ARMA 3
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M4trix




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Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Fri, 24th May 2019 02:21    Post subject:
Well, one thing is for sure, this time aliens aren't on US soil. They came to see Europe ! Take that you cowboys ! Laughing Wink

Btw, Livonia region !? Never heard of it until now. Very Happy


Made in China is like a box of chocolates. You never know what you're gonna get.
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ijozic




Posts: 202

PostPosted: Fri, 24th May 2019 09:03    Post subject:
WTF, is it April, 1st again?

Didn't think it's possible, but they managed to take an even worse turn with their DLC's (starting with their silly futuristic A3 setting, then the non-SP SP campaign with Apex, then that Laws of War nonsense..).

I'd uninstall the damn game a long time ago were it not for modders bringing the old campaigns back.
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saddamhussein




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PostPosted: Fri, 24th May 2019 11:58    Post subject:
ijozic wrote:
WTF, is it April, 1st again?

Didn't think it's possible, but they managed to take an even worse turn with their DLC's (starting with their silly futuristic A3 setting, then the non-SP SP campaign with Apex, then that Laws of War nonsense..).

I'd uninstall the damn game a long time ago were it not for modders bringing the old campaigns back.


I quite like it. Also, the press release hints more towards human conflict as a result of this contact thing. Add in some alien Mystery and alien confrontation later in the campaign and it sounds like a cool idea for a DLC. Also, they seem To be going back towards eastern european roots with the new Terrain which is great. I'm pretty sure bohemia is smart enough to not sacrifice military realism even if sci-fi enters their realm.1
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vurt




Posts: 13881
Location: Sweden
PostPosted: Fri, 24th May 2019 12:26    Post subject:
Yeah this interests me a lot.

This is unique since it's not the usual "dumb shooter" with a generic sci-fi theme. How often to we see a tactical shooter with sci-fi elements?

It looks atmospheric too, unlike most games with this setting. Kind of like x-com in first person and real time Wink I think this will be less silly than X-com though.
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ijozic




Posts: 202

PostPosted: Fri, 24th May 2019 15:22    Post subject:
Do you guys just like this Sci-Fi concept in theory or you're actually confident that BI will do a good job with it?

IMHO, their campaigns are getting progressively worse in a way that I might relatively dislike something they release (e.g. Arma 1 campaign vs those earlier ones), only to later wish for at least a similar level when I find their later work to be even worse.

It's like they don't really care and have actually lost the compass completely, so they venture towards these "deeper" topics (e.g. Laws of War and now this).

Though, given their Arma 3 weapons, vehicles and helicopters, I guess these Aliens are not that big a stretch, but more like a logical expansion.
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vurt




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Location: Sweden
PostPosted: Fri, 24th May 2019 22:51    Post subject:
It's just a game that i hope turns out great because i love the concept.
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ixigia
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Posts: 65105
Location: Italy
PostPosted: Sat, 25th May 2019 00:19    Post subject:
ijozic wrote:
IMHO, their campaigns are getting progressively worse in a way that I might relatively dislike something they release (e.g. Arma 1 campaign vs those earlier ones), only to later wish for at least a similar level when I find their later work to be even worse.

It's like they don't really care and have actually lost the compass completely, so they venture towards these "deeper" topics (e.g. Laws of War and now this).

Though, given their Arma 3 weapons, vehicles and helicopters, I guess these Aliens are not that big a stretch, but more like a logical expansion.

Indeed, when it comes to modern Bohemia-made single-player contents the situation is quite melancholic. I didn't dislike Arma 3's main The East Wind campaign, but once again it felt like a (giant) wasted opportunity where the true sandbox-y potential of the game remained underused, especially during the first painfully linear half. It's like owning a Lamborghini and using it only to go to the grocery store.

After the bland drop-in/drop-out oriented Apex I basically gave up, though I still enjoy the Dynamic Recon Ops/Dynamic Combat Ops mods from time to time since Arma 3's mechanics are just too satisfying. My framerate is still abysmal though :'(
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ijozic




Posts: 202

PostPosted: Sat, 25th May 2019 11:13    Post subject:
ixigia wrote:
Indeed, when it comes to modern Bohemia-made single-player contents the situation is quite melancholic. I didn't dislike Arma 3's main The East Wind campaign, but once again it felt like a (giant) wasted opportunity where the true sandbox-y potential of the game remained underused, especially during the first painfully linear half. It's like owning a Lamborghini and using it only to go to the grocery store.


True, but Arma 3 campaign wasn't made (or at least written) by BI directly, IIRC, but some experienced community mission creator(s). It looked like it took some direct hints from the original campaigns (like, let's copy what worked there), but it was rather scripted and linear, with missions having pretty limited scopes, IIRC. Plus, the already mentioned bland base futuristic setting with unknown forces (side ABC vs XKY) and invented weapons and vehicles didn't help the immersion at all, IMHO. I did play through it once, at least, meaning it wasn't bad per se, just wasn't anything exciting either.

I totally agree with the Apex comment. I installed it, tried the first mission, was shocked at how they considered that MP campaign to be "SP" and asked for immediate refund on Steam (and got it). Same for their karting DLC, weird helicopters DLC, etc. I refuse to support such fluff. I think I did get the Marksman one, though.

Long rant short, I'll eat my hat if this Aliens DLC turns out to be good, as experience tells me to expect some half-assed attempt at a pretty pretentious concept.

I guess I should buy this German Cold War campaign instead (even though it's not really good supposedly), to at least support the direction the modders took (realistic setting, plus Cold War).
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prudislav
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PostPosted: Thu, 20th Jun 2019 15:44    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Silent_Lurker




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PostPosted: Thu, 20th Jun 2019 18:45    Post subject:
@6:36

Nice stuff btw


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Interinactive
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PostPosted: Thu, 25th Jul 2019 14:12    Post subject:
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Interinactive
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PostPosted: Fri, 26th Jul 2019 00:41    Post subject:
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LeoNatan
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PostPosted: Fri, 26th Jul 2019 00:55    Post subject:
Confused

Wasn't this a realistic war simulator? Laughing
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Interinactive
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PostPosted: Fri, 26th Jul 2019 01:10    Post subject:
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AmpegV4




Posts: 6248

PostPosted: Fri, 26th Jul 2019 04:34    Post subject:
yep that part sucks, i tried some user scenarios because i love the game but.. I have a powerful rig with custom water loops.. game runs at 10-15fps.
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Interinactive
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PostPosted: Fri, 26th Jul 2019 08:54    Post subject:
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Interinactive
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PostPosted: Fri, 26th Jul 2019 09:43    Post subject:
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jermore




Posts: 1088

PostPosted: Fri, 26th Jul 2019 19:27    Post subject:
AmpegV4 wrote:
yep that part sucks, i tried some user scenarios because i love the game but.. I have a powerful rig with custom water loops.. game runs at 10-15fps.

you have to run a simulation system mod like ALIVE or antistasi for full scale warfare/campaign. they do a pretty damn good job but arma really is not capable of simulating something as dense as d-day unfortunately.
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AmpegV4




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PostPosted: Wed, 31st Jul 2019 11:10    Post subject:


"dont forget to smash that like or click the patreon link"

 Spoiler:
 
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Interinactive
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PostPosted: Thu, 24th Sep 2020 11:52    Post subject:
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Silent_Lurker




Posts: 7515
Location: France
PostPosted: Thu, 24th Sep 2020 17:07    Post subject:
More paid Mods ?

Yay !


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AmpegV4




Posts: 6248

PostPosted: Thu, 15th Oct 2020 07:47    Post subject:
I see Bohemia are releasing ARMA III 2.0 patch (that from patch notes so far it doesn't look significant). I havn't played this for a while has performance improved much?

https://arma3.com/news/arma-3-update-200

"a new color edition of an existing firearm" is this literally export a texture, update color, click save? Laughing
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Interinactive
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PostPosted: Thu, 15th Oct 2020 11:45    Post subject:
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Nodrim




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Location: Romania
PostPosted: Tue, 9th Feb 2021 16:43    Post subject:
Quote:
Tencent Acquires a Strategic Minority Stake in Bohemia Interactive
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headshot
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PostPosted: Thu, 18th Nov 2021 22:12    Post subject:
Arma.3.Western.Sahara-CODEX


May the NFOrce be with you always.
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Nodrim




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PostPosted: Thu, 16th Dec 2021 08:55    Post subject:
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Silent_Lurker




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Location: France
PostPosted: Thu, 16th Dec 2021 12:51    Post subject:
Wow wow !

I mean ... WOW ! Shocked


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0wen




Posts: 3566

PostPosted: Thu, 16th Dec 2021 23:43    Post subject:
Hopefully they fix up some of the clunky controls with Arma 4.
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AmpegV4




Posts: 6248

PostPosted: Fri, 17th Dec 2021 05:57    Post subject:
And yep it looks amazing, developing in-house engine like it used to be when game studio's were innovators.
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ixigia
[Moderator] Consigliere



Posts: 65105
Location: Italy
PostPosted: Fri, 17th Dec 2021 11:53    Post subject:
Hopefully the new engine won't tragically choke whenever there are more than a few AI entities enabled, that's always been ARMA's Achilles heel and the main reason large-scale combat has been so difficult to reproduce. Mods such as the ALiVE one help, but only to a minor degree. Fingers crossed, it does look promising indeed Razz

This part though:
Quote:
The Enfusion engine is cross-platform, and thus enables the concurrent development of games for PC, Xbox and PlayStation

4RM4 gamepad edition incoming? Failed Troll
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