Dark Souls "Baka Gaijin Edition"
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Stormwolf




Posts: 23707
Location: Norway
PostPosted: Fri, 12th Jan 2018 17:12    Post subject:
lolozaur wrote:
https://youtu.be/FBE8sh7nv4s


Holy crap that was amazing! Very Happy
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madness




Posts: 13320

PostPosted: Fri, 12th Jan 2018 19:41    Post subject:
djaoni wrote:
http://www.pcgamer.com/bandai-namco-on-dark-souls-pc-remaster-there-is-no-discount/

40$ for a decent patch. Sounds about right.


https://www.reddit.com/r/darksouls/comments/7px4t5/there_is_no_discount_for_the_dark_souls_remaster/dskwz6t/

Nobody knows
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tet666




Posts: 5090

PostPosted: Fri, 12th Jan 2018 20:34    Post subject:
Would pick it up for 20 bucks but not 40, i played it enough as it is so that's just not worth it for me.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 12th Jan 2018 21:20    Post subject:
tet666 wrote:
Would pick it up for 20 bucks but not 40, i played it enough as it is so that's just not worth it for me.

Won't even pick it up for 5€.
Not that DS1 is a bad game - quite the contrary - but i can't replay the same again, with only marginally better graphics. If it also had new content, sure.


And like i mentioned earlier: FROM, WHY NO DEMONS SOULS REMASTER FOR PC?! Embarassed Sad


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Bob Barnsen




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PostPosted: Fri, 12th Jan 2018 22:20    Post subject:
madness wrote:
djaoni wrote:
http://www.pcgamer.com/bandai-namco-on-dark-souls-pc-remaster-there-is-no-discount/

40$ for a decent patch. Sounds about right.


https://www.reddit.com/r/darksouls/comments/7px4t5/there_is_no_discount_for_the_dark_souls_remaster/dskwz6t/

Nobody knows


Izmar knows:

Quote:

https://steamcommunity.com/app/211420/discussions/0/2595630410176290044/?ctp=21#c2595630410176775290


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chiv




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PostPosted: Fri, 12th Jan 2018 23:42    Post subject:
just think back to the ds2 'remaster'.. how much of a discount did that one have for people who bought the original? did it have one? if so, expect this game to have a lesser discount (its older, therefore more desirable, etc etc)

but basically, dont expect big things. its fucking bandai namco for crying out loud.


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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Sat, 13th Jan 2018 00:01    Post subject:
chiv wrote:
just think back to the ds2 'remaster'.. how much of a discount did that one have for people who bought the original? did it have one? if so, expect this game to have a lesser discount (its older, therefore more desirable, etc etc)

but basically, dont expect big things. its fucking bandai namco for crying out loud.


If you are talking about the 2nd DS2 with added stuff? It was 1/2 off for people who ownes DS2. I remember being pissed because I still hadn't played DS2 and I would have to pay another 25$ just to play the new content.
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VGAdeadcafe




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PostPosted: Sat, 13th Jan 2018 00:16    Post subject:
I don't think that Scholar of the something Sin remaster of DS2 had any new content. It had all the released DLCs included.
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Tanktyr




Posts: 44

PostPosted: Sat, 13th Jan 2018 04:34    Post subject:
Nope, it had an highly altered enemy placements tho
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madness




Posts: 13320

PostPosted: Sat, 13th Jan 2018 09:08    Post subject:
And a new final boss
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JBeckman
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Location: Sweden
PostPosted: Sat, 13th Jan 2018 09:15    Post subject:
Part of the base game too after it's last update, allowing for fighting slag heap or whatever he was actually named if you meet him at two earlier encounters. Razz
(Turning the final boss encounter into a full gauntlet of sorts if you weren't there and emptied out mister and misses defender first. )
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Tanktyr




Posts: 44

PostPosted: Sat, 13th Jan 2018 13:13    Post subject:
Sure looks interesting too, but ported from vita instead
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 14th Jan 2018 23:56    Post subject:
Quote:
There are reasons to be wary, as well as cheerful. The biggest is simply that Fromsoft isn't remastering the game, but a Polish studio called QLOC (and the Switch version is being developed in China). QLOC at least has a good track record, and much of the 'remaster' seems to be incorporating effects developed by Fromsoft for later entries in the series.

http://www.kotaku.co.uk/2018/01/11/ten-things-i-want-from-dark-souls-remastered



QLOCs track record:
https://www.giantbomb.com/qloc/3010-8439/developed/


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JBeckman
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PostPosted: Mon, 15th Jan 2018 09:38    Post subject:
And now BandaiNamco is going a bit back on the whole thing with the game using Dark Souls 3's engine and mechanics so it's still unconfirmed, it is however confirmed that both versions are outsourced even if the studios weren't named (One Polish, one Chinese.) and From themselves are working on something else.

QLOC is doing pretty well for porting over games and such but it depends on the time frame given by the publisher and other factors though well Deus Ex Human Revolution compared to whoever Eidos handed off the PC port of the re-released version with the merged DLC on it to.
(Older code, missing effects, bugs being made unfixed again and other glitches and issues.)

They also fixed up Mortal Kombat X after Netherrealm's initial release I believe and as listed in that article they have also worked with studios such as Capcom and Namco Bandai too.
(Zestiria is from them, not a bad port though missing mip-map data for textures induce serious flickering and shimmering in some areas early in the game.)


EDIT: I do expect the re-release of Dark Souls 1 to have the earlier announced enhancements from the PDF notes such as up to 4k resolution support (Upscaled on consoles though.) and 60 FPS support (Both.) in addition to higher res texture quality (PC.) but I can't really see a outsourced studio rebuilding the entire game in a newer engine unless From themselves are involved directly but it seems they might not be.

On the other hand this does leave current mechanics alone and the game isn't completely overhauled far as gameplay is concerned but we'll see once there's some actual screenshots or videos available to showcase the new version. Smile

Also seems they might be planning on re-releasing Dark Souls 2 on Switch and possibly with revamped lighting, I don't think they're planning on updating the game for the other platforms though.
(And for Dark Souls 3 it's also hitting Switch but it seems they're scaling it down a bit due to hardware differences.)
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PumpAction
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PostPosted: Mon, 15th Jan 2018 10:49    Post subject:
JBeckman wrote:
but I can't really see a outsourced studio rebuilding the entire game in a newer engine unless From themselves are involved directly but it seems they might not be
Exactly my thoughts! Don't get your hopes up high people. Do you really expect the exact same gameplay with the DS3 engine? In the best case it would feel like a different map for DS3, but you will not get the real Dark Souls experience in another engine.


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JBeckman
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PostPosted: Mon, 15th Jan 2018 11:25    Post subject:
I don't really know too much about the engine itself either, it's not Pyre Engine that much I have come to understand but then it's a bit vague although updating the first games engine to newer console hardware is not a trivial amount of work either.

From what I have heard is that the second game being done by a different team is using a different engine and then Dark Souls 3 uses a very heavily modified version of the engine found in the first game but I don't think it can easily be re-purposed for the assets and scripts and all the other code in Dark Souls 1 since there's been too many changes.

I would expect the game to have been in development for some time already too if they're making the announcement now and releasing in May, you have a few weeks worth of work just doing things such as updating from the old graphics code to DirectX 11 though I wonder if they will go with physical based shading since that would also require updating most materials and textures, perhaps just tweaking and improving the existing shaders or something.

Then you have the 3d assets in all their old blocky low-polygonal glory which well if From has sent the source texture and model assets that could be updated but it wouldn't be easy for a outsourced studio to handle either, textures are one thing replacing the existing lower res DXT DDS compressed ones with BCT higher-res versions but modeling and animation is not.

Hell even coding wise you have the game being mostly single threaded maybe using a second core a bit and getting that working and optimized for 60 FPS even if it's not full 4k on console is also a lot of work and if QLOC is doing XBO, PS4 and PC that's going to take time to get right.
(The timing and all that for 60 FPS itself is another issue also.)


I'm interested in seeing what the game will actually look like but I am not expecting a full remake, marketing terms tend to make things a bit of a mess though trying to understand what they mean with remaster, re-release, hd, 4k (4k what? Upscaled or native and that sort of thing.) and more. Plus Bandai Namco announcing some things and then that blows up and they start backpedaling on some of these earlier reveals and that's not helping at all.


Well, a gameplay video or a few screenshots should help but they might be waiting on that until closer to release, drumming up hype and pre-order numbers a bit before showing the game for real.
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dsergei




Posts: 4059
Location: Moscow, Russia
PostPosted: Mon, 15th Jan 2018 12:16    Post subject:
I think it's going to be just an "official DSfix" + higher resolution textures.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Mon, 15th Jan 2018 12:53    Post subject:
dsergei wrote:
I think it's going to be just an "official DSfix" + higher resolution textures.


This... basicly a "milkjob". Gotta squeeze that udder till it bleeds


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tonizito
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PostPosted: Mon, 15th Jan 2018 13:21    Post subject:
Well... at least this will be useful for that lore guy to remake his DS lore videos with the new version


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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JBeckman
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PostPosted: Mon, 15th Jan 2018 16:05    Post subject:
https://www.resetera.com/posts/3304725/

Quote:


オリジナル版で最大4人までだったオンラインマルチプレイのプレイヤー人数が、リマスター版では最大6人に増加します。さらに知人とマッチングしやすくなる「合言葉マッチング」機能の実装で、より多彩なマルチプレイ体験が可能になります。

Google Translate said:

The number of players of online multiplayer which was up to 4 people in the original version will increase to 6 in the remaster version. In addition, implementing the "watch word matching" function that makes it easier to match with acquaintances makes it possible to have more versatile multiplay experience.

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KillerCrocker




Posts: 20503

PostPosted: Mon, 15th Jan 2018 20:17    Post subject:
m3th0d2008 wrote:
dsergei wrote:
I think it's going to be just an "official DSfix" + higher resolution textures.


This... basicly a "milkjob". Gotta squeeze that udder till it bleeds

hope it's just that and they don't tweak the feel of anything. Just add adjustable dof strength like in dsfix. I like my dof in this game.

I've never played original ds online. so it will be a night chance


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 15th Jan 2018 20:39    Post subject:
Why do people think this will be ported to the DS3 engine?
It won't.

The current engine will just just get a visual upgrade. And also some new features like dedicated servers for up to 6 players (as JB posted)


//

https://twitter.com/VaatiVidya/status/951582940281974784


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guvna




Posts: 814

PostPosted: Tue, 16th Jan 2018 07:13    Post subject:
Bob Barnsen wrote:
Why do people think this will be ported to the DS3 engine?
It won't.

The current engine will just just get a visual upgrade. And also some new features like dedicated servers for up to 6 players (as JB posted)


//

https://twitter.com/VaatiVidya/status/951582940281974784

Bit confusing as he's referring to assets.
If it's not on a new engine and just basically inbuilt dsfix with some minor adjustments (6 players, matchmaking etc) it's barely even worth talking about. Hopefully it's much more but smells like one of those "remasters" for consoles with main features being 1080p and "solid" 30fps
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vurt




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Location: Sweden
PostPosted: Tue, 16th Jan 2018 09:15    Post subject:
Very disappointing.
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The_Zeel




Posts: 14922

PostPosted: Tue, 16th Jan 2018 09:52    Post subject:
This is actually not bad, if it was redone in DS3 engine, it would most likely lose the precise combat and hitboxes of DS1.
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vurt




Posts: 13845
Location: Sweden
PostPosted: Tue, 16th Jan 2018 10:06    Post subject:
It wouldn't be bad if it was a free update to those who owns the game already (i have it on 2 platforms) Wink
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The_Zeel




Posts: 14922

PostPosted: Tue, 16th Jan 2018 11:55    Post subject:
Yep, at the very least a substantial price drop for those who bought the previous version, atleast 80% off the regular price would be ok I guess.
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PumpAction
[Schmadmin]



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PostPosted: Tue, 16th Jan 2018 11:57    Post subject:
And some blowjobs, cocaine, a gazillion dollars and a time travel machine. Seems only fair if they REALLY want me to beat this game again, stupid cunts!


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 16th Jan 2018 16:40    Post subject:
Why are none of you assholes giving me a +1 for a Demons Souls Remaster.

Rage


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Nodrim




Posts: 9598
Location: Romania
PostPosted: Tue, 16th Jan 2018 16:57    Post subject:
Because Sony has the rights and that won't happen.
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