Half-Life 2: Episode One
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CUSCO




Posts: 33

PostPosted: Tue, 10th Jan 2006 21:26    Post subject:
Yeah HL2 was pretty good i must say, but not as good as the original in terms of gameplay, but that's to be expected in most cases simply because the elements of gameplay have already been introduced and done to death by other games. The nice things this game had going for it is the physics, and feel of the weapons, and it was rather immesive and almost like a mystery (in fact i'm sure it is). If the expansion is essentially more levels with the same gameplay, it's only going to be worth to play for the storyline, if they introduce some new and exciting gameplay elements that will only be a bonus. So, hopefully valve will do a good job.
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z00mer




Posts: 94
Location: U.S.A.
PostPosted: Wed, 11th Jan 2006 08:53    Post subject:
The headcrabs and barnacles always freaked me out the most in these games which almost made me not want to play them. I guess it stems back from me watching the Alien movies when I was a little kid. Those facehuggers just scared the crap out of me back then. I wanted to play HL2 too much and forced myself through it even though everytime I saw one of those things crawling out of a dark corner my heart skipped a beat or when I saw the hanging tongues from the barnacles, but there wasn't too many of those, mostly in the earlier levels.

I guess I can't look forward to not seeing any more headcrabs in the new expansion though, since they are pretty much almost the Half Life mascot. I hope the expansion has more story to it though.
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Predator_Soul




Posts: 680

PostPosted: Wed, 11th Jan 2006 22:01    Post subject:
Well initially Valve said they were going to release the "episodic" experience for free to the users who bought HL2...but since the people from Valve are pigs this was to be expected.
I consider the first HL to be better but that is a mather of taste.I replayed the first more then 10 times.The second was good but it was highly overrated...for crying out loud...they still use sprite fire...what the fuck is up with that!!!
Anyway looking forward to the first in a long series of episodes -> I would have prefered that they continued the story of Shepard from Opposing Force since it would have made a more interesting turn of events.I won't pay money for the addon..since they said it will be shorter than HL2(wtf do they expect...5 minutes from start to finish) and I already bought the original.
I'm also eagerly waiting for the Black Mesa:Source mode...since Valve wasn't capable of releasing a true remake of the original.
Oh...and yeah,almost forgot...they asked money for that too!!!
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Selt




Posts: 1493

PostPosted: Wed, 11th Jan 2006 22:07    Post subject:
Predator_Soul wrote:
Well initially Valve said they were going to release the "episodic" experience for free to the users who bought HL2...but since the people from Valve are pigs this was to be expected.
I consider the first HL to be better but that is a mather of taste.I replayed the first more then 10 times.The second was good but it was highly overrated...for crying out loud...they still use sprite fire...what the fuck is up with that!!!
Anyway looking forward to the first in a long series of episodes -> I would have prefered that they continued the story of Shepard from Opposing Force since it would have made a more interesting turn of events.I won't pay money for the addon..since they said it will be shorter than HL2(wtf do they expect...5 minutes from start to finish) and I already bought the original.
I'm also eagerly waiting for the Black Mesa:Source mode...since Valve wasn't capable of releasing a true remake of the original.
Oh...and yeah,almost forgot...they asked money for that too!!!


nah nah nah.
the free stuff u are referring to are the so called "ati levels". the lost coast is the first one and it's free.
half life 2 expansions are commercial games... noone ever said they would have beed free of charge
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Predator_Soul




Posts: 680

PostPosted: Wed, 11th Jan 2006 22:40    Post subject:
Selt wrote:

nah nah nah.
the free stuff u are referring to are the so called "ati levels". the lost coast is the first one and it's free.
half life 2 expansions are commercial games... noone ever said they would have beed free of charge

I probably missunderstood that...my bad.
But they're still pigs anyway...watch the pices and you'll understand why...no difference from the games launch 'till now.
For those interested on pricing I just read on Gamespot that "Half-Life 2: Aftermath will retail for $19.99".
http://www.gamespot.com/pc/action/halflife2aftermath/news.html?sid=6142119
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LastRite




Posts: 279

PostPosted: Sat, 11th Feb 2006 20:58    Post subject:
Quote:
Valve Software has revealed to GameSpot that Aftermath, the upcoming expansion pack to the award-winning 2004 shooter Half-Life 2, has been renamed "Half-Life 2: Episode One." When asked whether the name change is indicative of a change in direction for the Half-Life 2 franchise, Valve marketing director Doug Lombardi replied, "episodic." When asked the follow-up question of whether the new name meant that beginning of a regular flow of content, Lombardi replied, "yes."

http://www.gamespot.com/news/6144151.html
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Ispep
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Posts: 4117

PostPosted: Sat, 11th Feb 2006 21:17    Post subject:
As I said in another thread - it's a different type of narrative. A really good way of showing this in movie format is the War of the Worlds movie by Steven Spielburg. I didn't like the move all that much but it has a similar approach in that you are a spectator soaking up the ambience and being thrust through to the end of this journey.


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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Sat, 11th Feb 2006 21:36    Post subject:
Half-Life 2: Episode One!
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SuTuRa




Posts: 2445
Location: NFOHump
PostPosted: Sat, 11th Feb 2006 23:04    Post subject:
Time to edit the title Smile
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Karmeck




Posts: 3345
Location: Sweden
PostPosted: Sat, 11th Feb 2006 23:27    Post subject:
I wonder how angry prima will be.


http://images.webhallen.com/boxshot.php?id=52045 Very Happy
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ollax
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Posts: 2154
Location: Here today, Hell tomorrow!
PostPosted: Sat, 11th Feb 2006 23:34    Post subject:
It will indeed make a fine birthday (24 apr)gift for myself! to bad i'll be airborne 15 hrs on that exakt day:evil:


Of all the things i've lost, i miss my mind the most!
"Ozzy Osbourne"
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0pie




Posts: 7

PostPosted: Sun, 12th Feb 2006 00:21    Post subject:
When HL2 was released, HL2 was preloaded in 3 fazes I think, took like a month just to preload the content on $team clients just before relase

I think that right there proves $team is a SLOW cheap tool to make more money, but I must continue (not episodic content)

Turning all the normal sized (big) games they make/publish into episodic content is not only a way to make them MORE cash, but its a slap in the face every time you see "to be continued...", games are NOT sold when there finished on $team right now, episodic content will make matters worse, a few patched demos, and just tack the ending on later.

How many episodes do you think one of todays/tomorrows console games would be chopped into if it were sold over $team? remember think HD-DVD and BluRay, not that there useing all that space yet, but devs should have that option and not be held back by size.

Pay to play... But much worse compack incomplete pay to play that makes one compack FPS title cost 90$-140$! And price does not drop!!

Valve should stop publishing at least, ruin (MMO) your own games Valve not others please!
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Karmeck




Posts: 3345
Location: Sweden
PostPosted: Sun, 12th Feb 2006 00:36    Post subject:
0pie wrote:
When HL2 was released, HL2 was preloaded in 3 fazes I think, took like a month just to preload the content on $team clients just before relase

I think that right there proves $team is a SLOW cheap tool to make more money, but I must continue (not episodic content)

Turning all the normal sized (big) games they make/publish into episodic content is not only a way to make them MORE cash, but its a slap in the face every time you see "to be continued...", games are NOT sold when there finished on $team right now, episodic content will make matters worse, a few patched demos, and just tack the ending on later.

How many episodes do you think one of todays/tomorrows console games would be chopped into if it were sold over $team? remember think HD-DVD and BluRay, not that there useing all that space yet, but devs should have that option and not be held back by size.

Pay to play... But much worse compack incomplete pay to play that makes one compack FPS title cost 90$-140$! And price does not drop!!

Valve should stop publishing at least, ruin (MMO) your own games Valve not others please!


Hi, lamewad
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0pie




Posts: 7

PostPosted: Sun, 12th Feb 2006 01:33    Post subject:
just defending my hobbie Smile

valve would better of making MMO's, am I right?
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sun, 12th Feb 2006 01:55    Post subject:
Do i smell Lucas steps,Hl2 Episode 1,Episode 2 return of the Freeman Razz etc
just hope its not bacwards Laughing
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Jenni
Banned



Posts: 9526
Location: England.
PostPosted: Sun, 12th Feb 2006 02:00    Post subject:
As long as it's better and longer than Blue Shift I'll buy it.


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iMiKE




Posts: 85
Location: Russia, Novosibirsk
PostPosted: Sun, 12th Feb 2006 09:49    Post subject:
HL2 was only gr34t gam3 since DOOM`n`UT!
Can't wait2play AFT3RMATH!!!!
And yep, I'm also enjoyed every second of playing HL2... Very Happy
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Sun, 12th Feb 2006 11:11    Post subject:
Jenni wrote:
As long as it's better and longer than Blue Shift I'll buy it.

Then i think you'll buy it. Blue shift gotto be the worst valve expansion ever...
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Elazul




Posts: 550
Location: Jönköping, Sweden
PostPosted: Sun, 12th Feb 2006 11:14    Post subject:
deelix wrote:
Jenni wrote:
As long as it's better and longer than Blue Shift I'll buy it.

Then i think you'll buy it. Blue shift gotto be the worst valve expansion ever...


What about the Quake 2 Expansion Packs? Horrible crap...


"Thats no prob kanee! Suck your cock! A Firmware flash is more than fucking enough!" - Supermax2004
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deelix
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Posts: 32062
Location: Norway
PostPosted: Sun, 12th Feb 2006 14:03    Post subject:
Elazul wrote:
deelix wrote:
Jenni wrote:
As long as it's better and longer than Blue Shift I'll buy it.

Then i think you'll buy it. Blue shift gotto be the worst valve expansion ever...


What about the Quake 2 Expansion Packs? Horrible crap...

Yeah, but talked about valves. There are wost expansions too, like sims Sad
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Jenni
Banned



Posts: 9526
Location: England.
PostPosted: Sun, 12th Feb 2006 14:13    Post subject:
Wasn't there like only 20 mins of gaming time to complete it.


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deelix
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PostPosted: Sun, 12th Feb 2006 14:22    Post subject:
Jenni wrote:
Wasn't there like only 20 mins of gaming time to complete it.

25
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Kilko




Posts: 130

PostPosted: Sun, 12th Feb 2006 15:11    Post subject:
HL2 expansion pack FTW!
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fruziowy




Posts: 199

PostPosted: Sun, 12th Feb 2006 15:47    Post subject:
give it to me anytime Cool
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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
PostPosted: Sun, 12th Feb 2006 16:16    Post subject:
deelix wrote:
Elazul wrote:
deelix wrote:

Then i think you'll buy it. Blue shift gotto be the worst valve expansion ever...


What about the Quake 2 Expansion Packs? Horrible crap...

Yeah, but talked about valves. There are wost expansions too, like sims Sad


Ehmm Opposing Forces ruled and was a great addition to the universe and so was Blue Shift (though way to short)

also keep in mind Valve didnt create any of the expansion for the first HL


"Why don't you zip it, Zipfero?" - fraich3
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Sun, 12th Feb 2006 16:35    Post subject:
Mutantius wrote:
deelix wrote:
Elazul wrote:


What about the Quake 2 Expansion Packs? Horrible crap...

Yeah, but talked about valves. There are wost expansions too, like sims Sad


Ehmm Opposing Forces ruled and was a great addition to the universe and so was Blue Shift (though way to short)

also keep in mind Valve didnt create any of the expansion for the first HL

I agree with Opposing Forces, but not blueshift. Yes it was short, well i didn't like it so much, guess i had to high expections.
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Mutantius
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Posts: 18594
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PostPosted: Sun, 12th Feb 2006 16:46    Post subject:
Well it wasnt even meant for the PC so I considered myself lucky to play it.


"Why don't you zip it, Zipfero?" - fraich3
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Hfric




Posts: 12017

PostPosted: Sun, 26th Feb 2006 19:06    Post subject:
Half-Life 2: Episode 1 won't actually require Half-Life 2 to play, Valve's explained, and although the game will be "four to six hours" long, marketing director Doug Lombardi reckons it's "markedly richer" in terms of content quality.
more info here :
Code:
http://www.eurogamer.net/article.php?article_id=63038


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OfF3nSiV3




Posts: 164

PostPosted: Mon, 27th Feb 2006 22:58    Post subject:
Hfric wrote:
Half-Life 2: Episode 1 won't actually require Half-Life 2 to play, Valve's explained, and although the game will be "four to six hours" long, marketing director Doug Lombardi reckons it's "markedly richer" in terms of content quality.
more info here :
Code:
http://www.eurogamer.net/article.php?article_id=63038


good..i won't have to redownload the entire game
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Game90




Posts: 231

PostPosted: Sat, 11th Mar 2006 04:09    Post subject:
so i suppose HL2 aftermath would pick up where HL2: Episode one left....


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