Baldur's Gate III (Larian Studios)
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Bendi




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PostPosted: Thu, 27th Feb 2020 21:09    Post subject:


The gameplay reveal stream has started. Unfortunately Jesse Cox is co-hosting.
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blackeyedboy




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PostPosted: Thu, 27th Feb 2020 21:21    Post subject:
Yeah...

Divinity Original Sin 2 II.


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prudislav
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PostPosted: Thu, 27th Feb 2020 21:23    Post subject:
"Divinity Original Sin 2 II."
i dont really see it ... seems quite a DA:O-y


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/


Last edited by prudislav on Thu, 27th Feb 2020 21:32; edited 1 time in total
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blackeyedboy




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PostPosted: Thu, 27th Feb 2020 21:24    Post subject:
Combat is turn-based...


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Bendi




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PostPosted: Thu, 27th Feb 2020 21:28    Post subject:
blackeyedboy wrote:
Combat is turn-based...


Good. RTwP was a cancer on DnD rules.
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Steelone




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PostPosted: Thu, 27th Feb 2020 21:32    Post subject:
Bendi wrote:
blackeyedboy wrote:
Combat is turn-based...


Good. RTwP was a cancer on DnD rules.


I really don't get how you would even convert 5e to real time without severly watering it down considering bonus actions and all the special reaction stuff that classes have.
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Sin317
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PostPosted: Thu, 27th Feb 2020 21:33    Post subject:
Critical Miss Smile
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blackeyedboy




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PostPosted: Thu, 27th Feb 2020 21:35    Post subject:
"Good", my ass.

Not everyone is a fan of TB games.


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Bendi




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PostPosted: Thu, 27th Feb 2020 21:42    Post subject:
blackeyedboy wrote:
"Good", my ass.

Not everyone is a fan of TB games.


Then don't play a DnD based game.
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AmpegV4




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PostPosted: Thu, 27th Feb 2020 21:43    Post subject:
Bendi wrote:
blackeyedboy wrote:
Combat is turn-based...


Good. RTwP was a cancer on DnD rules.


+1, they are taking the right direction.
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Imoen




Posts: 892

PostPosted: Thu, 27th Feb 2020 21:51    Post subject:
That intro, high fantasy scifi. Then this gameplay and dialog. Jesus wept LOL Are You Serious Mind Is Full Of Fuck

HAHA AND THE LOOK OF THOSE TWO lol wut lol wut lol wut

Another repurposing, fantastic news.


Last edited by Imoen on Thu, 27th Feb 2020 21:54; edited 3 times in total
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friketje




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PostPosted: Thu, 27th Feb 2020 21:51    Post subject:
AmpegV4 wrote:
Bendi wrote:
blackeyedboy wrote:
Combat is turn-based...


Good. RTwP was a cancer on DnD rules.


+1, they are taking the right direction.


The game will be ok.
But this isn't Baldur's Gate, it's Larian's take on dungeons and dragons.
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prudislav
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PostPosted: Thu, 27th Feb 2020 21:55    Post subject:
friketje wrote:
The game will be ok.
But this isn't Baldur's Gate, it's Larian's take on dungeons and dragons.

BG is and always was Dungeons and Dragons Razz

so no issue here
especially with the math behind 5th edition being quite different than rulesed used back then aka 2nd Edition


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http://i.imgur.com/PtROKGv.gif
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Bendi




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PostPosted: Thu, 27th Feb 2020 21:58    Post subject:
What IS Baldur's Gate though? The saga of the Bhaalspawn is over. Canonicaly a human, he lived to be over a hundred and then either got killed by Viekang, killed him, the last one standing turned into a Ravager and Bhaal was reborn. It's the late 15th century and lots of other stuff is happening. Maybe this new story will fit into the world Forgotten Realms.


sin317 wrote:

typical jew comment
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madmax17




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PostPosted: Thu, 27th Feb 2020 22:06    Post subject:
Looks great Cool stealth looks fabelous.
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prudislav
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PostPosted: Thu, 27th Feb 2020 22:07    Post subject:
Quote:
In one instance during the demo, the protagonist of the adventure (a morally questionable vampire spawn) found himself covered with oil in a room with fire arrows shooting in every direction. One wrong step meant a guaranteed fiery death.

Larian’s solution to this problem? The vampire cast a well-known D&D spell called Mage Hand that created a small, ghostly hand minion to hover around the room. The hand wasn’t much of a fighter, but it was able to pick up a nearby box and toss it within range of the vampire’s jump ability, providing a safe, oil-free perch from which to escape the trap.

Unfortunately, the vampire then failed a stability check, slipped off the box into the oil, and died, yes, a fiery death.

Laughing


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http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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prudislav
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PostPosted: Thu, 27th Feb 2020 22:09    Post subject:

Quote:
Gather your party and return to the Forgotten Realms in a tale of fellowship and betrayal,
sacrifice and survival, and the lure of absolute power.

Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that truly reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through the Forgotten Realms of Dungeons & Dragons in Larian’s biggest adventure yet.


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lolozaur




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PostPosted: Thu, 27th Feb 2020 22:11    Post subject:
gameplay looked good but not impressed by it
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Bendi




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PostPosted: Thu, 27th Feb 2020 22:24    Post subject:
Lol, that bug at the end Laughing

It is a pre-alpha though, so it's expected.


sin317 wrote:

typical jew comment
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bronson




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PostPosted: Thu, 27th Feb 2020 22:26    Post subject:
Swen looked a bit pissed for a second there. Laughing
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blackeyedboy




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PostPosted: Thu, 27th Feb 2020 22:31    Post subject:
Baldur's Gate 76... Laughing


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PickupArtist




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PostPosted: Thu, 27th Feb 2020 22:31    Post subject:
they will have to do a much much better job hyping to the general masses, who never even heard of baldurs gate, like the intro is meaningless without any story and world introduction, this is no longer a kickstarter project and handling it the same way as that is a HUGE mistake. THis world premier thing needed a much much better guy presenting it and telling a story, jumping into gameplay like that, while refreshing, it was detrimental.

also the engine, meh, u can call it divinity 9000 engine all u like, its still unity from 2013 , runs on a bloody switch. The timing is just all wrong, needed a few more years so it could have been a next gen console game and new engine


Last edited by PickupArtist on Thu, 27th Feb 2020 22:33; edited 1 time in total
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Bendi




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PostPosted: Thu, 27th Feb 2020 22:33    Post subject:
blackeyedboy wrote:
Baldur's Gate 76... Laughing


Yeaaah, no. Fallout 76 launched with bugs like those, this is just an actual pre-alpha Laughing
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blackeyedboy




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PostPosted: Thu, 27th Feb 2020 22:33    Post subject:
Probably it will be a good game. Smile

But it's not quite what some BG fans were expecting.

Bendi wrote:
blackeyedboy wrote:
Baldur's Gate 76... Laughing


Yeaaah, no. Fallout 76 launched with bugs like those, this is just an actual pre-alpha Laughing


Of course not. No one can beat Bethesda at that. Just screwing around. Very Happy


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prudislav
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PostPosted: Thu, 27th Feb 2020 22:35    Post subject:
blackeyedboy wrote:
Probably it will be a good game. Smile

But it's not quite what some BG fans were expecting.

well some people somehow expected continuation of baalspawn 20 years later despite him being canonicaly dead in DaD 5th edition now


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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blackeyedboy




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Location: Transylvania
PostPosted: Thu, 27th Feb 2020 22:42    Post subject:
It's not about the story, really.

Just... look again at it. It's Divinity Original Sin UPGRADED. Even most parts of the UI are the same.

Colorful, shiny, turn-based, no alignments, voiced characters... what's NOT to like about this, right?! Laughing


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Bendi




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PostPosted: Thu, 27th Feb 2020 22:46    Post subject:
prudislav wrote:

well some people somehow expected continuation of baalspawn 20 years later despite him being canonicaly dead in DaD 5th edition now


And none of the game endings were even canon.

One of the many, many reasons people hated 4E Very Happy
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TheZor
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PostPosted: Thu, 27th Feb 2020 22:47    Post subject:
The 3rd person past-tense dialog options is not something I like.
It will probably look very dated by the time it comes out.. but that's not something that a good writing can't help with.
Some of the possibilities given look pretty fun.. we'll see !

Not sure if the information was given during the demo, I'm watching a french videogame magazine monthly Twitch show - the earlier screenshots showed 5 portraits, but the number of maximum members of your squad has been reduced to 4.


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prudislav
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PostPosted: Thu, 27th Feb 2020 22:51    Post subject:
didnt really meant it storywise anyway ... more like ruleset ... there is 20 years of changes between 2e and 5e

And nope dont really see it as "DOS3" , yeah the engine is same and yeah its simialrly turnbased (although its group-by-group here , not character-by-character )

I saw ton of difference and not just the ones resulting from 5e


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Morphineus
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PostPosted: Thu, 27th Feb 2020 22:54    Post subject:
blackeyedboy wrote:
It's not about the story, really.

Just... look again at it. It's Divinity Original Sin UPGRADED. Even most parts of the UI are the same.

Colorful, shiny, turn-based, no alignments, voiced characters... what's NOT to like about this, right?! Laughing


Did you hear he said they were with the mindset of Alignments but the wizards reigning them back (quite a bit)?

It's fine to not like what you see though, the view of TB you had is a bit surprising to me. Was there anyone really expecting anything other than TB combat? I did see some speculation of maybe a hybrid system but I was really hoping against that.

I'm really liking what I saw. Waifu liked it as well so co-op it will be. Very Happy

The one thing that stood out for me that I liked less was the way the dialogue was presented.


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