Tom Calancy's Ghost Recon Breakpoint [Early Access]
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Sin317
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PostPosted: Wed, 25th Mar 2020 16:48    Post subject:
Nope, only audio can be English.

Believe me... I tried Smile
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hellishere




Posts: 812
Location: Portugal
PostPosted: Wed, 25th Mar 2020 17:47    Post subject:
Hmm, since its f2p atm, maybe i can download the f2p files and replace them for my download..

Edit: wow, just tried to download from the f2p link and the installation defaults to russian, even though u can select english (wich doesnt do anything) i guess the only way to play this in english is buying it AGAIN in your region, jesus.


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Sin317
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PostPosted: Thu, 26th Mar 2020 11:07    Post subject:
That's why we have 2 accounts min. ^^
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deelix
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PostPosted: Thu, 26th Mar 2020 11:20    Post subject:
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Sin317
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PostPosted: Thu, 26th Mar 2020 13:29    Post subject:
Finally, playing a bit... immersive mode (played like 5 minutes before in beta...) how long does this take to really get interesting? If ever?



I am now a bit after this and now it's pretty much "pop a couple of heads and /or have some red light drones appear who shred me to bits unlike I run away like Udine Bolt! Oh and I think I killed like 5 of those "Elite" Wolf soldiers in a panic spray and pray...

Elite my ass ^^
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Un_Forastero




Posts: 226

PostPosted: Thu, 26th Mar 2020 13:32    Post subject:
Played a little bit last night, the new immersive mode is pretty nice so far, although there could be some customization regarding enemy/ai/detection difficulty instead of the current easy to extreme presets...

And as usual, there's a lot of bugs introduced with the patch like the specialization keybind is hardcoded and no matter what you do, it can't be changed

I've been playing on Vulkan and the performance is much better than DirectX for me, just some general stutters when I load the game but it's gone after 15-20 seconds. While playing on DirectX it was a complete mess for me, I've never been able to use Fullscreen+vsync because the game kept locking to 30FPS randomly


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keewee23




Posts: 1307

PostPosted: Thu, 26th Mar 2020 16:43    Post subject:
I did try it, did not like it, to much to do, ui is confusing, main character is almost all over the screen, way to big.


Why walk, when you can ride.
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Sele1209




Posts: 95

PostPosted: Thu, 26th Mar 2020 20:26    Post subject:
keewee23 wrote:
I did try it, did not like it, to much to do, ui is confusing, main character is almost all over the screen, way to big.


I have the same feeling,cant remember if this was also the same with wildlands?
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Sin317
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PostPosted: Thu, 26th Mar 2020 20:41    Post subject:
Wildlands you always knew where to go next. Here I am 30 minutes in and already I am sent like halfway to the other side of the island?

Actually never mind. With the Immersive default mode, you have to simply read through the mission text and find the place on the map yourself. It's a lot easier than it looks.

Anyway, getting the hang of it.
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Thu, 26th Mar 2020 21:51    Post subject:
Sin317 wrote:
That's why we have 2 accounts min. ^^

what for? you pay full price to play in english already so why buy it again on a russki account? Confused


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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Sin317
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Location: Geneva
PostPosted: Thu, 26th Mar 2020 22:02    Post subject:
Who said that?

I just have one account with games I bought via RU and one "normal".

Anyway, game is getting way tough lol. Immersive default is like Hardcore. No minimap, no markers for anything and you get sniped and shot at all the time and die after 3 hits Smile
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Sin317
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PostPosted: Fri, 27th Mar 2020 10:09    Post subject:






Below is the last one with "total immersion". It sucked.



added minimap and it's a lot better. I just imagine, if I was that kind of Elite soldiers, I could remember the position of spotted enemies Smile


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Sin317
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PostPosted: Sun, 29th Mar 2020 20:44    Post subject:
So, what's the consensus? I sure think it's better without the gear score (gave it a quick try, what a shit show), but immersive still feels very arcade-ish, but you raise the difficulty and you are insta-gibbed.

It's my usual problem with games, I am too good for 1 difficulty and just a bit too bad for the next higher, so I stuck in between, with the choice to either have the game being a chore or a breeze...

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Vikerness




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PostPosted: Sun, 29th Mar 2020 21:10    Post subject:
So it's better but still a shit show ? I watched 15 min waiting to see the AI in action. Not a single bullet shot back @ you..


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Sin317
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PostPosted: Sun, 29th Mar 2020 21:42    Post subject:
Well, enemies drop very quickly and don't react much. It feels very much like a shooting gallery. Problem is, if you tune up the difficulty, it just reverses it and you are the bullet magnet Smile

But I am also a freaking Headshot machine...
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Un_Forastero




Posts: 226

PostPosted: Sun, 29th Mar 2020 21:49    Post subject:
I've played a little bit more with immersive mode since friday and, it's a welcome addition to the game, but the story feels like it's all over the place/disconnected (haven't touched the DLC missions) and the UI is extremely annoying.
The difficulty could be customizable too, but as usual, raising the diff. just either lowers your damage output or buffs the enemy damage to like 1000000% and see you through walls or 10km away. Instead of tweaking the AI to make enemies smarter/increasing number of enemies and patrols or something like that.This is something that I hate about games these days, It's just lazy programming...

Sin317 wrote:
So, what's the consensus? I sure think it's better without the gear score (gave it a quick try, what a shit show), but immersive still feels very arcade-ish, but you raise the difficulty and you are insta-gibbed.

It's my usual problem with games, I am too good for 1 difficulty and just a bit too bad for the next higher, so I stuck in between, with the choice to either have the game being a chore or a breeze...


That's exactly my problem too. With Doom Eternal, Nightmare feels extremely annoying and unfair, while Ultra Violence feels like a walk in the park Sad


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harry_theone




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PostPosted: Sun, 29th Mar 2020 21:50    Post subject:
Pretty clear it wouldn't change the whole game around, animations and weapons are all still arcade and you feel no weight to most of them nor your character.

Wildlands kind of embraced the arcade feel so in the end it's still miles ahead of Breakpoint.
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Sin317
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PostPosted: Sun, 29th Mar 2020 21:54    Post subject:
Oh absolutely. The whole setting and everything were so much better in the original Wildlands.
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Un_Forastero




Posts: 226

PostPosted: Mon, 30th Mar 2020 00:38    Post subject:
Yeah, Wildlands is much better than BP. Sadly I've never finished the story and DLC's, only killed like 3 bosses of the main story. What i hate the most in Wildlands is the gun sounds, they sound awful like pea shooters Sad , BP isn't that different ofc, but they sound a little bit better though...

I've always been a fan for Ghost Recon games, but with the recent games I kinda force myself to play it Laughing ... I do enjoy clearing outposts and hunting for items/blueprints in BP way more than Wildlands, but that's about as much fun as I can "extract" from this game anyway Very Happy

Edit: So I've been trying to use ReShade, and with the recent update+vulkan, battleye seems to block the Reshade64.dll, any known way to get around this?
Vulkan works better for me, I've always had all sorts of bugs in DX with this game, so I rather stick with Vulkan this time.


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Sin317
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PostPosted: Mon, 30th Mar 2020 10:27    Post subject:
7

The approach remains the same every time and that hasn't much changed since the original WL. Just kill everyone first from afar and then do/search the objective.

What I find missing, is any kind of "alert level" or similar. I mean sometimes they clearly catch me and start shooting at me, but there is no increase of either Alert or any reinforcements. Once you done killing the present guards, you're done and nobody will even come to investigate...
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blackeyedboy




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Location: Transylvania
PostPosted: Mon, 30th Mar 2020 14:08    Post subject:
Auroa is... unremarkable (not to say "shit") compared to virtual Bolivia. And because the setting has such a big influence on the game, I doubt there's any redemption for Breakpoint.


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Sin317
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PostPosted: Mon, 30th Mar 2020 14:13    Post subject:
Bolivia was fucking beautiful. From Jungle to Deserts, salt lakes and mountain tops. With cities and hubs etc.

Auroa just feels "randomly generated" indeed.

Oh and here the "capital", again, kill everything and ... that's it...

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jackasshole




Posts: 1433

PostPosted: Mon, 30th Mar 2020 15:05    Post subject:
I played it for about 5-10 hours this weekend.

Good engine
Good shooting mechanics
Good/fun loot

It's like Far Cry had sex with a single player PUBG

The options for Coop look GREAT, there are raids, which sounds like a great idea for a game with loot....

I got to the second mission area where it looked like an oil rig. There were easily about 30 enemies. Frustrating.
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LeoNatan
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PostPosted: Mon, 30th Mar 2020 15:15    Post subject:
So this “immersive mode” is basically Wildlands without the AI teammates?
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Sin317
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PostPosted: Mon, 30th Mar 2020 21:32    Post subject:
I won't be buying it. The trial was enough for me. Don't see the point in all that. First WL was way ahead of this. Funny characters with their special loot. This, nothing.

Nothing Immersive about it. it also doesn't matter what weapon you use. Somehow every weapon you pick up, comes with a silencer... wha? And in the end, it doesn't matter which you use. A Sniper is a Sniper, an Assault Rifle is an Assault Rifle. Minor Stat difference won't make a difference when head-shotting everything. Basically, the first weapon (of its type) is enough to finish the game.
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Sin317
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PostPosted: Thu, 16th Jul 2020 17:29    Post subject:


One hour with the AI mates...

Nothing can or will save this game.

It's just not fun. At least in Wildlands, there were some memorable bosses and custom weapons etc. but here.., nada. It all feels dead and copy pasted and sterile as hell.

AI mates just made it even more easy, lol.
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IamAWESOME




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PostPosted: Thu, 10th Sep 2020 20:42    Post subject:


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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IamAWESOME




Posts: 8028
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PostPosted: Thu, 5th Nov 2020 20:40    Post subject:


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Yondaime
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PostPosted: Fri, 6th Nov 2020 12:40    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:30; edited 1 time in total
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Nodrim




Posts: 9601
Location: Romania
PostPosted: Fri, 6th Nov 2020 12:43    Post subject:
"Enemies will now reload"

What an amazing feature to have in a "AAA" game! Laughing Laughing
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