Final Fantasy XV Windows Edition
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Tue, 20th Mar 2018 18:03    Post subject:
So you're basicvally saying it's the absolute opposite of FF X and XIII - where the open world stuff comes AFTER the linear bit, but in FFXV it's BEFORE the linear stuf? Intersting way about doing it...


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 20th Mar 2018 18:28    Post subject:
Janz wrote:
dont set everything to ultra. deactivate gameworks shadowlibs and set shadows to the second high settings. vram usage will drop from maxxed out 8gb (which shouldnt result in crashes but constant massive framedrops when it rebuffers) to little above 4gb @ fullhd with everything else set to max (without the hd pack!)

Will try lowering some settings.
Though 8GB VRAM should be more than enough for 1080p. I'm not even using the 4k Textures, and the graphics itself don't look that special anyways.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Morphineus
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PostPosted: Tue, 20th Mar 2018 18:59    Post subject:
Kaltern wrote:
So you're basicvally saying it's the absolute opposite of FF X and XIII - where the open world stuff comes AFTER the linear bit, but in FFXV it's BEFORE the linear stuf? Intersting way about doing it...


Aye, I feel cheated. Sad
My own fault I guess, should have done more research but didn't want to see spoilers.


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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Wed, 21st Mar 2018 01:25    Post subject:
you can of course return to the open world bit after finishing the story. there is even a mission that leads to getting a flying car, which is incidentally set at the same level as the last boss fight. whether that endgame content is worth it is of course another story.

tet666 wrote:

Well the story was loosely inspired by Hamlet so there was no other way for it to end anyway, i wish they had better writers and the story wasn't so rushed i find the idea of a Hamlet adaption (or other classics FFXII does something similar with "The Hidden Fortress" for example) in this kind of setting pretty intriguing if done well which clearly isn't the case here.

emphasis on "loosely". aside from killing your father's killer, i don't really see the connection. the whole "to be or not to be" soliloquy is more about people fearing what comes after death, while the antagonist is just sick of it all and wants to end it. on the heroes' side you have the usual "be united in the acterlife, yay" crap which would count as self-defense against aforementioned fear in the real world, but this is final fantasy where it actually works - see last small cutscene.

wherever they pulled their inspiration from, like XII (which also has some striking similarities with star wars and there the director quit halfway during development), it falls apart somewhere in the middle and they never manage to tie characters and plot lines together, so they just make up some epic shit for the finale and hope people will be distracted by the shiny graphics. same way as in XIII, but that one was just a clusterfuck all the way, so no one noticed Laughing
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alucard_xs




Posts: 363

PostPosted: Wed, 21st Mar 2018 13:18    Post subject:
hi dudes, so the release has been nuked ?
any reasons ?
Is the game on usenet ?

Thanks
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tet666




Posts: 5092

PostPosted: Wed, 21st Mar 2018 14:02    Post subject:
alucard_xs wrote:
hi dudes, so the release has been nuked ?
any reasons ?
Is the game on usenet ?

Thanks



I don't know if it has been nuked but per scene rules it's actually not allowed to use leaked or otherwise acquired drm free executables in scene releases and codex used the leaked debug exe in this release so yes per scene rules it should probably be nuked, apart from that the release is fine more then that actually since a drm free exe is a good bit better then a Denuvo bypassed one and it's not like anyone actually gives a crap about scene rules these days.
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red_avatar




Posts: 4567

PostPosted: Wed, 21st Mar 2018 14:22    Post subject:
Kaltern wrote:
So you're basicvally saying it's the absolute opposite of FF X and XIII - where the open world stuff comes AFTER the linear bit, but in FFXV it's BEFORE the linear stuf? Intersting way about doing it...


FFVII and FFVIII were like that too: first a linear part, then semi-open world.

In FFXV, I played it for a few hours on PS4 but the open world didn't grip me. It was a joke compared to something like The Witcher 3 and felt too action-focussed. TW3 added lots of stuff to do besides combat but in the hours I played FFXV, I saw little to encourage me to explore.
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Yondaime
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PostPosted: Wed, 21st Mar 2018 16:36    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:32; edited 1 time in total
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 21st Mar 2018 17:02    Post subject:
The more i keep reading about the last parts of the game, the less i have the desire to play this. Sad
It's like MGS5 all over again.


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dannofdawn




Posts: 2227

PostPosted: Wed, 21st Mar 2018 17:17    Post subject:
The point of the last part is that it is meant to be shit. It's partially by design to almost not be enjoyable to go through it. It was relatively not finished and they could have done more to it, but if you think about what was going on the in the story, it made sense the game turn 180 from the "Bros on a road trip" to "everything is shit, no one is having fun".

That said, if you don't buy into the situation and felt invested in the characters and the story at that point, the last few chapters are definitely not going to be tolerable.
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Yondaime
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PostPosted: Wed, 21st Mar 2018 17:18    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:32; edited 1 time in total
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tet666




Posts: 5092

PostPosted: Wed, 21st Mar 2018 18:00    Post subject:
Bob Barnsen wrote:
The more i keep reading about the last parts of the game, the less i have the desire to play this. Sad
It's like MGS5 all over again.


That's really not the same MGS5 is a game without an ending the complete last part is missing, FFXVs last part was just lackluster and it's at least partially fixed now (yes it was far worse at release...) and the ending itself is actually pretty good and one of my favorites in the series.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 21st Mar 2018 18:36    Post subject:
Thanks boys.
You just reassured me. Very Happy


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Morphineus
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PostPosted: Wed, 21st Mar 2018 20:47    Post subject:
dannofdawn wrote:
The point of the last part is that it is meant to be shit. It's partially by design to almost not be enjoyable to go through it. It was relatively not finished and they could have done more to it, but if you think about what was going on the in the story, it made sense the game turn 180 from the "Bros on a road trip" to "everything is shit, no one is having fun".

That said, if you don't buy into the situation and felt invested in the characters and the story at that point, the last few chapters are definitely not going to be tolerable.


Sorry but that is a load of crock, one doesn't have to put in shit gameplay, putting the story on a rail and unfinished cobbled together environments to achieve the tone that the world has gone to shit. Partially by design? More like: the game was in development hell and Square didn't feel like putting in even more time to fix the game.


To BoB, I honestly don't know if you'll be happy in the end. I still like to play around in the first part, approaching it like a Monster Hunter lite. I still think I had for the most part an enjoyable experience but that last part of the game will no doubt give you a sour taste. So it all comes down to how much you liked the game before that.


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Amadeus




Posts: 2356
Location: Yes
PostPosted: Wed, 21st Mar 2018 21:17    Post subject:
It's very reminiscent of MGS5

a game of fillers with little story, a good engine with nice gameplay and a nice open world

though yes, compared to MGS5 at least FFXV is "finished"

obviously not as finished as whatever the initial vision for this game (or final fantasy XIII versus) was
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The_Zeel




Posts: 14922

PostPosted: Thu, 22nd Mar 2018 07:25    Post subject:
Yea the ending is one of the series' best imo.
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Nui
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Posts: 5720
Location: in a place with fluffy towels
PostPosted: Thu, 22nd Mar 2018 13:15    Post subject:
I lose so much time just walking and driving. Why is this acceptable? Always running to that gay jewel reporter is just awful. Is this supposed to be immersive?

Why do time wasting game play elements get such a pass in games? Why do I have to press ESC -> 2 to skip the fucking refueling animation? Why is there a constant cost to refueling if the rest consists of such realistic immersion walking? Laughing

I dont understand the prices in this game. Why does everything seem to be discounted or something? E.g. refueling costs "10 -> 5 gil". Like Wat. Did the game decide I'm an idiot or something and need it? Very Happy


kogel mogel
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AKofC




Posts: 4359

PostPosted: Thu, 22nd Mar 2018 13:34    Post subject:
Nui wrote:


I dont understand the prices in this game. Why does everything seem to be discounted or something? E.g. refueling costs "10 -> 5 gil". Like Wat. Did the game decide I'm an idiot or something and need it? Very Happy


Just regular fuel fluctuation. Check back in a week when it goes up to 20 then down to 15 then up to 25 then down to 20 until you have 100 gil for gas


Gustave the Steel
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Nui
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PostPosted: Thu, 22nd Mar 2018 13:39    Post subject:
Can't tell if your joking. Fuck.


kogel mogel
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DaLexy




Posts: 3042
Location: Germany
PostPosted: Thu, 22nd Mar 2018 13:52    Post subject:
No, the discount thing comes from an item you get with the edition you bought. Its some preorder whatevz thing to make you feel special and to only have half the grind for money then the others (which doesnt apply to the PC version at all).

Btw. i really like the music you can buy from all the vendors and then listen to it on the go.

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Nui
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Posts: 5720
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PostPosted: Thu, 22nd Mar 2018 13:59    Post subject:
Along with some weapons and armor right? I dont understand why such things aren't optional in games. If I was a developer and added such a bonus I would ask the player at the beginning of the game, if they wanted them or play the bloody originally intended game. Of course this might be a minor thing, but so is a question at the game start.

DaLexy wrote:
No, the discount thing comes from an item you get with the edition you bought.

Poker Face

I gladly accept the half price bonus in this case though. Very Happy

The soundtrack of older titles are awesome, so I agree Very Happy, but ill try avoiding car rides as much as I can
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DaLexy




Posts: 3042
Location: Germany
PostPosted: Thu, 22nd Mar 2018 14:12    Post subject:
You can buy a mp3 player when driving the car, this way you can also enjoy it on the go Very Happy

And yes, some weapons and accessorys are also included in this version, not needed but nice to have and good replacement for some other stuff like the Magitek v2 armor (believe me, you dont wanna farm that one, total Korean style).


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Nui
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PostPosted: Thu, 22nd Mar 2018 16:23    Post subject:
Good to know! Thx Very Happy
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JBeckman
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Posts: 34997
Location: Sweden
PostPosted: Thu, 22nd Mar 2018 18:37    Post subject:
https://steamcommunity.com/games/637650/announcements/detail/1665643240471790756

Quote:

Additional functions
Content support for Twitch Prime members – Kooky chocobo now available to use in game.
Additional in-game option for switching over the Enter/Cancel buttons.
Additional in-game option for border-less full screen.

Bug fixes
NVIDIA Ansel bug fixes.
AMD Phenom II Processors compatibility fixes – FFXV Windows Edition boot up issues now fixed.
Several minor bug fixes.



The Kooky content would be this inbred thing.
https://steamcommunity.com/games/637650/announcements/detail/1665643240471710200


EDIT: Though XIII-2 might have taken it even further with it's red variant being driven by drugs or something. Had it's own theme too. Razz




There's been worse soundtracks though I suppose both for Final Fantasy perhaps and of course other games such as the credits to Rogue Warrior or that Bayou song from House of the Dead - Overkill. Razz

 Spoiler:
 


But enough about that though speaking of chunky pussy chicken I do wonder what the Chocobo actually tastes like ha ha.
(Well the phat one is probably a bit inedible but the regular varieties should be fine in all sorts of way. Very Happy )
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Morphineus
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Posts: 24883
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PostPosted: Thu, 22nd Mar 2018 20:52    Post subject:
Got the derpy bird with the Prime 30 day trial and those games they were giving away.


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JBeckman
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PostPosted: Thu, 22nd Mar 2018 20:57    Post subject:
Wonder what else they'll be using it for, I doubt they can top the existing noodle-hat but we'll see I suppose.

Swimsuit outfits? Razz

EDIT: Well that might be too elaborate but we'll see I guess, apparently they had a exclusive reskin of some of the weapons on console earlier so probably more along the lines of retextures than full new models or more extensive content additions.
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Morphineus
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PostPosted: Thu, 22nd Mar 2018 20:58    Post subject:
I want my mankini for Noct <3

Laughing


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prudislav
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PostPosted: Thu, 22nd Mar 2018 21:09    Post subject:
JBeckman wrote:
The Kooky content would be this inbred thing.
https://steamcommunity.com/games/637650/announcements/detail/1665643240471710200

LOL



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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 22nd Mar 2018 21:10    Post subject:
VRAM usage is only about 4GB now with TRAM set to High.
Still runs somewhat unstable though.
Got a crash after defeating some blonde dude in a mech in the first base.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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JBeckman
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Posts: 34997
Location: Sweden
PostPosted: Thu, 22nd Mar 2018 21:11    Post subject:
Morphineus wrote:
I want my mankini for Noct <3

Laughing


Well the fan service might be too much for the fanbase ha ha.

And yeah for the Kooky I had some flashbacks to Final Fantasy 7's little breeding game ("Gotta breed em all.") and this take on it in particular:



(Well if you wanted to win that racing mini-game you did what you had to do. Razz )
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