Quote:

 - Fixed an issue where proper textures were not used in certain cutscenes in the missions "Isle of Demons" and "Deep in the Shadows".

 - Fixed an issue in which you would accidentally consume shortcut items if you move using the keyboard during black screen.



Should fix this particular texture issue I guess.
(From: https://www.resetera.com/posts/1346198/ )

https://steamuserimages-a.akamaihd.net/ugc/856109164091892855/D7529928F28475F12F439A0715F8F7A05F1F71F9/
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ZezoS




Posts: 1937

PostPosted: Wed, 6th Dec 2017 12:42    Post subject:
I never got into Dark Souls, but idk why im totally hooked in this game. GOTY for me so far.
And the port, after the patches, is not too shabby.
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prudislav
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Posts: 29148
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PostPosted: Fri, 5th Jan 2018 10:50    Post subject:
damn ... that mouse impelmentation surprised me a lot ... it actually works pretty great :-O


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Nodrim




Posts: 9602
Location: Romania
PostPosted: Fri, 5th Jan 2018 11:03    Post subject:
I couldn't connect with this game at all and I tried. It feels so cheap that I can't imagine why they needed like 10+ years to get it done. The difficulty is artificial, the graphics are dated even by the standards of the current generation of consoles, the UI is terrible and on top of everything it has this spam of pointless loot that feels like a chore to browse through. I did like the complexity of the combat system, but it wasn't enough for me to properly enjoy this game. I don't think Nioh has anything on Dark Souls, the combat might be slightly better, but everything else is way worse.
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Rage




Posts: 2757

PostPosted: Fri, 5th Jan 2018 11:53    Post subject:
Nodrim wrote:
I couldn't connect with this game at all and I tried. It feels so cheap that I can't imagine why they needed like 10+ years to get it done. The difficulty is artificial, the graphics are dated even by the standards of the current generation of consoles, the UI is terrible and on top of everything it has this spam of pointless loot that feels like a chore to browse through. I did like the complexity of the combat system, but it wasn't enough for me to properly enjoy this game. I don't think Nioh has anything on Dark Souls, the combat might be slightly better, but everything else is way worse.


Well, you're entitled to your opinion, but see, this is why i never read anything on your blog. grinhurt


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 5th Jan 2018 11:57    Post subject:
@Rage
+1


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Nodrim




Posts: 9602
Location: Romania
PostPosted: Fri, 5th Jan 2018 13:08    Post subject:
Rage wrote:
Nodrim wrote:
I couldn't connect with this game at all and I tried. It feels so cheap that I can't imagine why they needed like 10+ years to get it done. The difficulty is artificial, the graphics are dated even by the standards of the current generation of consoles, the UI is terrible and on top of everything it has this spam of pointless loot that feels like a chore to browse through. I did like the complexity of the combat system, but it wasn't enough for me to properly enjoy this game. I don't think Nioh has anything on Dark Souls, the combat might be slightly better, but everything else is way worse.


Well, you're entitled to your opinion, but see, this is why i never read anything on your blog. grinhurt


Suit yourself, I can support with arguments every statement in there, but I don't think it's even necessary.

Bob Barnsen wrote:
@Rage
+1


I'm not surprised, the blog is too complex for your taste. Troll Dad
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 5th Jan 2018 13:12    Post subject:
How the fuck would a review be too complex?

I just don't care for your opinion at all, as it's often just complaining about everything, without even mentioning the good parts.
Just like your post about Nioh, which is just dumb.


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Nodrim




Posts: 9602
Location: Romania
PostPosted: Fri, 5th Jan 2018 13:14    Post subject:
I always mention the good parts in my reviews because a review has to be balanced. However, compared with the praise machines out there, I have no restrictions on pointing out the problems.

Bob Barnsen wrote:

I just don't care for your opinion at all, as it's often just complaining about everything, without even mentioning the good parts.


It's fine, I don't need validation for my gaming opinions through praises brought by others. But how much better the video games industry would be if everyone would just say the positives, right?!

Bob Barnsen wrote:

Just like your post about Nioh, which is just dumb.


Your statement is dumb because my post is not a review... That's a personal comment about why Nioh didn't click with me. I didn't even say Nioh was a bad game, I just mentioned the negatives that were a turn off for me.


Last edited by Nodrim on Fri, 5th Jan 2018 13:22; edited 1 time in total
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The_Zeel




Posts: 14922

PostPosted: Fri, 5th Jan 2018 13:22    Post subject:
It wasn't in development for 10 years though, back then it was a different style of game, like a mix between onimusha and dynasty warriors. It was re-made a couple of times and the current soulslike version is only startet development a couple years ago.

The combat is definitely better and more refined compared to Soulsborne, and that's it.
The atmosphere, level design and lore are just so, so inferior.
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Nodrim




Posts: 9602
Location: Romania
PostPosted: Fri, 5th Jan 2018 13:25    Post subject:
I know, it was an exaggeration to prove a point. Nioh had 2 development cycles, the original one was scrapped, but the game of today has been in the works since 2008 or so. That's a lot of development time for a game filled of rehashed content, don't you think?

The combat is an upgrade and I think it's a model to be followed. It's a bit more complex than what Dark Souls provides and that can't hurt. But as I said and you did, everything else is pretty much inferior. I do prefer the medieval fantasy settings of Dark Souls games over the alternate history of Japan from Nioh, but I didn't let this affect my judgement. The level design and audio design don't stand out in any way and the atmosphere in general is lacking. As a Hack & Slash it could be a decent/good experience, even if the difficulty is increased quite artificially, but I'm not into going through dozens of variations of the same item.


Last edited by Nodrim on Fri, 5th Jan 2018 13:40; edited 2 times in total
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The_Zeel




Posts: 14922

PostPosted: Fri, 5th Jan 2018 13:28    Post subject:
Now that I think of it, the whole game is basically like Bloodborne's chalice dungeons.
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Rage




Posts: 2757

PostPosted: Fri, 5th Jan 2018 14:49    Post subject:
Nodrim wrote:
Rage wrote:
Nodrim wrote:
I couldn't connect with this game at all and I tried. It feels so cheap that I can't imagine why they needed like 10+ years to get it done. The difficulty is artificial, the graphics are dated even by the standards of the current generation of consoles, the UI is terrible and on top of everything it has this spam of pointless loot that feels like a chore to browse through. I did like the complexity of the combat system, but it wasn't enough for me to properly enjoy this game. I don't think Nioh has anything on Dark Souls, the combat might be slightly better, but everything else is way worse.


Well, you're entitled to your opinion, but see, this is why i never read anything on your blog. grinhurt


Suit yourself, I can support with arguments every statement in there, but I don't think it's even necessary.


Thinking that it's not necessary to support your statements with arguments? What? Gaming jornos man Rolling Eyes Anybody who can string together 3 words runs a review site now, this is exactly why i don't bother with the gaming media.


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Nodrim




Posts: 9602
Location: Romania
PostPosted: Fri, 5th Jan 2018 15:09    Post subject:
Rage wrote:
Nodrim wrote:
Rage wrote:


Well, you're entitled to your opinion, but see, this is why i never read anything on your blog. grinhurt


Suit yourself, I can support with arguments every statement in there, but I don't think it's even necessary.


Thinking that it's not necessary to support your statements with arguments? What? Gaming jornos man Rolling Eyes Anybody who can string together 3 words runs a review site now, this is exactly why i don't bother with the gaming media.


I pretty much worked my ass off writing over 300 articles in my spare time. I didn't ask anything from anybody. I didn't put a single commercial on my blog and I didn't force anyone to read my stuff. I have a passion for video games and I turned my hobby into something more. I had to learn (and still learning) the process of writing in a critical but somewhat artistic way. I always tried to keep an objective perspective over video games. And more important, my reviews are my own, not affected by any exterior factors. You'll see me criticizing games I got from publishers/developers if the critique was necessary.
It's in my nature to be more critical than others and why should I change that? We live in a culture of praising, where actual flaws are looked at like qualities propagating them even further. That's why we have this current trend of open world games filled with pointless activities.
You don't want to read my stuff? Sure man, it's no problem, I'm not on everyone's taste, but you don't have to insult me.
The posts above are my own, username Nodrim from nfohump forums. It's not an "official statement" related to my blog. I stand by the fact that most of my statement doesn't need the support of arguments. You can take a look at a two screenshots and realize immediately how dated the graphics are or how poorly designed the UI is. Everything else is debatable but easily to argued for, but you hit me in the head instead of asking why.

The difficulty is cheaply designed because everything hits like a truck just to make things more difficult. It's easy to spot this just by taking that damage debuff on weapons and see how big the difference is. There's also the problem of animations with enemies that have poorly telegraphed attacks. The Souls games got praised for fairness and for the most part I can stand behind that, I can't say the same thing about Nioh.
The level design wasn't even in my original post but I'll add it here anyway because it works hand in hand with the feeling of exploration and to an extent, the itemization. The levels are sub-par compared to what we have come to expect from Souls-like games. The game reuses locations and visual assets with every occasion and it's not even done in an interesting way. Most levels lack the intricate design and therefor the atmosphere that Souls games have, they are small and sometimes quite linear with predictable patterns. The incentive for exploration is greatly reduced just because of these factors, but when you add randomized loot and repetitive enemies, there's little drive left for exploration.


Last edited by Nodrim on Fri, 5th Jan 2018 17:01; edited 2 times in total
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h0rnyfavn
Serial Humper



Posts: 13881

PostPosted: Fri, 5th Jan 2018 16:00    Post subject:
@Nodrim

Quote:
The level design wasn't even in my original post


Nioh? The level design? Where did you find it? Troll Face

Quote:
The levels are sub-par compared to what we have come to expect from Souls-like games. The game reuses locations and visual assets with every occasion and it's not even done in an interesting way. Most levels lack the intricate design and therefor the atmosphere that Souls games have, they are small and sometimes quite linear with predictable patterns. The incentive for exploration is greatly reduced just because of these factors, but when you add randomized loot and repetitive enemies, there's little drive left for exploration.




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zellar




Posts: 1553

PostPosted: Fri, 5th Jan 2018 16:55    Post subject:
Wow! Such a weird and useless argument. If this is some sort of trolling or a complete TRY at making someone feel bad. Then that sux!! Anyone who puts an opinion in words or a review is just that. Its an opinion and the last time I looked everyone has one (like assholes) This type of back and forth is a waste in this forum!? Proving someone else wrong or hasn't got the facts is useless! This isn't world politics or sexual harassment or stealing or whatever really matters in the world! IT'S A VIDEO GAME! Now can we get back to NIOH the game?

As with everything else here it is just a review regardless....


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Pizda2




Posts: 3028

PostPosted: Fri, 5th Jan 2018 17:43    Post subject:
Nodrim wrote:
I couldn't connect with this game at all and I tried. It feels so cheap that I can't imagine why they needed like 10+ years to get it done. The difficulty is artificial, the graphics are dated even by the standards of the current generation of consoles, the UI is terrible and on top of everything it has this spam of pointless loot that feels like a chore to browse through. I did like the complexity of the combat system, but it wasn't enough for me to properly enjoy this game. I don't think Nioh has anything on Dark Souls, the combat might be slightly better, but everything else is way worse.


Neither could I.

Here's my review: game is fucking homo.


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 5th Jan 2018 18:01    Post subject:
Nodrim wrote:
The difficulty is cheaply designed because everything hits like a truck just to make things more difficult.

Dude, have you even finished the game?
Or just played the tutorial and unequipped all armor? Laughing

If at all the enemies in Nioh hit for much less than in the Souls games.
Especially some of the bosses hit for so few damage.


Also your complaint about the level design makes absolutely no sense either.
But if my previous statement with the tutorial only-played is correct, then it suddenly makes sense again.


But why am i even bothering.
You are so stubborn and don't change your opinion anyways.


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zellar




Posts: 1553

PostPosted: Fri, 5th Jan 2018 18:44    Post subject:
Now that's what I'm talking about!!

@Pizda2 Here's my review: game is fucking homo.

AWESOME!!!


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Pizda2




Posts: 3028

PostPosted: Fri, 5th Jan 2018 18:45    Post subject:
zellar wrote:
Now that's what I'm talking about!!

@Pizda2 Here's my review: game is fucking homo.

AWESOME!!!


I actually agree with the man Smile

haha.


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Nodrim




Posts: 9602
Location: Romania
PostPosted: Fri, 5th Jan 2018 19:48    Post subject:
Bob Barnsen wrote:
Nodrim wrote:
The difficulty is cheaply designed because everything hits like a truck just to make things more difficult.

Dude, have you even finished the game?
Or just played the tutorial and unequipped all armor? Laughing


I'm on the last map, is that good enough for you?

Bob Barnsen wrote:

Also your complaint about the level design makes absolutely no sense either.


Because? Rolling Eyes

Bob Barnsen wrote:

But why am i even bothering.
You are so stubborn and don't change your opinion anyways.


Arguments change opinions. I don't see them.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 5th Jan 2018 20:07    Post subject:
I never noticed you changing your opinion when i said something, or anyone else here.
Instead you just come up with more arguments to further fortify your view of point.

So i don't bother giving you any arguments, as they would be nullified anyways.


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Nodrim




Posts: 9602
Location: Romania
PostPosted: Fri, 5th Jan 2018 20:27    Post subject:
Isn't that convenient. But I had to justify why the game didn't click with me. Laughing
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