Star Citizen (Chris Roberts is back!) [Beta in ∞ years]
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PredOborG




Posts: 1937
Location: BG
PostPosted: Sun, 22nd Dec 2019 16:21    Post subject:
bart5986 wrote:


Its called freedom of choice.

Pay $20, Pay $2000, or pay nothing, you get to choose.


Not much of a choice here tho. More like an illusion. I mean look at the prices for rental ship - the Freelancer, the lowest most diverse ship, is 3 million credits or something around that (or did they finally lower these ridiculous numbers in 3.8?). I have an Aurora LN and 29k credits. Missions give the "whooping" 300-400 credits and take at least 20 minutes with all the walking to terminals, picking your ship and reaching your destination. And that's if it doesn't bug and you go back to waking up. Trading gives a little more with the useless 3 SKU space on the Aurora LN. Shooting pirates takes super long time with this retarded ship, and it's supposed to be a "military" variant. Others who don't even have cargo, like the Mustang (except Mustang Alpha) are stuck with bounty missions with nearly useless weapons on this ships. That means for a good starting experience right now you need at least a Freelancer or a Cutlass which are $120+. Without such ship it takes 1000+ hours just to rent a Cutlass which will be wiped in few weeks. The better ships are almost impossible to get with playing. Doesn't make sense to restrict the players like this in an Alpha stage.

I don't see this as a choice. It's like if cars costed millions and you have the choice to either work hard for the money to buy a car or walk even harder to get somewhere. But maybe they really lowered the prices and that's not a thing anymore which I doubt.
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bart5986




Posts: 662

PostPosted: Sun, 22nd Dec 2019 16:50    Post subject:
PredOborG wrote:
bart5986 wrote:


Its called freedom of choice.

Pay $20, Pay $2000, or pay nothing, you get to choose.


Not much of a choice here tho. More like an illusion. I mean look at the prices for rental ship - the Freelancer, the lowest most diverse ship, is 3 million credits or something around that (or did they finally lower these ridiculous numbers in 3.8?). I have an Aurora LN and 29k credits. Missions give the "whooping" 300-400 credits and take at least 20 minutes with all the walking to terminals, picking your ship and reaching your destination. And that's if it doesn't bug and you go back to waking up. Trading gives a little more with the useless 3 SKU space on the Aurora LN. Shooting pirates takes super long time with this retarded ship, and it's supposed to be a "military" variant. Others who don't even have cargo, like the Mustang (except Mustang Alpha) are stuck with bounty missions with nearly useless weapons on this ships. That means for a good starting experience right now you need at least a Freelancer or a Cutlass which are $120+. Without such ship it takes 1000+ hours just to rent a Cutlass which will be wiped in few weeks. The better ships are almost impossible to get with playing. Doesn't make sense to restrict the players like this in an Alpha stage.

I don't see this as a choice. It's like if cars costed millions and you have the choice to either work hard for the money to buy a car or walk even harder to get somewhere. But maybe they really lowered the prices and that's not a thing anymore which I doubt.


Maybe the game is a huge grind, maybe its not.

Hard to make comments on the economy of a game that won't be out until late 2021 to 2022+
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PredOborG




Posts: 1937
Location: BG
PostPosted: Sun, 22nd Dec 2019 17:07    Post subject:
bart5986 wrote:

Maybe the game is a huge grind, maybe its not.

Hard to make comments on the economy of a game that won't be out until late 2021 to 2022+


Which makes it worse. It's in testing phase and they don't let us test because they think people will be renting all ships instead of buying them with real money.
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Grale
Banned



Posts: 3321
Location: Invert
PostPosted: Sun, 22nd Dec 2019 18:24    Post subject:
You want to play, you got to pay!

But your supporting the game by buying ships. That’s what I read on the in game chats all the time.

The only viable option if you don’t want to pay, is to wait for it to be released..

Seriously though the Jump 890 costs close to £1000 to buy and you can’t actually do fuck all with it, it has no purpose in game yet. Yet people are buying up this stuff.


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sabin1981
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PostPosted: Wed, 25th Dec 2019 18:05    Post subject:
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Amadeus




Posts: 2356
Location: Yes
PostPosted: Wed, 25th Dec 2019 18:10    Post subject:
Shouldn't the trailer run at 15fps?
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sabin1981
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PostPosted: Wed, 25th Dec 2019 18:13    Post subject:
Laughing
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73238
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Wed, 25th Dec 2019 18:20    Post subject:
Ever heard of bullshot? Well, this is bullframes. It was rendered at 3 spf. Laughing
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DCB




Posts: 5410

PostPosted: Wed, 25th Dec 2019 19:17    Post subject:
I long ago abandoned any hope in the online game (anyone ask about private servers lately?), but I was hoping to at least get something half decent from Sq42 for my 50 bucks. Is this fucking thing now 50% FPS or something?
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ixigia
[Moderator] Consigliere



Posts: 65089
Location: Italy
PostPosted: Wed, 25th Dec 2019 21:51    Post subject:
DCB wrote:
I long ago abandoned any hope in the online game (anyone ask about private servers lately?), but I was hoping to at least get something half decent from Sq42 for my 50 bucks. Is this fucking thing now 50% FPS or something?

50% FPS, 40% cinematics and the remaining 10% will be reserved to simulative pressabutton-to-autodrive space business Cool Face

All kidding aside, I believe this hilarious mess is the latest roaderpmap for Squadron 42: https://i.imgur.com/DTQGViI.jpg

Subject to changes due to unforeseen complexity, locusts, unexpected solar storms and black holes, all requiring additional funds and time™
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DCB




Posts: 5410

PostPosted: Thu, 26th Dec 2019 05:27    Post subject:
Oy vey. I like how ~60% of the slated production is expected to occur between now and Q3 next year. So this thing is definitely not coming out until 2025. And yeah, a big FPS focus it seems. Blech.
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SpykeZ




Posts: 23710

PostPosted: Thu, 26th Dec 2019 08:47    Post subject:


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madmax17




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Location: Croatia
PostPosted: Thu, 26th Dec 2019 11:31    Post subject:
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friketje




Posts: 2125

PostPosted: Thu, 26th Dec 2019 13:33    Post subject:
Amadeus wrote:
Shouldn't the trailer run at 15fps?


Don't forget this game is aging.
I tested star citizen with my new rig and have no problem running it in 4k.
But the graphics are far from groundbreaking anymore. When it's ever released it will look ancient.
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Frant
King's Bounty



Posts: 24650
Location: Your Mom
PostPosted: Thu, 26th Dec 2019 21:05    Post subject:
I can't say I see much of an improvement in graphics over the last couple years compared to earlier jumps in quality. It's basically about higher resolution. No point in even mentioning RTX but.. It's very rudimentary and doesn't revolutionize the looks of the game; it's affecting it while taking a performance hit. But lighting is still the #1 on the list of most importance to reaching hyper realistic/stylish looks. We're not there yet. Depending on when a Star Citizen/SQ42-game is released in a final shape I doubt it'll look ancient. Sure, if it takes almost another decade it will be grossly outdated but I don't see that happening. Not sure what I see happening beyond Star Citizen/SQ42 being remembered as a meme, an object of delectable sarcasm and unconfirmed scam.


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Oddmaker
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Posts: 2592

PostPosted: Fri, 27th Dec 2019 18:20    Post subject:
friketje wrote:
Amadeus wrote:
Shouldn't the trailer run at 15fps?


Don't forget this game is aging.
I tested star citizen with my new rig and have no problem running it in 4k.
But the graphics are far from groundbreaking anymore. When it's ever released it will look ancient.


Don't worry, they will move the game to a better engine and delay it another 5 years.


dust.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 27th Dec 2019 19:31    Post subject:
Oddmaker wrote:
friketje wrote:
Amadeus wrote:
Shouldn't the trailer run at 15fps?


Don't forget this game is aging.
I tested star citizen with my new rig and have no problem running it in 4k.
But the graphics are far from groundbreaking anymore. When it's ever released it will look ancient.


Don't worry, they will move the game to a better engine and delay it another 5 years.




Hey Oddmaker! Long time
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Fri, 27th Dec 2019 22:58    Post subject:
I'm still waiting for the announcement of Star Citizen II - The Betrayal.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

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headshot
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Location: UK
PostPosted: Tue, 11th Feb 2020 01:34    Post subject:


May the NFOrce be with you always.
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blackeyedboy




Posts: 10133
Location: Transylvania
PostPosted: Mon, 20th Apr 2020 15:18    Post subject:
https://www.pcgamer.com/star-citizen-players-arent-pleased-with-recent-roadmap-changes/

Official post here: https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-april-17th-2020

Most up-voted reply from community is:

Quote:
Great! More stuff delayed! What about gameplay loops though? 4.0 is not even out yet and you already delayed the most important one: Server to Client Actor Networking Rework. Desync and stuter is AWFUL right now, when playing with friends, every character jitters and lags.

With 2.5 months left til 4.0... I cant wait to see more and more stuff get removed from 4.0 until all the good stuff gets removed once again.
I mean Elevator panel update ? Really? A Nick Nack store at New Babbage - yeah right just what we all wanted for years.

also where is salvaging? wasnt that only supposed to be "temporarily removed" 6 months ago?

all of this was on the roadmap at some point, always being removed right before its scheduled patch:

Where are all the gameplay cards that have been on the roadmap and disappeared? so many community managers yet they only seem to like to talk to the "content creators" on twitch instead to us the real backers who paid money and support this project.

Repair Bot
Repair Ships
Refuel Collection
Service Beacon Refuel
Service Beacon Repair
Salvage Scanning
Salvage Selling
Salvage Processing
Salvage Extraction
Manual Repair
Buy/Sell Fuel
Fuel Transfer
Land Claim Purchasing
Land Claim Register
Land Claim Legal Gameplay
Land Claim Creating Missions
Liquid/Gas Exploration
Expanded Cargo
Data Running
Long Range Scanning
Ship To Ship Refuel
Repair V1
Salvage V1
NPC Healing
Player Swim
Mag Boots
Zero-G Push

This is just a small selection. I’m sure somebody can check every card since 3.0 that they removed.

You had 5 weeks of "planning week" and yet stuff still gets delayed every week. At this point im just sad, mad and disappointed. Maybe I should not expect so much but when major gameplay loops are still missing in 2020 and instead we get new elevator somebody just has to ask : how out of touch with the commuity are the producers and management of this game?

Edit: People are seriously saying they are delaying stuff because of COVID-19? People who say that obviously havent been following this project for years and are trolling. I mean that makes no sense at all. Why did they remove salvaging last year then? And other gameplay features? How is that COVID-19s fault? First it was because they are planning for citizencon, then because they are focusing on SQ42 and now the excuse is COVID-19? You would think some people are so ignorant that they excuse every delay for years with other excuses in the comments under my post.


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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Mon, 20th Apr 2020 16:46    Post subject:
And yet there still those who firmly believe Roberts will Light The Way.

I wonder what would happen if he was unfortunate enough to die from Covid... maybe the game would be finished next month... (not that I wish ill health on anyone of course...)


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

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-= Word to the wise: Having a higher forum post does not mean you are right. =-
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TheZor
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PostPosted: Mon, 20th Apr 2020 17:15    Post subject:


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Morphineus
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PostPosted: Mon, 20th Apr 2020 17:23    Post subject:
Shit, I completely forgot about this game over the past months. Laughing


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Yondaime
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PostPosted: Mon, 20th Apr 2020 18:10    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:30; edited 1 time in total
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Mon, 20th Apr 2020 18:17    Post subject:
Sooo...business as usual? They delay things on a regular basis. There are a fuckton of promised features that are pushed from release-to-release.

Remember when SQ42 was promised for 2015? Laughing
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tonizito
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Posts: 51431
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 20th Apr 2020 18:54    Post subject:
zmed wrote:
Sooo...business as usual? They delay things on a regular basis. There are a fuckton of promised features that are pushed from release-to-release.

Remember when SQ42 was promised for 2015? Laughing
And 2017:
https://web.archive.org/web/20170320043538/https://robertsspaceindustries.com/squadron42

Quote:
2017
answer the call



boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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ixigia
[Moderator] Consigliere



Posts: 65089
Location: Italy
PostPosted: Mon, 20th Apr 2020 18:54    Post subject:
blackeyedboy wrote:
Official post here: https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-april-17th-2020

Even the most hardcore fanatics from the church of Roberts are slowly starting to doubt their faith at this point, that's an achievement in its own hilariously twisted way Very Happy Laughing
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Mon, 20th Apr 2020 21:02    Post subject:
ixigia wrote:
blackeyedboy wrote:
Official post here: https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-april-17th-2020

Even the most hardcore fanatics from the church of Roberts are slowly starting to doubt their faith at this point, that's an achievement in its own hilariously twisted way Very Happy Laughing


Feels like Roberts thinks he can make the game like World of Tanks was. Like WOT was in beta long after it really was not beta anymore but at least it felt like a feature complete game. Smile


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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sip74




Posts: 687

PostPosted: Mon, 20th Apr 2020 23:31    Post subject:
All this removed from 3.9 alone and it's still 3 weeks late and counting... Laughing

https://www.reddit.com/r/starcitizen/comments/g3nx92/39_roadmap_then_and_now/
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AKofC




Posts: 4359

PostPosted: Tue, 21st Apr 2020 03:01    Post subject:
wait, so this thing doesn't even have a gameplay loop?

who knew tech demos could be so profitable


Gustave the Steel
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