Thronebreaker: The Witcher Tales (Gwent SP RPG)
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mangaKat




Posts: 288

PostPosted: Tue, 23rd Oct 2018 20:06    Post subject:
raven_g20 wrote:
Is this nuked? After the 1st fight and while examining the tent it says "You have received additional resources to craft a new card bla bla..." and yet when I click nothing happens...it's stuck...you can't exit or do anything...


/EDIT: My bad...it seems you have to right clink first THEN craft card...stupid me


Don't worry, you're not alone, that process got me too!

Was faffing around for a couple of minutes before I sussed it.
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Il_Padrino




Posts: 7573
Location: Greece by the North Sea
PostPosted: Tue, 23rd Oct 2018 21:37    Post subject:
The puzzle battle in the town against the angry mob... how the hell do you do that?


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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raven_g20




Posts: 1282
Location: Greece
PostPosted: Tue, 23rd Oct 2018 21:46    Post subject:
Il_Padrino wrote:
The puzzle battle in the town against the angry mob... how the hell do you do that?


Yea I fought with that one as well...it a tricky thing...u need to use your infantry ability to switch lanes...So firstly use the unit with the armor addon ability (warden smtin dont remember name now) and place it in the melee lane...Secondly use the wagon card (melee lane) to get 2 additional units (melee infantry) that add armor to the special card....thirdly use the ability of the melee infantry to move them to range lane then play you last card...u get the ability to move the infantry back to melee lane thus making the attack of the special card to 6 and killing them all...


Rig: i7-5820k, MSI X99 Plus, Corsair 16GB DDR4:3000, Inno3d GTX 1080, Samsung 850 Pro 512GB, Corsair 850i PSU, AOC G2460PG.
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Il_Padrino




Posts: 7573
Location: Greece by the North Sea
PostPosted: Tue, 23rd Oct 2018 21:54    Post subject:
Thanks! Didn't realize they get that skill back Smile


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Bendi




Posts: 3398

PostPosted: Tue, 23rd Oct 2018 21:56    Post subject:
raven_g20 wrote:
Is this nuked? After the 1st fight and while examining the tent it says "You have received additional resources to craft a new card bla bla..." and yet when I click nothing happens...it's stuck...you can't exit or do anything...


/EDIT: My bad...it seems you have to right clink first THEN craft card...stupid me


The game released only on GOG, can't be nuked if it has no drm.
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bani789




Posts: 1436

PostPosted: Wed, 24th Oct 2018 02:03    Post subject:
Speaking of puzzles...anyone up to the She Troll puzzle? I get my guy to 19 armor to deal 19 dmg and she has 20 health...not sure how to get 20.

EDIT: Nvm I figured it out...if anyone needs help it goes something like this...

 Spoiler:
 
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Bendi




Posts: 3398

PostPosted: Thu, 25th Oct 2018 02:07    Post subject:
I like how there are not many "good" options, and choosing a "good" option is not always the best thing to do, because people are assholes.
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ixigia
[Moderator] Consigliere



Posts: 65089
Location: Italy
PostPosted: Thu, 25th Oct 2018 04:57    Post subject:
I was surprised by how different the Gwent in this game is when compared to the original one (completely new rules and cards, very different strategical approaches, and two rows), but after the initial phase spent re-learning the basics and uttering "they've changed too much, them whoresons" I'm definitely getting addicted again. Very Happy Laughing

The simplistic isometric wandering 'n clicking around for loot feels a bit mundane, thankfully though the visual novel-like narrative style with choices and the voice acting are quality ones (just as expected) and make everything worthwhile.

Bendi wrote:
I like how there are not many "good" options, and choosing a "good" option is not always the best thing to do, because people are assholes.

Indeed Razz, that's quite refreshing.
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Immunity




Posts: 5628

PostPosted: Thu, 25th Oct 2018 05:47    Post subject:
Anyone manage to do the corpse pile puzzle? Basically a full board of x32 6 health corpses (that explode and do 3 damage to either side when they die) in which you're given 8 Arbalest's to take em out. See pic below. Also, pic doesn't show it, but you can utilize your commanders loyalty ability to have each fielded unit fire randomly into the front enemy row for 2 damage.

 Spoiler:
 


Most of the puzzles up till now I was able to do with a little trial and error, but this one is on a whole different level of the "I'm special" spectrum Very Happy

Edit...

Goddamnit. If I had a fucking meat tenderizing mallet on me right about now there'd be a "designer" out there that'd need major reconstructive surgery on his hands...

 Spoiler:
 


Crying or Very sad


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Il_Padrino




Posts: 7573
Location: Greece by the North Sea
PostPosted: Thu, 25th Oct 2018 08:13    Post subject:
Yeah, the puzzles are the most fun aspect of the game so far. Regular gwent battles... meh, not grown into them yet.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Immunity




Posts: 5628

PostPosted: Thu, 25th Oct 2018 08:26    Post subject:
I loathe the puzzles. All of them thus far have been "you must play these exact cards in this exact order or you fail". Good in small doses, but there's far too many for my taste.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Il_Padrino




Posts: 7573
Location: Greece by the North Sea
PostPosted: Thu, 25th Oct 2018 09:11    Post subject:
I guess I'm still in the Bard's Tale 4 mindset that I don't mind that much Smile at least the puzzles offer some variety compared to regular battles, and are a good way to explain synergies between cards.
But yeah, there's always just one combination that works, so not much in terms of replayability.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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ixigia
[Moderator] Consigliere



Posts: 65089
Location: Italy
PostPosted: Mon, 5th Nov 2018 02:42    Post subject:
Just finished the Grumpykowskian tale, not a grandmaster gameplay-wise but the fantastic storytelling, characters and music/voice acting are the true protagonists here. It complements the main games very well with references and even cameos (out of the blue Very Happy), along with the usual fascinating setting.

As for the sense of immersion and revolutionized Gwent itself, it's more of a mixed bag. I found the hybrid interesting (especially the puzzles) but after some hours it becomes noticeable that the core gameplay suffers from a few serious hindrances that put it on the flabby side of Rivia: the very low difficulty of the battles (even on Bonebreaker), but also the mobile-like simplistic exploration that never evolves, as well as the reduced layer of strategies when compared to the original Gwent and its multiple decks. More often than not I could just play my selected cards without even caring about the enemy's moves, felt almost like an awesomebutton-powered auto resolve. Razz

Still, it's a journey that's worth playing as a timewasting pleasure, the story has the ability to remain solid from start to finish and your decisions do matter (C&C is there, affecting how the events unravel).

P.S. I did however sweat a lot on the final encounter, the bastard had angry ballistas and nearly infinite resources Dude Sad , though it's ultimately a matter of luck and...timing!*

*
 Spoiler:
 
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Il_Padrino




Posts: 7573
Location: Greece by the North Sea
PostPosted: Mon, 5th Nov 2018 10:04    Post subject:
Yeah, that was a pretty awesome fight in the books as well.
I had forgotten who exactly Meve was and where she existed during the saga, but then it all came back Very Happy
The game at least shows they can still do something with the Witcher universe when it comes to stories to tell. Perhaps this was also a bit of test for a proper isometric Witcher-RPG, but unfortunately, Gwent is as good as dead with these "improvements".
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Interinactive
VIP Member



Posts: 29474

PostPosted: Fri, 9th Nov 2018 23:06    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:36; edited 1 time in total
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 9th Nov 2018 23:09    Post subject:
heh that was pretty fast exclusivity Very Happy


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Sometimes i just want to see NFOHUMP burn \o/
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lolozaur




Posts: 26310

PostPosted: Sat, 10th Nov 2018 10:15    Post subject:
and ofc so much butthurt now on steam
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lolozaur




Posts: 26310

PostPosted: Sun, 11th Nov 2018 11:30    Post subject:
lol this was 700 rupees, now its 2k+
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Arukardo




Posts: 4464

PostPosted: Sun, 11th Nov 2018 12:37    Post subject:
Same in Argentina, price increased 3 times Mad
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madmax17




Posts: 19532
Location: Croatia
PostPosted: Sun, 11th Nov 2018 13:53    Post subject:
The Witcher

Verified account

@witchergame
More
Thronebreaker regional pricing has been adjusted on Steam to the equivalent of $29.99. Its was never our intention for the game to cost less. Sorry for the inconvenience.


So the original price was a mistake Very Happy
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tonizito
VIP Member



Posts: 51430
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 11th Nov 2018 13:56    Post subject:
Missed a pricing fuckup? Sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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madmax17




Posts: 19532
Location: Croatia
PostPosted: Sun, 11th Nov 2018 14:18    Post subject:
tonizito wrote:
Missed a pricing fuckup? Sad

Laughing yup, major cockup.
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Interinactive
VIP Member



Posts: 29474

PostPosted: Fri, 16th Nov 2018 03:42    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:35; edited 1 time in total
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lolozaur




Posts: 26310

PostPosted: Fri, 16th Nov 2018 06:25    Post subject:
Sad
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The_Zeel




Posts: 14922

PostPosted: Fri, 16th Nov 2018 08:03    Post subject:
That's what happens when you make it GOG exclusive.
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madmax17




Posts: 19532
Location: Croatia
PostPosted: Mon, 19th Nov 2018 21:30    Post subject:
What a great game, real gem.

Puzzles suck, some of them at least.
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Mon, 19th Nov 2018 21:53    Post subject:
I loved gwent in W3 but for some reason I can't stand it in the Gwent game and in this game. Otherwise the story and some of the puzzles were great. I'm not surprised it sold less than expected because it's a niche game and the promoted gog exclusivity didn't help either.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Mon, 19th Nov 2018 22:43    Post subject:
Card genre is a bit saturated, I am not surprised. I mean, don't they have a Gwent game out already? They are competing with themselves.
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The_Zeel




Posts: 14922

PostPosted: Thu, 22nd Nov 2018 01:41    Post subject:
Man what awesome story, writing and characters, didn't expect any less.

Meve is amazing

 Spoiler:
 
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madmax17




Posts: 19532
Location: Croatia
PostPosted: Thu, 22nd Nov 2018 02:55    Post subject:
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