Subnautica
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Mister_s




Posts: 19863

PostPosted: Tue, 13th Feb 2018 19:51    Post subject:
I got a bunch of those from exploring the alien complex.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Tue, 13th Feb 2018 20:26    Post subject:
There are several "shrines" with several of those cubes lined up and a Rune (to translate). Just look for "green" lights Smile
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Frant
King's Bounty



Posts: 24625
Location: Your Mom
PostPosted: Wed, 14th Feb 2018 11:06    Post subject:
I just saw a Peeper with swimming aids (floaters Very Happy ). I guess even Peepers have to learn with help. Laughing Laughing

 Spoiler:
 


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Wed, 14th Feb 2018 11:28    Post subject:
Don't worry too much about the ion cubes - in the end they become infinite Very Happy


Lutzifer wrote:
and yes, mine is only average
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gordonash




Posts: 291

PostPosted: Wed, 14th Feb 2018 20:01    Post subject:
Game dosent feel complete until you have stuck an ion battery in absolutely everything Razz
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PredOborG




Posts: 1933
Location: BG
PostPosted: Wed, 14th Feb 2018 21:36    Post subject:
gordonash wrote:
Game dosent feel complete until you have stuck an ion battery in absolutely everything Razz


I think the game is considered completed when you say goodbye to a Cuddlefish. Crying or Very sad
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Wed, 14th Feb 2018 22:03    Post subject:
For me, the game will be complete, when I can walk from the shallows to the whatever end there is without getting my feet wet.

I just hope there is enough titanium and quartz in this game to accomplish that lol.
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PredOborG




Posts: 1933
Location: BG
PostPosted: Wed, 14th Feb 2018 22:25    Post subject:
Sin317 wrote:
For me, the game will be complete, when I can walk from the shallows to the whatever end there is without getting my feet wet.

I just hope there is enough titanium and quartz in this game to accomplish that lol.


That will, ummm, take couple of months... I think at least the Metal Wrecks respawn, not sure about the Ore Nodes. You should probably kill all aggro Leviathans as well but that's much easier to do. Wish you good luck with the building. It will be some sight when done Razz
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Il_Padrino




Posts: 7539
Location: Greece by the North Sea
PostPosted: Thu, 15th Feb 2018 11:27    Post subject:
Sin317 wrote:
For me, the game will be complete, when I can walk from the shallows to the whatever end there is without getting my feet wet.

I just hope there is enough titanium and quartz in this game to accomplish that lol.

Indeed, I'd like to see that too! Awesome


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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KaiserSoze666




Posts: 558

PostPosted: Thu, 15th Feb 2018 20:48    Post subject:
If nothing has changed since the beta there are some cache files that you can delete which will reset all the nodes.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Thu, 15th Feb 2018 20:53    Post subject:
I'm sure I could simply spawn stuff with the console, but I kind of want to do it without cheating. I just hope there is an actual way, that shows at the end, that I haven't cheated or it will all be for nothing lol.
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Fri, 16th Feb 2018 12:07    Post subject:
StrEagle wrote:
there are 2-3 full Prawns in the burning prawn hangar of the Aurora.. how did you miss them?!


Would you believe I only just last night found the Aurora entrance? I've built the sub, upgraded it some, found most of the alien facilities... and yet never found the only part of the Aurora you can actually land on....

Now of course I finally found out exactly what to do to 'win' Laughing (I have not cheated once, not read any guides, nor watched any YT vids - even avoided reading this very thread. Only time I 'cheated' was to use the console to dig out my stuck glider Razz )


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

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gordonash




Posts: 291

PostPosted: Fri, 16th Feb 2018 19:27    Post subject:
On my second play though i managed to get the power schematics and kyanite with just a moth, seaglide and biggest o2 tank. Was nice not having to drag the prawn and/or cyclops in twice.
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Mister_s




Posts: 19863

PostPosted: Fri, 16th Feb 2018 20:03    Post subject:
I don't understand the use of the prawn, maybe it's because it's the vanilla model. It's slow and cumbersome.
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Airbag




Posts: 643
Location: The Netherlands
PostPosted: Fri, 16th Feb 2018 20:42    Post subject:
The grappling hook makes it quite maneuverable with some practice, the limited range has screwed me many times tho. The drill arm alleviates most of the material shortages one can have. If you have any, that'll depend on playstyle.
But mostly, it can go deeper than the seamoth and makes big things less scary (warpers will still be assholes).
edit: Almost forgot about the jet boosters upgrade. Made it a lot less of a hassle as well.
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Mister_s




Posts: 19863

PostPosted: Fri, 16th Feb 2018 20:45    Post subject:
Ah yeah maybe it'll be important when I go deeper. Deepest I have been is 400m, the moth can go 900m. I just expected something great and I feel like I got a shitty exosuit.
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PredOborG




Posts: 1933
Location: BG
PostPosted: Fri, 16th Feb 2018 20:52    Post subject:
The "Vanilla" prawn is bad. When it's upgraded with Hook Arm and Jump then it get's much better. Still slow but that's not it's job. It's a moving tank that even a Reaper Leviathan can't chew easily. And it's so much faster gathering resources drilling the nodes. But then again the inventory is too small to not be fully enjoyable. Sad
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 16th Feb 2018 20:55    Post subject:
The PRAWN is a musthave for the latest alien bases though. As they are at 1300 and 1500m or something like that.

And navigating with the Cylcops could be tricky.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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PredOborG




Posts: 1933
Location: BG
PostPosted: Fri, 16th Feb 2018 21:04    Post subject:
I just parked my Cyclops at the entrance of every base. Very Happy The small shits like the Warpers or Crabsquids don't touch it and if they come for me when I am outside I just killed them (well the Warpers just pussied off). Somehow the Sea Dragons bugged for me because they didn't pay me any attention most of the time. I thought they are neutral when I first met them until the one in the last base didn't start shooting fireballs. Laughing
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gordonash




Posts: 291

PostPosted: Fri, 16th Feb 2018 23:16    Post subject:
Im pretty sure you could forgo the hook when you have the jump upgrade.
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guvna




Posts: 814

PostPosted: Sun, 18th Feb 2018 10:48    Post subject:
I knew this had promise even back 2 years ago. Glad to see they came through. Hopefully the forest follows in it's footsteps Smile
Wish it had a few more objectives around 900m+ depth. Give you more of a reason to have a deep base and get to know the biomes a bit better. The end parts went by too quick for me.

Not a bad problem since it's basically "I want more!"
Hopefully upcoming expansion hits the mark too.
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ixigia
[Moderator] Consigliere



Posts: 65073
Location: Italy
PostPosted: Thu, 22nd Feb 2018 03:38    Post subject:
After 60 hours spent underwater and with my body that's virtually turned into a Cthulhu-looking scale-infested mermaid-like blob, I had to pack my cuddlefishes and finish it as well. The withdrawal symptoms are already showing, it was that good. So Much Win At some point I didn't even need beacons anymore, the entire map was as familiar as my home and could instantly recognize all the important spots like a human Humpback.

It's one of those rare cases where I don't really have anything serious to complain about. There are some annoyances here and there (the clumsy hotbar that doesn't stick, general lack of challenge once everything's upgraded/unlocked, plus what Guvna said regarding the final depths - I definitely was craving for moar like an addict Razz), but it's such an engaging audiovisual explorative personal experience that every piece falls into place, and playing it without any help makes it incredibly more rewarding in my opinion. 8 cooked peepers and half a teaspoon of crystalline sulfur/10
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PredOborG




Posts: 1933
Location: BG
PostPosted: Thu, 22nd Feb 2018 09:43    Post subject:
ixigia wrote:
After 60 hours spent underwater and with my body that's virtually turned into a Cthulhu-looking scale-infested mermaid-like blob


Didn't you remove the bacteria? Don't think you can leave with it.

I had about 50 hours but got kinda bored towards the end and rushed the last hour. Missed one of the plants for the Enzyme and googled where to find it not to play more. Great game. It's just me that I get bored of everything after some time. Sad
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ixigia
[Moderator] Consigliere



Posts: 65073
Location: Italy
PostPosted: Fri, 23rd Feb 2018 04:32    Post subject:
PredOborG wrote:
ixigia wrote:
After 60 hours spent underwater and with my body that's virtually turned into a Cthulhu-looking scale-infested mermaid-like blob


Didn't you remove the bacteria? Don't think you can leave with it.

I had about 50 hours but got kinda bored towards the end and rushed the last hour. Missed one of the plants for the Enzyme and googled where to find it not to play more. Great game. It's just me that I get bored of everything after some time. Sad

Yup absolutely, the cure is a mandatory step in order to say so long and thank for all the fish (I liked the scene leading to it, almost..Alien-like Very Happy). Was lucky that my excessively hoarding spirit had collected pretty much every seed along with dozens of lockers full of goodies (that I basically left untouched, but that's another story), it saved me from some inevitable tediousness during the final Elon Musk-y phase.

The various logs with the little stories and details were also one of the main reasons that pushed me to sift through it, having a subtle narrative is great if the setting is interesting. It's not too dissimilar from what The Solus Project also does (another nice gem from the explorative/survival genre), albeit gameplay-wise the whole structure doesn't work as well as this one.



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Sat, 24th Feb 2018 03:45; edited 1 time in total
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Frant
King's Bounty



Posts: 24625
Location: Your Mom
PostPosted: Fri, 23rd Feb 2018 15:58    Post subject:
Finished it yesterday. I want moooar.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Frant
King's Bounty



Posts: 24625
Location: Your Mom
PostPosted: Thu, 1st Mar 2018 21:05    Post subject:
Is there another game in this genre that is as good as Subnautica?

I've tried ARK (bleh), No Mans Sky (bah) and some others that just sucked.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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The_Zeel




Posts: 14922

PostPosted: Thu, 1st Mar 2018 21:22    Post subject:
Not really, I usually hate survival games including the ones you mentioned, but I love Subnautica.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 1st Mar 2018 21:28    Post subject:
maybe Long Dank


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Sometimes i just want to see NFOHUMP burn \o/
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PredOborG




Posts: 1933
Location: BG
PostPosted: Thu, 1st Mar 2018 21:42    Post subject:
Frant wrote:
Is there another game in this genre that is as good as Subnautica?

I've tried ARK (bleh), No Mans Sky (bah) and some others that just sucked.


Probably The Forest and Long Dark are the closest tho not so big I think. Also Astroneer and Slime Rancher seem similar but I never played them. Don't Starve is also one of the best survival exploration games but it's top-down.
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ixigia
[Moderator] Consigliere



Posts: 65073
Location: Italy
PostPosted: Fri, 2nd Mar 2018 01:57    Post subject:
Yeah, The Forest will finally leave Early Access *soon* (in April), from what I've seen it definitely has potential and a good atmosphere as well. The Long Dark does look interesting too, but.. I need to wait for all the Story episodes to be released and that will take a while, dammit. I believe that with Subnautica we've reached the peak when it comes to the genre (for now at least), though I hope I'm wrong and we get positively surprised again!
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