Assassin's Creed: Odyssey
Page 24 of 39 Goto page Previous  1, 2, 3 ... 23, 24, 25 ... 37, 38, 39  Next
zellar




Posts: 1553

PostPosted: Sun, 11th Nov 2018 20:59    Post subject:
I've played for 3 hours on a i7 7700 1070 16 GB ram no crashes 50-60FPS


Gigabyte Z590 UD AC Motherboard - Intel i5-11600k 3.90 GHZ - 32 GB DDR 4 Corsair Vengeance LPX 3600MHz- GIGABYTE RTX 4070 Windforce OC 12GB (Driver 566.03) Corsair GOLD 80 Plus RM750x PSU Gigabyte QS32Q 32" flat screen Gaming Monitor


Last edited by zellar on Sun, 11th Nov 2018 21:02; edited 1 time in total
Back to top
Frant
King's Bounty



Posts: 24656
Location: Your Mom
PostPosted: Sun, 11th Nov 2018 21:00    Post subject:
jaapie18 wrote:
i have a 4790k and a geforce gtx 1080. Im playing at 1440p on the highest setting. IM getting an fps around 50fps is that normal?




Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
Back to top
raven_g20




Posts: 1282
Location: Greece
PostPosted: Mon, 12th Nov 2018 10:33    Post subject:
Anyone else having issues with savegame files? I saved and quicksaved but I start the game again and all progress is lost...anyone have a solution for this?


Rig: i7-5820k, MSI X99 Plus, Corsair 16GB DDR4:3000, Inno3d GTX 1080, Samsung 850 Pro 512GB, Corsair 850i PSU, AOC G2460PG.
Back to top
Rage




Posts: 2757

PostPosted: Mon, 12th Nov 2018 11:41    Post subject:
Turn off volumetric clouds! Or put em to absolute lowest, they kill performance and don't really look that nice tbh.

That said im 60% through, going for 100% completion, god this is a long game. I wish they had fewer enemy outposts per area, they feel very grindy unfortunately, when there's like 3 athens/sparta outposts, 2 bandit camps, and 1 hunter camp PER area, you reaaaally just wanna get it over with. I've gotten to the point where i do the blink strike, kill 4 people, loot the chests and run out, don't care who sees me, then just pay off the bounty to get the mercenaries off my back.


Clown Fiesta
Back to top
DaLexy




Posts: 3043
Location: Germany
PostPosted: Mon, 12th Nov 2018 12:57    Post subject:
Yeah, im on the same boat regardning getting fatique in clearing all the locations, i have half the map uncovered and when you are going for the Ore aswell for the Vendor you are even more exhausted.

 Spoiler:
 


As of now i can play maybe an hour and then im bored to death and need another hour to calm down to get the game on again ^^

Atleast you can only collect them once per game/license (not save bound).
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 12th Nov 2018 13:04    Post subject:
raven_g20 wrote:
Anyone else having issues with savegame files? I saved and quicksaved but I start the game again and all progress is lost...anyone have a solution for this?

sounds like the usual denuvo/uplay problem .... iirc solution was related to indexing on save folder ....but dont rememeber it exactly


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
Back to top
JBeckman
VIP Member



Posts: 35031
Location: Sweden
PostPosted: Mon, 12th Nov 2018 13:04    Post subject:
I pick them up if I find them but I didn't bother with the maps (Although I would just use a online one or video.) though I did notice new side quests pop up as you clear chapters and some also disappear although mainly if they affected the current plot point so if you clear that early the side quests usually don't have much of a purpose although it can change some of the outcomes a bit.

Chapter 7 now, was about to clear up Sparta a bit and then the power went out for a while. Razz
(This is sparta indeed, booted right out!)


Last edited by JBeckman on Mon, 12th Nov 2018 13:14; edited 1 time in total
Back to top
Mister_s




Posts: 19863

PostPosted: Mon, 12th Nov 2018 13:08    Post subject:
Is the story good enough for a playthrough?
Back to top
raven_g20




Posts: 1282
Location: Greece
PostPosted: Mon, 12th Nov 2018 13:12    Post subject:
prudislav wrote:
raven_g20 wrote:
Anyone else having issues with savegame files? I saved and quicksaved but I start the game again and all progress is lost...anyone have a solution for this?

sounds like the usual denuvo/uplay problem .... iirc solution was related to indexing on save folder ....but dont rememeber it exactly


Yep thanks for that. It seems you need to enable indexing of the folder where the savegames are located. That worked like a charm!


Rig: i7-5820k, MSI X99 Plus, Corsair 16GB DDR4:3000, Inno3d GTX 1080, Samsung 850 Pro 512GB, Corsair 850i PSU, AOC G2460PG.
Back to top
JBeckman
VIP Member



Posts: 35031
Location: Sweden
PostPosted: Mon, 12th Nov 2018 13:18    Post subject:
Mister_s wrote:
Is the story good enough for a playthrough?


It's a bit divided due to the three separate plot lines as you start and then get involved in something else and then finally yet another thing which can be cleared at your own leisure and pace.

The third of these definitively felt like it was meant as the canonical finale to the game though but having quested around the islands I had it almost completed from the get-go so I wrapped that one up first which felt a bit disconnected where it was just waiting for the credits to roll but then nope back into the game because these other plot points are still not cleared up.

The game also has a bit of a weird thing with trying to mix drama and comedy together with tragedy and more serious tones so you can go from some really serious events to some really silly stuff depending on what side quests you end up on or even during some of the main missions although overall the theme for these is Greek theatrical tragedy.

Also there's never really a sense of urgency or time being a factor and some of the dialogue choices feel a bit weighted or the way the character acts can be completely different than expected.
(The original implementation had more info as to what the result would lead to but Ubisoft felt it was a bit too guiding for players.)


EDIT: And there is some modern day events although they're brief but Ubisoft looks to be breaking from the formula a bit and doing what appears to be the start of a literal soft reboot of the series.

(End-game spoiler of a sort although more of a guesswork and theory from info from Origins and Odyssey so far.)
 Spoiler:
 


Next up Rome and 2020 for release date was it, will be interesting to see where this all ends up.
(Whoops the overdid it? Well maybe, maybe not.)
Back to top
ribipa
Banned



Posts: 364
Location: hdfgdhfghgdfhdghhgd
PostPosted: Mon, 12th Nov 2018 18:37    Post subject:
It's really Good.
Much better than the Egypt game.

Runs smoothly and feels finely.
I really like it, unlike their previous instalment!
Back to top
DaLexy




Posts: 3043
Location: Germany
PostPosted: Mon, 12th Nov 2018 19:14    Post subject:
I know why, because you now play as the chick and you can stare on her ass the whole time Razz


My SysProfile

I ΓУPΞ LIҜΞ Д БФSS, УФЦЯ ДЯGЦMΞИΓ I$ IИVДLłD
Back to top
ribipa
Banned



Posts: 364
Location: hdfgdhfghgdfhdghhgd
PostPosted: Mon, 12th Nov 2018 19:39    Post subject:
Indeed!
Laughing
Back to top
madmax17




Posts: 19612
Location: Croatia
PostPosted: Mon, 12th Nov 2018 19:43    Post subject:
That's called the 'tomb raider trick', that's how they got rich.
Back to top
Subject16




Posts: 625
Location: Bulgaria
PostPosted: Mon, 12th Nov 2018 22:39    Post subject:
DaLexy wrote:
I know why, because you now play as the chick and you can stare on her ass the whole time Razz

Not the whole, only underwater. Laughing


Ryzen 5 1600, MSI GTX 1060 6GB, 16GB DDR4 2400
Back to top
Xenthalon




Posts: 1722
Location: Germany
PostPosted: Tue, 13th Nov 2018 10:45    Post subject:
I really enjoy myself in this game. However, the guys going for 100% I can totally understand how it would be way too grindy and overwhelming. I just go through all the main story quests, ignoring the grey/generated ones mostly. And this way its fine, I have about 70 hours played, level 45 and almost done with the main story.

So to avoid burning out, I'd really recommend not going for 100% completion.
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 13th Nov 2018 10:55    Post subject:
yeah going for 100% must be crazy in game with such volume of bloat ... i just do occassional sidestuff when its on my way to where i go and thats pretty much it


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/


Last edited by prudislav on Tue, 13th Nov 2018 11:17; edited 2 times in total
Back to top
Rage




Posts: 2757

PostPosted: Tue, 13th Nov 2018 10:57    Post subject:
Well you kinda have to do most of it. A lot of cultist clues are hidden in forts & optional islands and random ship combat. I've clocked 50 hours so far, 60% and level 45 like yourself, but i play pretty efficiently grinhurt


Clown Fiesta
Back to top
jaapie18




Posts: 2454
Location: Holland
PostPosted: Tue, 13th Nov 2018 11:12    Post subject:
prudislav wrote:
yeah going for 100% must be crazy in game with such volume of bload ... i just do occassional sidestuff when its on my way to where i go and thats pretty much it


I haven't played Odyssey much. I played origins like this. I did only the sidequests to level for the main quest.
Back to top
JBeckman
VIP Member



Posts: 35031
Location: Sweden
PostPosted: Tue, 13th Nov 2018 11:17    Post subject:
They mostly tell you where they are so you can use that to quickly wrap up the roaming cultists at least without hitting every question mark in the region, can't do that for the leaders though because they don't even spawn without unveiling them and the same goes for any plot cultist that have hints on how you must continue your odyssey.

The cultist plotline kinda unraveled itself though when the first major hint I got immediately narrowed down the candidates to just one but a few searches showed it to be a pretty common complaint and many of the hints are really clear on who you're going after. Razz
Super secretive cult leaves obvious paper trail, kinda funny really but I suppose you need some gameplay mechanic without making it some convoluted search for these NPC's with how big the game world is though they are still quite spread out.

 Spoiler:
 



EDIT: Eh well it's not quite as bad as Starric the cartoon villain caricature of Assassin's Creed Syndicate at least though he had some style if nothing else.
Back to top
AKofC




Posts: 4359

PostPosted: Tue, 13th Nov 2018 11:37    Post subject:
I figured out who the cultist leader was just by following the family story line as one of the early cultists you kill drop a clue that goes

 Spoiler:
 


Now then, to count off the people I've met in the course of this game who meets those two criteria. One, aaaand just the one.

Never mind that the cultist ending was so anti climatic.

Cult leader: This is why I did those things!
You: K
 Spoiler:
 


Gustave the Steel
Back to top
StEFaN7




Posts: 5934
Location: them swamps
PostPosted: Tue, 13th Nov 2018 12:36    Post subject:
on point, very nicely sums up the game



I can see your soul at the edges of your eyes..
Back to top
beyondthesun




Posts: 275

PostPosted: Tue, 13th Nov 2018 14:19    Post subject:
Gave the game a few hours, finished the starting island.
I have to say that while the gameplay and RPG elements do look nicer than Origins, the combat physics and the movement animations seem really off, especially compared to the last title. It's like I'm a feather, swinging and slashing at feathers, really weightless and floaty. There is no real sense of your sword or spear hitting anything that's not air, it feels like there is no weight in anything. I mean Origins' combat wasn't all that heavy either, but somehow they managed to make this even lighter.
Same goes for the movement animations. Bayek's movement and walking animation was much better and more polished than what I'm seeing here, this feels much cheaper and less polished.

Other than these, the game seems really fun thanks to the new systems.


Last edited by beyondthesun on Tue, 13th Nov 2018 14:51; edited 1 time in total
Back to top
The_Zeel




Posts: 14922

PostPosted: Tue, 13th Nov 2018 14:30    Post subject:
Can't even play an hour of it, after RDR2 all open worlds just feel so bland and dead.
Not to forget the ubishit-trademark busywork and icon overload.
Skippety skip.
Back to top
harry_theone




Posts: 11240
Location: The Land of Thread Reports
PostPosted: Tue, 13th Nov 2018 14:45    Post subject:
@beyondthesun My thoughts exactly, glad to hear I wasn't the only one.
Back to top
StEFaN7




Posts: 5934
Location: them swamps
PostPosted: Tue, 13th Nov 2018 14:55    Post subject:
thats why you play it before rdr2


I can see your soul at the edges of your eyes..
Back to top
beyondthesun




Posts: 275

PostPosted: Tue, 13th Nov 2018 15:10    Post subject:
@harry_theone This immediately hit me during the beginning Leonidas section. It can really put me off and break the "combat" illusion, when there is no sense of weight and everything is a leaf that's blown back and forth in a wind.
The fact that I replayed on of my old favorites, "Blade of Darkness" a few months ago probably didn't help this either Smile I mean one can bash that game's clunky controls, but the sense of combat physics and meatiness to it all is still unparalleled to this day.
I'm not looking for the exact same experience in an AC game of course, but I didn't expect an even more lighter arcadey experience than Origins either, that's all.
Back to top
DaLexy




Posts: 3043
Location: Germany
PostPosted: Tue, 13th Nov 2018 15:28    Post subject:
300 wasnt realistic aswell, but a nice piece of movie to enjoy. Same goes for me with the game, just brush it off your shoulder.

I dont mind sending the enemies flying all over the place, give me some space for anothe idiot to kick into the abyss Razz


My SysProfile

I ΓУPΞ LIҜΞ Д БФSS, УФЦЯ ДЯGЦMΞИΓ I$ IИVДLłD
Back to top
Nodrim




Posts: 9624
Location: Romania
PostPosted: Tue, 13th Nov 2018 17:00    Post subject:
The_Zeel wrote:
Can't even play an hour of it, after RDR2 all open worlds just feel so bland and dead.
Not to forget the ubishit-trademark busywork and icon overload.
Skippety skip.


RDR2 is such a wake up call for how much these "AAA" developers skip on their games.
Back to top
DaLexy




Posts: 3043
Location: Germany
PostPosted: Tue, 13th Nov 2018 19:14    Post subject:


Very Happy Very Happy Very Happy


My SysProfile

I ΓУPΞ LIҜΞ Д БФSS, УФЦЯ ДЯGЦMΞИΓ I$ IИVДLłD
Back to top
Page 24 of 39 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 23, 24, 25 ... 37, 38, 39  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group