Mortal Shell / Mortal Shell 2 [2026]
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madness




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PostPosted: Sun, 14th Jun 2020 15:07    Post subject:
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headshot
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PostPosted: Fri, 3rd Jul 2020 01:00    Post subject:






May the NFOrce be with you always.
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demde




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PostPosted: Fri, 3rd Jul 2020 21:08    Post subject:
No protection on beta release. Nice way to check it out for yourself. Very Happy


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h0rnyfavn
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PostPosted: Fri, 3rd Jul 2020 23:10    Post subject:
Enslaved Grisha


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2) SFFPC (streaming via Moonlight+ Sunshine)
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deadpoetic




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Location: Canada
PostPosted: Sat, 4th Jul 2020 03:27    Post subject:
Looks good!
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Sauronich




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PostPosted: Sat, 4th Jul 2020 09:33    Post subject:
h0rnyfavn wrote:
Enslaved Grisha

Other bosses include Punished Vasya and Cursed Volodya Laughing
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Danyutz




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PostPosted: Sat, 4th Jul 2020 10:34    Post subject:
Anyone tested? When they released the gameplay a while ago, the animations were kinda off Very Happy
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demde




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PostPosted: Sat, 4th Jul 2020 10:49    Post subject:
Danyutz wrote:
Anyone tested? When they released the gameplay a while ago, the animations were kinda off Very Happy

They're definitely improved, but still feel weird. Anyways feels good enough for 10 bucks in epic ru store.


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lolozaur




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PostPosted: Sat, 4th Jul 2020 11:57    Post subject:
From the beta is really nice, feels abit rough but definitely worth it as isodemo day one.
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demde




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PostPosted: Sun, 5th Jul 2020 07:08    Post subject:
They made it open beta now. Laughing They probably got roasted for the stupid way they were giving beta keys.


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prudislav
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PostPosted: Sun, 5th Jul 2020 08:46    Post subject:
this is rough ... no way near ready for Q3 2020 release .... the gameplay felt even heavier and clunkier than LoTF ... the art design is great and has some cool idea .... but this feels a bit rushed and too ambitious for small team ... will probably check when early egsesss ends if they manage to improve things by then


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Surray




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Location: Europe
PostPosted: Sun, 5th Jul 2020 09:48    Post subject:
Just looking at those videos above, I don't like the animations and floaty dodging with that strange camera movement. definitely reminds me of lords of the fallen or the surge and doesn't look nearly as satisfying as it does in Souls


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Last edited by Surray on Sun, 5th Jul 2020 14:17; edited 1 time in total
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r3dshift




Posts: 2821

PostPosted: Sun, 5th Jul 2020 10:47    Post subject:
Yep, the beta is VERY rough indeed. And lots of freezing/crashes.

The game itself has potential, but at its current state, it's clunky and the animations are way off. Will check it later, though.


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Yondaime
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PostPosted: Sun, 5th Jul 2020 13:19    Post subject:
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:30; edited 1 time in total
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Danyutz




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PostPosted: Sun, 5th Jul 2020 20:52    Post subject:
Probably this is what they need, true feedback from gamers.
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paxsali
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PostPosted: Tue, 7th Jul 2020 18:27    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 23:12; edited 2 times in total
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Tue, 7th Jul 2020 18:31    Post subject:
paxsali wrote:
Watch the 1st minute of the video:



EPIC $TORE > Origin.


Laughing Laughing

love me some Aris
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paxsali
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PostPosted: Tue, 7th Jul 2020 18:35    Post subject:
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Ke1N




Posts: 2403
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PostPosted: Tue, 7th Jul 2020 18:47    Post subject:
Not a fan of Aris FC tho
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headshot
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PostPosted: Wed, 5th Aug 2020 17:03    Post subject:
Mortal Shell will come to the PS4, PC via Epic Games Store on August 18th.

https://www.gematsu.com/2020/08/mortal-shell-launches-august-18

Quote:
A Steam release will follow in 2021.




May the NFOrce be with you always.


Last edited by headshot on Wed, 5th Aug 2020 17:12; edited 1 time in total
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lolozaur




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PostPosted: Wed, 5th Aug 2020 17:08    Post subject:
headshot wrote:
Mortal Shell will come to the PC via Isodemo Store on August 18th.


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headshot
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PostPosted: Wed, 5th Aug 2020 17:09    Post subject:
lolozaur wrote:
headshot wrote:
Mortal Shell will come to the PC via Isodemo Store on August 18th.




Thanks for fixing Laughing


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Prandur




Posts: 2685

PostPosted: Wed, 5th Aug 2020 17:40    Post subject:
3 souls-likes being released recently/within the next 4 months: Nioh 2, Mortal Shell, and Hellpoint.

Just curious, how would you rank them in terms of "probably" best to worst? (Or, say, your expectations?)

For me so far it's Nioh 2 > Mortal Shell > Hellpoint, but I'm not so sure about the order between the last 2.
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pho08




Posts: 2686

PostPosted: Wed, 5th Aug 2020 17:43    Post subject:
lolozaur wrote:
headshot wrote:
Mortal Shell will come to the PC via Isodemo Store on August 18th.




any word on the D* ?
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prudislav
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PostPosted: Wed, 5th Aug 2020 19:01    Post subject:
ouch ... August release seems way too early based on my experience with the beta ... i guess just another using Epic's payday as unmarked Early Access


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headshot
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Posts: 36172
Location: UK
PostPosted: Mon, 17th Aug 2020 18:34    Post subject:
https://www.express.co.uk/entertainment/gaming/1323644/Mortal-Shell-release-date-time-PS4-Xbox-One-Epic-Games-Store

Quote:
Mortal Shell will be available to play on the Epic Games Store from 1pm BST in the UK; 5am PST in the United States.




May the NFOrce be with you always.
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blackeyedboy




Posts: 10169
Location: Transylvania
PostPosted: Tue, 18th Aug 2020 09:14    Post subject:
The camera in this game is soul ripping.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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demde




Posts: 6538
Location: Lake Karachay
PostPosted: Tue, 18th Aug 2020 14:05    Post subject:
Mortal.Shell-CODEX


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lolozaur




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PostPosted: Tue, 18th Aug 2020 14:39    Post subject:
Pffchh
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Prandur




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PostPosted: Tue, 18th Aug 2020 15:57    Post subject:
I heard that there are only 4 weapons and 4 "classes" you can play as, and that exploration only nets you some resources to upgrade these classes/weapons in some way. Is that correct? If yes, doesn't the moveset/playstyle get boring after some time?

In other games in the genre such as Code Vein, Dark Souls or The Surge, there was a large variety of weapons with different movesets and strengths as well as various pieces of armor, and one major force driving exploration was the possibility of finding new pieces of gear... so I'm curious how that works here.
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