Red Dead Redemption 2
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Rage




Posts: 2757

PostPosted: Sun, 10th Nov 2019 13:39    Post subject:
I bought it 4 times already, no joke


Clown Fiesta
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NFOAC




Posts: 6015
Location: India
PostPosted: Sun, 10th Nov 2019 14:24    Post subject:
NFOAC wrote:
I read through some links but can't get working

Colors are washed out in hdr mode in windows 10

I tried enabling play hdr games in windows display and increased brightness for sdr content.

If I don't enable hdr option in windows 10 game does not shows hdr option in game and with enabled the game is completely washed out windows 10 LTSC 1809

Any help here?
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ahoymen




Posts: 42
Location: crackwatch
PostPosted: Sun, 10th Nov 2019 14:58    Post subject:
NFOAC wrote:
NFOAC wrote:
I read through some links but can't get working

Colors are washed out in hdr mode in windows 10

I tried enabling play hdr games in windows display and increased brightness for sdr content.

If I don't enable hdr option in windows 10 game does not shows hdr option in game and with enabled the game is completely washed out windows 10 LTSC 1809

Any help here?



HDR is broken in this game, it's the same on consoles. Better to play with it turned off. It's not true HDR, it just fakes it.
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NFOAC




Posts: 6015
Location: India
PostPosted: Sun, 10th Nov 2019 15:01    Post subject:
It's happening for all games not just this
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 10th Nov 2019 15:08    Post subject:




http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/


Last edited by prudislav on Sun, 10th Nov 2019 15:56; edited 1 time in total
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vurt




Posts: 13870
Location: Sweden
PostPosted: Sun, 10th Nov 2019 15:13    Post subject:
NFOAC wrote:
It's happening for all games not just this


No. I could play AssCreed Origins with HDR looking great.

HDR for this game was fucked up on consoles too (PS4 at least), but i think they eventually fixed it or at least made it better.
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Un_Forastero




Posts: 226

PostPosted: Sun, 10th Nov 2019 16:00    Post subject:
For anyone experiencing the dreaded low audio volume, change your sound quality on Windows to 24 bits 44100Hz, worked great for me. I no longer need to crank up my speaker volumes Dude Happy
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consolitis
VIP Member



Posts: 27317

PostPosted: Sun, 10th Nov 2019 16:18    Post subject:
prudislav wrote:


Amazing analysis.

Final XB1X equivalent settings:

Quote:
2160p
30fps
Texture Quality: Ultra
Anisotropic Filtering: 4x
Lighting Quality: Medium
Global Illumination Quality: Medium
Shadow Quality: High
Far Shadow Quality: Low
Screen Space Ambient Occlusion: Medium
Reflection Quality: Low
Mirror Quality: High
Water Quality: Custom
Volumetric Quality: Custom
Particle Quality: Medium
Tesselation Quality: Medium
TAA: Medium
FXAA: Off
MSAA: Off
Near Volumetric Resolution: Low
Far Volumetric Resolution: Low
Volumetric Lighting Quality: Medium
Unlocked Volumetric Raymarch Resolution: Off
Particle Lighting Quality: Medium
Soft Shadows: High
Grass Shadows: Low
Long Shadows: Off
Full Resolution Screen Space Ambient Occlusion: Off
Water Refraction Quality: High
Water Reflection Quality: Low
Water Physics Quality: 1/6
Resolution Scale: Off
TAA Sharpening: Lowest
Motion Blur: On
Reflection MSAA: Off
Geometry Level of Detail: 5/5
Grass Level of Detail: 2/10
Tree Quality: Low
Parallax Occlusion Mapping Quality: Medium
Decal Quality: Medium
Fur Quality: Medium


A lot of the settings on XB1X are custom-made, but this is the closest to getting the equivalent in the PC version.

A 2080Ti more than doubles its performance once dropped to those settings from Ultra, and delivers a locked 60fps at 4K.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73242
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Sun, 10th Nov 2019 17:58    Post subject:
"High and ultra will allow this game to scale far into the future" but the changes are barely visible. Fur, tree and grass LOD makes some kind of difference. The rest are really, really diminishing returns for the crazy performance they take.

Meanwhile, smoke goes through people's hats, weapons clip through clothes, Nintendo-style checkerboard transparency rather than using alpha, etc. Would have preferred they focused on those issue, which have far more visual impact.
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bahurata




Posts: 330
Location: Shibimibi
PostPosted: Sun, 10th Nov 2019 18:12    Post subject:
blackeyedboy wrote:
FadeToBlack wrote:
How is this shit still not cracked? Are they waiting for the hype-sale to slow down?


"Cracked"?!

WTF you think this is a pirate forum?! Everyone around here has preordered the game, pal...

lol wut


Reaction

Aww Yeah Aww Yeah
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PredOborG




Posts: 1937
Location: BG
PostPosted: Sun, 10th Nov 2019 19:57    Post subject:
Buyers are just beta testers these days. Pirates get to play the full version.
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Mister_s




Posts: 19863

PostPosted: Sun, 10th Nov 2019 20:05    Post subject:
Yeah do you remember the days when big games were released in a finished and bugfree state?

 Spoiler:
 
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garus
VIP Member



Posts: 34197

PostPosted: Sun, 10th Nov 2019 20:06    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:25; edited 1 time in total
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sun, 10th Nov 2019 20:22    Post subject:
Mister_s wrote:
Yeah do you remember the days when big games were released in a finished and bugfree state?

 Spoiler:
 


I remember having to buy something like PC Gamer or Amiga something, to get a floppy with patches and demos ^^
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Amadeus




Posts: 2357
Location: Yes
PostPosted: Sun, 10th Nov 2019 20:54    Post subject:
Sin317 wrote:
Mister_s wrote:
Yeah do you remember the days when big games were released in a finished and bugfree state?

 Spoiler:
 


I remember having to buy something like PC Gamer or Amiga something, to get a floppy with patches and demos ^^


Even console games back in the day had like revision 1.1 and so on, Japanese gamers were the beta testers then.
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termcan




Posts: 352

PostPosted: Sun, 10th Nov 2019 21:02    Post subject:
bahurata wrote:
blackeyedboy wrote:
FadeToBlack wrote:
How is this shit still not cracked? Are they waiting for the hype-sale to slow down?


"Cracked"?!

WTF you think this is a pirate forum?! Everyone around here has preordered the game, pal...

lol wut


Reaction

Aww Yeah Aww Yeah

Btw why forum still isn't renamed to EGSHump or UbiHump?
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inz




Posts: 11914

PostPosted: Sun, 10th Nov 2019 21:22    Post subject:
garus wrote:
Companies spending hundreds of millions of dollars on game dev just don't have the resources to get 10-30 most common PC configurations and test on them, mkay?


Why bother when your paying customers will do it for you? Cool Face
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Mikey5449
Superdad



Posts: 3409

PostPosted: Sun, 10th Nov 2019 21:49    Post subject:
Mister_s wrote:
Yeah do you remember the days when big games were released in a finished and bugfree state?

 Spoiler:
 

Not even Pepperidge Farm remembers that time hehe.


couleur wrote:
Everything I don't understand is a mental disorder. Laughing

couleur wrote:
If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s

russ80 wrote:
Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON.
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TheZor
VIP Member



Posts: 5991

PostPosted: Sun, 10th Nov 2019 22:35    Post subject:
Mikey5449 wrote:
Mister_s wrote:
Yeah do you remember the days when big games were released in a finished and bugfree state?

 Spoiler:
 

Not even Pepperidge Farm remembers that time hehe.


Very Happy
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garus
VIP Member



Posts: 34197

PostPosted: Sun, 10th Nov 2019 22:45    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:25; edited 1 time in total
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couleur
[Moderator] Janitor



Posts: 14363

PostPosted: Sun, 10th Nov 2019 23:03    Post subject:
Having around 60 FPS here with high-ultra settings. But I took the No-AA mode with added sharpening from AMDs wattman setting. I prefer jaggies over the disgustingly flat and washed out look from TAA. The game looks beautiful and really creates an atmosphere. Minor glitches aside. Also no crashes so far.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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TheZor
VIP Member



Posts: 5991

PostPosted: Sun, 10th Nov 2019 23:15    Post subject:
couleur wrote:
Having around 60 FPS here with high-ultra settings. But I took the No-AA mode with added sharpening from AMDs wattman setting. I prefer jaggies over the disgustingly flat and washed out look from TAA. The game looks beautiful and really creates an atmosphere. Minor glitches aside. Also no crashes so far.


Out of curiosity, what's your CPU/GPU combo ? Razz
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WhyCantIResetMyPw




Posts: 142

PostPosted: Sun, 10th Nov 2019 23:37    Post subject:
according to the forum this guy is cheating and not telling the truth Confused
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PredOborG




Posts: 1937
Location: BG
PostPosted: Sun, 10th Nov 2019 23:42    Post subject:
Mister_s wrote:
Yeah do you remember the days when big games were released in a finished and bugfree state?

 Spoiler:
 


Daikatana had 0 bugs at release.

 Spoiler:
 


As far as I remember games between 2000 and 2005 were mostly bug-free. Majority were AI glitches. Half Life 2, Star Wars: KotOR, the Max Payne games, Warcraft 3, C&C series, SW: Jedi Academy, NeverWinter Night etc didn't have serious bugs if I recall right?
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Interinactive
VIP Member



Posts: 29477

PostPosted: Sun, 10th Nov 2019 23:51    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:04; edited 3 times in total
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Amadeus




Posts: 2357
Location: Yes
PostPosted: Sun, 10th Nov 2019 23:53    Post subject:
Interinactive wrote:
As if any of those games, perhaps even combined, are anywhere near as complex as this. The animation alone is out of this world

Anyway, I'm giving up for now. The AI is too dumb / easy. Things that would fix it: far more damage from weapons applied to the player, ragdoll effect on player when shot, slower reload times, and increasing AI reaction times / accuracy. Every shootout is a cakewalk otherwise. Thankfully those are really easy things to edit (if GTAV was anything to go by).


Yea if Arthur would react more physically to being shot, being dazed, stumbling etc that would up the challenge quite a bit.

Plus just look cool when you get executed by a big squad.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Mon, 11th Nov 2019 00:11    Post subject:
Half the games between 2000 and 2005 were using the quake 3 engine Smile
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couleur
[Moderator] Janitor



Posts: 14363

PostPosted: Mon, 11th Nov 2019 06:50    Post subject:
TheZor wrote:
couleur wrote:
Having around 60 FPS here with high-ultra settings. But I took the No-AA mode with added sharpening from AMDs wattman setting. I prefer jaggies over the disgustingly flat and washed out look from TAA. The game looks beautiful and really creates an atmosphere. Minor glitches aside. Also no crashes so far.


Out of curiosity, what's your CPU/GPU combo ? Razz


edit: Playing at 1920x1200 btw.

Ryzen 1700X/Vega64 (OCed to give about 10% more performance than stock depending on the engine, but I didnt do benchmarks on this one yet) Since this game uses Vulkan/DX12, the CPU is not that important. Rockstar did a fine job in their DX12/Vulkan implementation in such a visually complex game. The CPU workload is nicely distributed among the cores and does not limit the GPU like in all those AssCreed games. Of course Pascal cards don‘t profit as much but that was to be expected. The better an engine makes use of DX12/Vulkan features, the more Pascal cards are limited compared to GCN/Turing.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Mon, 11th Nov 2019 08:50    Post subject:
Anyone playing the online?

Could start up an nfo posse and do shit.
Only one of my rl friends have bought the game so far, so no rl posses :I


Intel Core I-9 9900K @ stock, ASUS Z 390A MoBo, 32GB 3.6GHz, Zotac 3090 | BeQuiet 1000W PSU, Be Quiet Dark Base Pro 900 case, 49" Samsung G9
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PredOborG




Posts: 1937
Location: BG
PostPosted: Mon, 11th Nov 2019 10:23    Post subject:
Interinactive wrote:
As if any of those games, perhaps even combined, are anywhere near as complex as this. The animation alone is out of this world


Well, the tech is better today. The RDR 2 engine was used in GTA V and it ran almost without issues at release. And 10-15 years ago those were the big games who could be made with the available resources. Today's engines are much easier to use and the graphics programs are far better as well. Pretty sure animating was one of the hardest thing to do 15 years ago.
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