CONTROL (by Remedy)
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Ashok0




Posts: 1733
Location: Ohio
PostPosted: Mon, 19th Aug 2019 04:12    Post subject:
It's hard to believe this is the Remedy that created the masterpiece that was Max Payne 1+2 and that incredible Alan Wake Intel tech demo. Console Alan Wake was just okay. Quantum Break was terrible. I almost forgot Control was even coming out. Sad
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Frant
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PostPosted: Mon, 19th Aug 2019 04:37    Post subject:
Alan Wake had it's good points but I grew tired fast of the whole running between lights, power up generators "puzzles" etc.

Quantum Break looked nice but played like a dog turd (game play wise) so I stopped playing after spending some time during the shoot out outside the building early in the game.

They're trying to be cinematic. They nailed it with MP 1+2, then they strayed. Still, a lot of people liked both Alan Wake and Quantum Break.


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Interinactive
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PostPosted: Mon, 19th Aug 2019 04:43    Post subject:
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Last edited by Interinactive on Mon, 4th Oct 2021 09:10; edited 3 times in total
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VGAdeadcafe




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PostPosted: Mon, 19th Aug 2019 04:52    Post subject:
I will never forgive them for making Max Payne 3 so hard for me to enjoy with the constant interruptions and gun/ammo limitations. I was screaming at my screen "Let me PLAY!"
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Interinactive
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PostPosted: Mon, 19th Aug 2019 05:10    Post subject:
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Last edited by Interinactive on Mon, 4th Oct 2021 09:10; edited 3 times in total
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LeoNatan
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PostPosted: Mon, 19th Aug 2019 06:12    Post subject:
Max Payne 3 was the last true good shooter. Doom was OK, but had too many compromises.

MP3 was great. No trees, no numbers, no progression, no XP. Just fucking shoot.
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jermore




Posts: 1088

PostPosted: Mon, 19th Aug 2019 07:04    Post subject:
VGAdeadcafe wrote:
I will never forgive them for making Max Payne 3 so hard for me to enjoy with the constant interruptions and gun/ammo limitations. I was screaming at my screen "Let me PLAY!"

yeah wasnt a fan of max payne 3.
crap game compared to 1 and 2, and literally only because they decided to inject cinematic dog shit into every segment of the game.
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jaapie18




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PostPosted: Mon, 19th Aug 2019 10:56    Post subject:
LeoNatan wrote:
Max Payne 3 was the last true good shooter. Doom was OK, but had too many compromises.

MP3 was great. No trees, no numbers, no progression, no XP. Just fucking shoot.


Yeah and now almost every game has some kind of grind.
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bronson




Posts: 1384
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PostPosted: Mon, 19th Aug 2019 13:26    Post subject:
LeoNatan wrote:
Max Payne 3 was the last true good shooter. Doom was OK, but had too many compromises.

MP3 was great. No trees, no numbers, no progression, no XP. Just fucking shoot.


I remember MP3 to be very frustrating. Every couple of minutes there was a cutscene that butchered the gameplay to pieces. Otherwise it's a very solid shooter and I enjoyed the shooting as much as the previous two games.
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garus
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PostPosted: Mon, 19th Aug 2019 14:44    Post subject:
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Last edited by garus on Tue, 27th Aug 2024 21:26; edited 1 time in total
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LeoNatan
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PostPosted: Mon, 19th Aug 2019 14:56    Post subject:
I liked the story and cutscenes. It was a story heavy game, and I loved that.
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blackeyedboy




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Location: Transylvania
PostPosted: Mon, 19th Aug 2019 15:01    Post subject:
Tried to play Max Payne 3 last year. IIRC I even bought it, followed by a refund.

Could not get used to the (negative) mouse acceleration. Guess you peasants-to-become are now immune to such PC elite shenanigans, after playing so many shitty console games and ports... Razz


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LeoNatan
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PostPosted: Mon, 19th Aug 2019 15:06    Post subject:
Wat

Mouse control was great. It was so satisfying getting head shots while durrrpas on utub on the derptroller were sliding from left to right. Laughing
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ixigia
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PostPosted: Mon, 19th Aug 2019 15:21    Post subject:
For what it's worth, recently-ish someone made a script to skip the cutscenes so that it is possible to replay the game and focus on the godlike gunplay without too many interruptions: https://community.pcgamingwiki.com/files/file/1042-max-payne-3-skip-cutscenes-script/

I did very much enjoy the whole package as well back then. The cinematic-ness was too heavy at times but at least it didn't directly affect the gameplay itself - unlike Quantum Break which would inject automatic camera panning, follow(tm) and limit the player's freedom every minute. The Euphoric goodness in terms of feedback/physics did the rest, as well as the lite cover system's implementation which was done in an elegant way, unlike Hurrs of Durr popamole and the likes. Damn now I really want more Payne Okay
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garus
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PostPosted: Mon, 19th Aug 2019 15:42    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:26; edited 1 time in total
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Civ01




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PostPosted: Mon, 19th Aug 2019 17:41    Post subject:
CONTROL feels like another take on Quantum Shite
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h0rnyfavn
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PostPosted: Mon, 19th Aug 2019 21:01    Post subject:
Quantum Break's story was pretty nice.


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Civ01




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PostPosted: Mon, 19th Aug 2019 22:27    Post subject:
It had a story?
Sorry I might have missed it by quitting this borefest 1 hrs in
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shimec




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Location: Serbia
PostPosted: Mon, 19th Aug 2019 23:47    Post subject:
Quite good story actually.
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LeoNatan
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PostPosted: Mon, 19th Aug 2019 23:57    Post subject:
garus wrote:
LeoNatan wrote:
I liked the story and cutscenes. It was a story heavy game, and I loved that.

Sure, the first time yeah. But I came back for those juicy shootouts.

That's what the arcade is for. Smile
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cyclonefr




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PostPosted: Tue, 20th Aug 2019 00:00    Post subject:
I did prefer QB story over MP3 but gameplay wise MP3 was superior.


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VGAdeadcafe




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PostPosted: Tue, 20th Aug 2019 02:13    Post subject:
Remedy didn't develop Max Payne 3 you fucking noobs
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LeoNatan
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PostPosted: Tue, 20th Aug 2019 02:34    Post subject:
VGAdeadcafe wrote:
Remedy didn't develop Max Payne 3 you fucking noobs

Who said they did?
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prudislav
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PostPosted: Tue, 20th Aug 2019 16:07    Post subject:


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Radicalus




Posts: 6422

PostPosted: Tue, 20th Aug 2019 19:15    Post subject:
QB had a great story. Very consistent time travel story, and to any who payed attention: it did not have a happy ending. I liked it a lot, like the characters a lot as well, like the world as well. And the graphics were not bad (though performance was absolute shit).
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Danyutz




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Location: Redplanet
PostPosted: Tue, 20th Aug 2019 19:50    Post subject:
I really enjoyed QB, clunky peformance was it's drawback. I don't have interest in what's released now and the backlog is empty, so I'll gladly test this one.
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h0rnyfavn
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PostPosted: Tue, 20th Aug 2019 19:54    Post subject:
Radicalus wrote:
QB had a great story. Very consistent time travel story, and to any who payed attention: it did not have a happy ending. I liked it a lot, like the characters a lot as well, like the world as well. And the graphics were not bad (though performance was absolute shit).



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ijozic




Posts: 202

PostPosted: Tue, 20th Aug 2019 20:01    Post subject:
I wanted to finish QB for the story, but my problem was the rather boring gameplay. Control doesn't seem to improve on that, especially with that single transforming gun. On the other hand, I could replay Max Payne 2 over and over..
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Tue, 20th Aug 2019 22:54    Post subject:
Radicalus wrote:
QB had a great story. Very consistent time travel story, and to any who payed attention: it did not have a happy ending. I liked it a lot, like the characters a lot as well, like the world as well. And the graphics were not bad (though performance was absolute shit).


QB's problem wasn't the story or the game's universe, it was the subpar pew pew mechanics. Also to this day I think it's the only game that managed to give me a headache after playing it for more than an hour at a time thanks to the overabundance of various visual effects.
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KillerCrocker




Posts: 20501

PostPosted: Sun, 25th Aug 2019 14:49    Post subject:
Qb problem was terrible pacing with the show, Main character stupid fucking face and weak shooting.
Control comes out in 2 days. I would TOTALLY get this but not on epic... it looks good enough


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