Fortnite (Epic's new IP)
Page 14 of 15 Goto page Previous  1, 2, 3 ... , 13, 14, 15  Next
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 4th Mar 2018 20:06    Post subject:
Areius wrote:
I only played the f2p version of Battle Royale. Tbh it's rather boring, spawn -> walk around for a while, kill one or die yourself -> connect to a different server. I expect pve to be much more interesting, but that's not yet f2p.

Well, that's basically every BR / Survival game out there. Laughing


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Ankh




Posts: 23359
Location: Trelleborg
PostPosted: Sun, 11th Mar 2018 17:22    Post subject:
https://www.unilad.co.uk/gaming/mum-wants-fortnite-banned-because-its-changing-her-10-year-old-son/

lol Very Happy wtf?

Quote:
Before [Fortnite] he’d go up for an hour to play on his Xbox then he’d come back down and join in with the family.

But then Fortnite came along, it's [for age 12s] and Leo’s nearly 11, I’m not super strict.
Back to top
JBeckman
VIP Member



Posts: 35057
Location: Sweden
PostPosted: Sun, 11th Mar 2018 20:05    Post subject:
True the game is probably rated T (13, PEGI) but why not be stricter, set limits and rules?

That's her problem though, seems people are softer overall these days and I guess that can work too but some discipline and rules aren't bad to have.

Even if she's not technically apt to set up XBox family or what it's called for times and such she could still just take the controller or power cable if it comes to that.


Though unless he spends all the day in front of the XBox I don't see what's so bad about it.
("Welcome to the family son!")

But I guess schools are now facing similar issues, even first-year pupils sitting with their iphone or android devices ha ha, times change I guess.
(And you are no longer allowed to school the pupil in the hand the little shit his - or her. - ass style of discipline which was popular some years back.)
Back to top
Stige




Posts: 3546
Location: Finland
PostPosted: Sun, 11th Mar 2018 21:49    Post subject:
JBeckman wrote:
True the game is probably rated T (13, PEGI) but why not be stricter, set limits and rules?

That's her problem though, seems people are softer overall these days and I guess that can work too but some discipline and rules aren't bad to have.

Even if she's not technically apt to set up XBox family or what it's called for times and such she could still just take the controller or power cable if it comes to that.


Though unless he spends all the day in front of the XBox I don't see what's so bad about it.
("Welcome to the family son!")

But I guess schools are now facing similar issues, even first-year pupils sitting with their iphone or android devices ha ha, times change I guess.
(And you are no longer allowed to school the pupil in the hand the little shit his - or her. - ass style of discipline which was popular some years back.)


If a game like this requires some parent intervention or some shit like that then world is beyond saving.
Fuck, I used to play Resident Evil and Dino Crisis when I was like 9 or 10. These age restrictions are retarded.
Back to top
freiwald




Posts: 6968

PostPosted: Sun, 11th Mar 2018 21:57    Post subject:
Stige wrote:
JBeckman wrote:
True the game is probably rated T (13, PEGI) but why not be stricter, set limits and rules?

That's her problem though, seems people are softer overall these days and I guess that can work too but some discipline and rules aren't bad to have.

Even if she's not technically apt to set up XBox family or what it's called for times and such she could still just take the controller or power cable if it comes to that.


Though unless he spends all the day in front of the XBox I don't see what's so bad about it.
("Welcome to the family son!")

But I guess schools are now facing similar issues, even first-year pupils sitting with their iphone or android devices ha ha, times change I guess.
(And you are no longer allowed to school the pupil in the hand the little shit his - or her. - ass style of discipline which was popular some years back.)


If a game like this requires some parent intervention or some shit like that then world is beyond saving.
Fuck, I used to play Resident Evil and Dino Crisis when I was like 9 or 10. These age restrictions are retarded.

Yes and you did grow up to such a lovely and good guy.
One More reason to be More strict with age restrictions
Back to top
Ankh




Posts: 23359
Location: Trelleborg
PostPosted: Sun, 11th Mar 2018 21:57    Post subject:
Stige wrote:
JBeckman wrote:
True the game is probably rated T (13, PEGI) but why not be stricter, set limits and rules?

That's her problem though, seems people are softer overall these days and I guess that can work too but some discipline and rules aren't bad to have.

Even if she's not technically apt to set up XBox family or what it's called for times and such she could still just take the controller or power cable if it comes to that.


Though unless he spends all the day in front of the XBox I don't see what's so bad about it.
("Welcome to the family son!")

But I guess schools are now facing similar issues, even first-year pupils sitting with their iphone or android devices ha ha, times change I guess.
(And you are no longer allowed to school the pupil in the hand the little shit his - or her. - ass style of discipline which was popular some years back.)


If a game like this requires some parent intervention or some shit like that then world is beyond saving.
Fuck, I used to play Resident Evil and Dino Crisis when I was like 9 or 10. These age restrictions are retarded.


She just refuse to accept the fact that its her parenting and not the game that is to blame.

This is pathetic Very Happy
Back to top
dethy




Posts: 3127
Location: Conclave of Shadows
PostPosted: Sun, 11th Mar 2018 22:24    Post subject:
Besides, this game is dope Very Happy


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 128gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
Back to top
Areius




Posts: 14858

PostPosted: Mon, 12th Mar 2018 13:23    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:24; edited 1 time in total
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 13th Mar 2018 05:55    Post subject:


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 29th Mar 2018 18:46    Post subject:
https://www.epicgames.com/fortnite/en-US/news/v3-4-patch-notes



Some nice changes for PVE:
Quote:
Sprinting no longer costs Energy.
Dying & resurrection no longer reduces the durability of your equipped weapons.
Crafting Ingredients stack limit increased from 99 to 200.
Increased Trap stack limit from 20 to 200.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
0wen




Posts: 3566

PostPosted: Fri, 30th Mar 2018 10:23    Post subject:
Bob Barnsen wrote:
https://www.epicgames.com/fortnite/en-US/news/v3-4-patch-notes



Some nice changes for PVE:
Quote:
Sprinting no longer costs Energy.
Dying & resurrection no longer reduces the durability of your equipped weapons.
Crafting Ingredients stack limit increased from 99 to 200.
Increased Trap stack limit from 20 to 200.


Too bad PVE is still pretty dead when you get into Canny or Twine. I am forced to region hop constantly and waste more time trying to find full rooms of mission types I like doing then actually playing plus the load times to start the missions are far too long just to then put you into an empty room just adding to the big waste of time PVE has become.

Epic needs to do something like Warframe and show how many squads or players are in each mission on the map so you can avoid those that are empty if you want but I am sure they are afraid people would realize that there are under 1000 players online at any given time in PVE and they are still hoping to sucker people into buying it before F2P hits in a few months.
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 31st Mar 2018 18:16    Post subject:



Aww Yeah


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 11th Apr 2018 19:27    Post subject:
https://www.epicgames.com/fortnite/en-US/news/v3-5-patch-notes


Again some nice additions to the PVE mode.

Especially the skills of Outlander are no longer that limited in use. And the increase stack size for building materials.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 12th Apr 2018 19:29    Post subject:




Fucking cunts.
I don't care for that shit BR mode.
Just let me join into the dead PVE mode.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
0wen




Posts: 3566

PostPosted: Fri, 13th Apr 2018 09:39    Post subject:
Bob Barnsen wrote:




Fucking cunts.
I don't care for that shit BR mode.
Just let me join into the dead PVE mode.


That's one of the biggest issues I am having with them lately when it is obvious that there are less then 1000 PVE players on at any given time but they can't make room on the servers for such a small amount compared to the millions for BR mode. They should just have the choice to play PVE or BR mode on the launcher and not have it be in game that way BR mode can wait 20+ minutes and PVE could get right into the dead game it has been for the last 6 months.

With that new tile set they are using for this event, I am sure it will become the Canny Valley tile set as it seems to fit what they did with the Canny Storm Shield revamp.
Back to top
red_avatar




Posts: 4567

PostPosted: Fri, 13th Apr 2018 10:41    Post subject:
It's odd - I love PUBG and tried this, but it felt far too arcadey and the graphics reminded me of WoW (which isn't good - I hate that style) - I just can't get into it. PUBG all day long but this game ... I dunno what I'm missing if it's that popular? Or maybe it's just because there's so many cheap ass gamers out there that can't afford PUBG?
Back to top
garus
VIP Member



Posts: 34197

PostPosted: Fri, 13th Apr 2018 13:13    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
Back to top
Nodrim




Posts: 9639
Location: Romania
PostPosted: Fri, 13th Apr 2018 13:44    Post subject:
It's free. It's colorful. It's on all major platforms. It's regularly updated because Epic has a huge and experienced team. It's based on a game that was 6 years in development so everything goes smoother. It's somewhat easier to get into. etc.
Back to top
red_avatar




Posts: 4567

PostPosted: Fri, 13th Apr 2018 13:58    Post subject:
Nodrim wrote:
It's free. It's colorful. It's on all major platforms. It's regularly updated because Epic has a huge and experienced team. It's based on a game that was 6 years in development so everything goes smoother. It's somewhat easier to get into. etc.


Good points Laughing I dunno, the style does nothing for me, the map is way smaller, the gun action feels worse, the crate system I don't like as much ... I like the ability to build but from the Twitch streams I've watched, the game is too fast paced to make it useful. There's not much time to build and when building, you risk getting shot in the back so you constantly got to look around. It's like they took ideas from Rust and decided "yeah this is how to do it" but to me it doesn't work when the games end so quickly.

Rust has plenty of "deathmatch" maps where you have infinite resources so you quickly build bases, fight other bases, etc. with the K/D ratio determining the winner and it's a hell of a lot of fun - shame so few people know about it. At least here building has a reason since dying doesn't mean all your building was for nothing.
Back to top
Nodrim




Posts: 9639
Location: Romania
PostPosted: Fri, 13th Apr 2018 14:02    Post subject:
You do make building useful, but not in the conventional way. You don't start building castles, but rather get fast cover and ways to get vantage points over enemies.
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 1st May 2018 12:08    Post subject:
https://www.epicgames.com/fortnite/en-US/patch-notes/v4-0



Nice update again.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Auran13




Posts: 385

PostPosted: Tue, 1st May 2018 13:29    Post subject:
Nodrim wrote:
It's free. It's colorful. It's on all major platforms. It's regularly updated because Epic has a huge and experienced team. It's based on a game that was 6 years in development so everything goes smoother. It's somewhat easier to get into. etc.


I disagree on the 'based on a game' as a positive. I dont think the base game was designed for this kind of gameplay and a few of the issues shine through... like getting shot behind/through cover. It's like lag but not, its really inconsistent
Back to top
garus
VIP Member



Posts: 34197

PostPosted: Tue, 1st May 2018 14:14    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:31; edited 1 time in total
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 1st May 2018 14:45    Post subject:


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 11th May 2018 09:05    Post subject:
Item Perk Recombobulator with 4.2
https://www.epicgames.com/fortnite/en-US/news/item-perk-recombobulator



Finally.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
tonizito
VIP Member



Posts: 51465
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 27th Jun 2018 23:15    Post subject:
https://www.gamesindustry.biz/articles/2018-06-27-69-percent-of-fortnite-players-have-bought-in-game-purchases-average-spend-is-usd85

DAYUM! Surprised


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
DaLexy




Posts: 3043
Location: Germany
PostPosted: Thu, 28th Jun 2018 00:55    Post subject:


My SysProfile

I ΓУPΞ LIҜΞ Д БФSS, УФЦЯ ДЯGЦMΞИΓ I$ IИVДLłD
Back to top
Areius




Posts: 14858

PostPosted: Thu, 28th Jun 2018 10:55    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:24; edited 1 time in total
Back to top
Rage




Posts: 2757

PostPosted: Thu, 28th Jun 2018 11:30    Post subject:
Areius wrote:
tonizito wrote:
https://www.gamesindustry.biz/articles/2018-06-27-69-percent-of-fortnite-players-have-bought-in-game-purchases-average-spend-is-usd85

DAYUM! Surprised

Average spend, probably 95% spent 1USD and some crazy chinese spent 2000USD.

Not really, i spent like 400 euros on this, and i dont even play the battleroyale bit. grinhurt


Clown Fiesta
Back to top
AmpegV4




Posts: 6248

PostPosted: Thu, 28th Jun 2018 11:35    Post subject:
Laughing classic gamer: complain about dlc and micro-transactions, on avg. spends $80 on dlc and microtransactions.
Back to top
Page 14 of 15 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... , 13, 14, 15  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group