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Posted: Fri, 23rd Feb 2018 10:35 Post subject: |
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but you can't sharpen maces?
Lutzifer wrote: | and yes, mine is only average |
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Posted: Fri, 23rd Feb 2018 10:38 Post subject: |
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StrEagle wrote: | but you can't sharpen maces? |
Yes, which makes the sharpening Perks kinda useless because later in the game you can't use Swords vs full heavy armors.
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no9999
Posts: 3437
Location: Behind you...
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Posted: Fri, 23rd Feb 2018 11:03 Post subject: |
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PredOborG wrote: | Well, I have this Mace called Heavy warhammer |
Ah, nice. I think I may have found one of those in one of the treasure chests, but I sold it because I was still using swords at the time.
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Posted: Fri, 23rd Feb 2018 13:42 Post subject: |
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PredOborG wrote: | StrEagle wrote: | but you can't sharpen maces? |
Yes, which makes the sharpening Perks kinda useless because later in the game you can't use Swords vs full heavy armors. |
Unfortunately, yes you can. You'll even find that you're 2-3 shotting full plate wearers with swords. The game just isn't balanced well once your character progresses a bit.
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Posted: Fri, 23rd Feb 2018 13:50 Post subject: |
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also the exploit of hitting people that aren't target locked is ridiculous
also when the fuck do you learn the counter attack moves?!
I'm fed up with people that constantly riposting, counter attacking and locking me without me being able to do anything about it 
Lutzifer wrote: | and yes, mine is only average |
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Nodrim
Posts: 9578
Location: Romania
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Posted: Fri, 23rd Feb 2018 13:56 Post subject: |
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Posted: Fri, 23rd Feb 2018 13:59 Post subject: |
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Posted: Fri, 23rd Feb 2018 14:00 Post subject: |
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quest design is such a drag after the hunt Basically no action, no fights, no twists, no drama, just run from NPC A to NPC B, talk to peasants, ride there, make a potion, go back, talk to the same peasants again, look for someone in a forest, then find him in the cave. A walking medieval simulator. Just like FFXV so much potential destroyed with dull fillers, walking and pointless talking. Devs, it's ok to make a 15-20h game. And I hate it because I'm still addicted to the game, I'm playing it and simply not enjoying it waiting for something to happen for hours and hours.
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Il_Padrino
Posts: 7539
Location: Greece by the North Sea
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Posted: Fri, 23rd Feb 2018 14:09 Post subject: |
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StrEagle wrote: | also when the fuck do you learn the counter attack moves?! |
Go and train with Captain Bernard. It should be a main story quest, so if you haven't triggered it yet, stop fucking around and do the story quests.
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Posted: Fri, 23rd Feb 2018 14:17 Post subject: |
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This is why an open world game is a poor fit for what they are going for. It's hard to balance a game around the possibility of people spending 40 hours in the prologue grinding out to max skill level.
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Il_Padrino
Posts: 7539
Location: Greece by the North Sea
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Posted: Fri, 23rd Feb 2018 14:36 Post subject: |
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They probably need some time-based cap. You can only gain A amount of XP for a given skill in B period. Per in-game day perhaps. And/or put in other limiters, like every X levels having to learn more from a book, or an expert, involving some quest or other. The book option would be a good way to hard limit it seeing as you need to learn to read first.
Il_Padrino wrote: | Alchemy perk at lvl 12 apparently increases your strength just by picking flowers. |
Herbalism. And only if you take the specific perk for it (Leg Day).
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Il_Padrino
Posts: 7539
Location: Greece by the North Sea
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Posted: Fri, 23rd Feb 2018 15:25 Post subject: |
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They just need to drastically tone down the scaling for both stats and weapons. For example, wearing top level armor on every slot gives barely enough armor to withstand two hits from the top level sword in the game with 20str. So much for swords being supposedly useless against plate.
Lots of other stupid things too. Like why does my weapon damage go up if I equip a shield?
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Posted: Fri, 23rd Feb 2018 16:08 Post subject: |
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DCB wrote: | StrEagle wrote: | also when the fuck do you learn the counter attack moves?! |
Go and train with Captain Bernard. It should be a main story quest, so if you haven't triggered it yet, stop fucking around and do the story quests. |
I did, he thought me how to parry, dodge and combo
too bad I rarely get to execute a whole combo, even a 3 move ones, as I'm riposted on the 2-nd move 90% of the time 
Lutzifer wrote: | and yes, mine is only average |
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Posted: Fri, 23rd Feb 2018 18:34 Post subject: |
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Well, "luckily" i'm not the only one with this gamestopper bug:
http://steamcommunity.com/app/379430/discussions/0/1693788202024530436/
Really a shame, since i really want to play it. But not being able to progress the main story just sucks.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Posted: Fri, 23rd Feb 2018 19:58 Post subject: |
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@PredOborG
I found some possible fixes others confirmed too. But sincei started that main quest, then did some other quest, then continued it, i have a timespan of several hours between the latest savegame that might fix the issue.
Not gonna reload that though. I just hope 1.3 will fix this is.
Though i'm curious, how much more content is there after the quest "Questions and Answers" ?
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Sat, 24th Feb 2018 01:57 Post subject: |
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Lost my fucking horse!
It ran off when I was attacked during a main quest, and instead of finding it, I just fast travelled to the nearest town. Of course I expected the whistle to work.. of course it didnt... of course I have no idea where I was previously as it was unmarked on the map...
Not entirely happy 
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Posted: Sat, 24th Feb 2018 07:27 Post subject: |
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Just finished the game.
Spoiler: | What a dumb fucking ending. It was the worst possible ending I could've imagined. No revenge, no sword, nothing. And the guy that helped the german kill your "father" even escaped. Or not escaped, they let him pass |
System: i7-8700k @ 4,4ghz | AORUS 2080ti XTREME | 16gb RAM | 500gb SSD | 1TB SSD | Windows 10 |
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Posted: Sat, 24th Feb 2018 09:15 Post subject: |
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The post was made in the Bug-Report forum. And in the title it was visible about which quest it was.
I really doubt any normal person is browsing there just for fun.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Posted: Sat, 24th Feb 2018 14:33 Post subject: |
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I found what I assume is unintended behaviour with Alchemy. Once you reach level 10 you can unlock the Routine I perk, which allows you auto-brew any potion you have previously brewed manually at least once. Except that what actually happens is it will let you auto-brew any potion as long as you have one of said potion in your inventory, even if you have never actually manually brewed one of them yourself.
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