Red Dead Redemption 2
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JBeckman
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PostPosted: Thu, 4th Oct 2018 11:39    Post subject:
105 GB mandatory download and probably extra content on top of the required download size.
(Or what it would be for a physical edition. Probably still pretty hefty.)

Thus beating out GTA V at 80 GB currently and that's without the extra online stuff which will probably be added to RDR2 gradually over the course of the next couple of years expanding the file size even more.
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Kaltern




Posts: 5859
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PostPosted: Thu, 4th Oct 2018 12:05    Post subject:
ADSL peasants need not apply Laughing


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harry_theone




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PostPosted: Thu, 4th Oct 2018 12:09    Post subject:
0wen wrote:
They really should just release RDR on PC now as it would be the perfect excuse to then release RDR 2 a year after that. Most PC gamers would be happy to just have the first one on PC at least I don't mean Red Dead Revolver.


Imagine creating a game from scratch that was a mess when there's a sequel to release.
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Silent_Lurker




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PostPosted: Thu, 4th Oct 2018 19:03    Post subject:
My awesome 1Gb/s fiber Internet connection is ready ! Smile

But my PS4 HDD space isn't ... Sad


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Morphineus
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PostPosted: Thu, 4th Oct 2018 19:57    Post subject:
harry_theone wrote:
0wen wrote:
They really should just release RDR on PC now as it would be the perfect excuse to then release RDR 2 a year after that. Most PC gamers would be happy to just have the first one on PC at least I don't mean Red Dead Revolver.


Imagine creating a game from scratch that was a mess when there's a sequel to release.


That's why they are waiting for the emulators to get up to speed. So they can steal that, package it and call it a remake. Razz


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vurt




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Location: Sweden
PostPosted: Thu, 4th Oct 2018 20:25    Post subject:
Though they don't create things "from scratch" when porting over to PC.. we even have GTA V which is the "same" code, just a newer version of the engine.
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harry_theone




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Location: The Land of Thread Reports
PostPosted: Fri, 5th Oct 2018 01:25    Post subject:
@vurt RDR was something else, if they would have ported it, we'd have it by now. Anything but making it "from scratch" was impossible.
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DCB




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PostPosted: Fri, 5th Oct 2018 06:26    Post subject:
It was never impossible. They just deemed the likely return on investment insufficient.
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The_Zeel




Posts: 14922

PostPosted: Fri, 5th Oct 2018 22:54    Post subject:
Quote:
The dialogue changes when you turn off the visual guides. People then describe to you where the location is.


Fucking Morrowind So Much Win
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The_Zeel




Posts: 14922

PostPosted: Sat, 6th Oct 2018 02:26    Post subject:
Quote:
“It's abundantly clear that Rockstar has achieved something remarkable - true immersion, to make the player belong in a certain space, to make the illusion of an additional reality so convincing that you find yourself missing the characters when you aren't playing, that your own movements start to feel alien and Arthur's normal.” - Gamereactor


Jesus...
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Morphineus
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PostPosted: Sat, 6th Oct 2018 02:50    Post subject:
That must have been quite the cheque :>


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Interinactive
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PostPosted: Sat, 6th Oct 2018 07:46    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:41; edited 1 time in total
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JBeckman
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Posts: 34974
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PostPosted: Sat, 6th Oct 2018 07:55    Post subject:
And then the PC modding scene can take it one step further, yeah that testicle tech is going places once they crack this one open. Razz
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MishkiN




Posts: 735

PostPosted: Sat, 6th Oct 2018 08:43    Post subject:
The_Zeel wrote:
Quote:
“It's abundantly clear that Rockstar has achieved something remarkable - true immersion, to make the player belong in a certain space, to make the illusion of an additional reality so convincing that you find yourself missing the characters when you aren't playing, that your own movements start to feel alien and Arthur's normal.” - Gamereactor


Jesus...


Ffs. He/she/it needs to get out a bit more. Cringe.
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Boneleech




Posts: 1439

PostPosted: Sun, 7th Oct 2018 08:41    Post subject:
I'll buy the game when its 19.99 tyvm
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sun, 7th Oct 2018 19:13    Post subject:
The_Zeel wrote:
Quote:
“It's abundantly clear that Rockstar has achieved something remarkable - true immersion, to make the player belong in a certain space, to make the illusion of an additional reality so convincing that you find yourself missing the characters when you aren't playing, that your own movements start to feel alien and Arthur's normal.” - Gamereactor


Jesus...


Sounds like it'll be shit then. Only a paid review would sound so nauseatingly obsequious, and that only tends to happen if the game isn't going to live up to the hype...


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vurt




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Location: Sweden
PostPosted: Sun, 7th Oct 2018 19:18    Post subject:
I've had that happen a lot of times throughout the years, so what he writes is nothing remarkable at all. It's in fact something which should happen if you immerse yourself in a game for any extended period of time.

The first time for me was with Ultima Underworld 2, i remember when i had to go shopping after playing it for a very... unhealthy amount of time, and probably with very little sleep. It was really weird and it felt alien, i was often thinking that i should press this key to do this or that, and i also wondered what to buy at the store which would give me more mana (thoughts which lasted for less than a second, of course, i wasnt going mad Razz ).
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LeoNatan
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PostPosted: Sun, 7th Oct 2018 21:45    Post subject:
Wat
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vurt




Posts: 13821
Location: Sweden
PostPosted: Sun, 7th Oct 2018 22:10    Post subject:
most gamers i've talked to has had those experiences a few times, it's far from remarkable..
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PredOborG




Posts: 1937
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PostPosted: Sun, 7th Oct 2018 22:49    Post subject:
Yes, I used to play Diablo 2 a lot and sometimes when I go out in the wild world I was seeing health bars over people Everything Went Better Than Expected

But about the article, it's probably fake and only for clickbait.
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vurt




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Location: Sweden
PostPosted: Sun, 7th Oct 2018 22:56    Post subject:
Gamereactor is "fake"? ok.

If you are hallucinating after playing you should probably find another hobby..
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PredOborG




Posts: 1937
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PostPosted: Mon, 8th Oct 2018 14:18    Post subject:
Where did I say Gamereactor is fake? I say the article is more exaggerated to hype the masses and gather views than objective.

It's not hallucinating, it's something like when you look at the sun and then close your eyes and you see a big circle. It's kind of a leftover scene when you have been doing something too much. And that was 20 years ago. I've never played anything so much after that. You just wrote almost the same experience above. So much for defending your point about "mixing realities". I Am Disappoint
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PistolWhip




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Location: AUS
PostPosted: Mon, 8th Oct 2018 15:13    Post subject:
Game journalists are so fucking weird. Man/Woman/Transgender, it doesn't matter they are a walking calamity of cringe.
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vurt




Posts: 13821
Location: Sweden
PostPosted: Mon, 8th Oct 2018 15:46    Post subject:
PredOborG wrote:
Where did I say Gamereactor is fake?


PredOborG wrote:
it's probably fake


Quote:

just wrote almost the same experience above. So much for defending your point about "mixing realities".


It's one thing seeing things that doesn't exist and something else having a feeling for less than a second that you should do something which is tied to the gameplay. I've never heard of anyone seeing things like you describe.
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PredOborG




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PostPosted: Mon, 8th Oct 2018 16:24    Post subject:
Guess I should've added that as fake I meant
Quote:
“It's abundantly clear that Rockstar has achieved something remarkable - true immersion, to make the player belong in a certain space, to make the illusion of an additional reality so convincing that you find yourself missing the characters when you aren't playing, that your own movements start to feel alien and Arthur's normal.”
as this is what the discussion was about.

And come on, man. And you were just writing how you were thinking what key to press to do something and what will give you more mana but you say it's not possible to imagine health bars over people's health after playing Diablo (in which health bars are all over everything AND big part of the gameplay) for too much time. Are you serious ?
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Morphineus
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PostPosted: Mon, 8th Oct 2018 16:42    Post subject:
Yes, that's quite delusional. Razz


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vurt




Posts: 13821
Location: Sweden
PostPosted: Mon, 8th Oct 2018 17:21    Post subject:
PredOborG wrote:
Guess I should've added that as fake I meant
Quote:
“It's abundantly clear that Rockstar has achieved something remarkable - true immersion, to make the player belong in a certain space, to make the illusion of an additional reality so convincing that you find yourself missing the characters when you aren't playing, that your own movements start to feel alien and Arthur's normal.”
as this is what the discussion was about.

And come on, man. And you were just writing how you were thinking what key to press to do something and what will give you more mana but you say it's not possible to imagine health bars over people's health after playing Diablo (in which health bars are all over everything AND big part of the gameplay) for too much time. Are you serious ?


Imagine is one thing, seeing is something else. You said you were seeing it, i guess you changed your mind, but yes then i agree.

A person's opinion or experiences is not fake.

...and give me a fucking break, Rockstar feeling the need to pay someone to give a positive preview of their game Laughing yeah i bet that's the success to their games, all the paid previews and reviews. Their games sell themselves because they're (usually) really great and possibly the most immersive 3D games out there. There's nothing that he writes that couldn't be applied to e.g RDR 1... and sure it's perhaps a bit cheesy what he says, but whatever, i have no reason to believe he didn't love the game or that he got really immersed. I expect it to be at least as good as RDR, most likely a lot better.

(waiting for that check now, Rockstar..)
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PredOborG




Posts: 1937
Location: BG
PostPosted: Mon, 8th Oct 2018 17:51    Post subject:
Well, in such case seeing and imagining are the same thing because no person has health bars for real over them, do they? Or have you seen them? Do you think when a person on drugs says he sees unicorns, there are really unicorn around him or are they part of his drugged imagination? Similarly the mind plays tricks on people who played games unhealthy amount of times such as your case with thinking about pressing keys to do stuff and mine with imagining health bars.

And you can't really think big famous companies don't pay for reviews? With your logic why do they even spent $100+ million for marketing when they were already excessively famous for GTA III. GTA IV, RDR, Max Payne and LA Noire? Why does EA who is a much bigger company than Rockstar (for now at least) and almost everyone knows about their games (not to talk about Star Wars as well) still pay for reviews. Especially such big companies are the ones who pay for reviews the most because these are like pocket money for them.
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vurt




Posts: 13821
Location: Sweden
PostPosted: Mon, 8th Oct 2018 18:03    Post subject:
Hallucinating is different from imagining, with hallucinations you don't need to imagine, it's presented to you as real as seeing something.

No i don't think this reviewer was paid by Rockstar because there's way too little to gain from it and way too much to loose if it would get out. I imagine small extremely desperate indie companies with no rep and no titles behind them to do this, perhaps, but someone like Rockstar, and for a game like RDR 2 which is such a well known, well loved franchise already. lol, no way.. its makes absolutely zero sense.

What's more likely, that it's actually a great game which impresses the hell out of all these sites, and there's absolutely no need for R* pay them, or that it's a so-so game where Rockstar feels "ugh, this really didn't turn out that good, we need to open our wallets here".
In this day and age it would matter little too since user reviews is a big thing now, and we would see more cases of 90-100% scores on gaming sites and super low scores on e.g Steam. Also these sites would long term lose all credibility and would get less visitors, so its not really a viable way to earn money.
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Morphineus
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PostPosted: Mon, 8th Oct 2018 20:06    Post subject:
I'm sure its a good game and does well on the immersion side... that quote however is just nothing more than him getting off on his own writing. Gotta stand out somehow right?

But if anyone took that 'cheque' bit of mine serious... don't


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