The Emulation Thread
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cyclonefr




Posts: 7017

PostPosted: Mon, 27th Jul 2020 13:10    Post subject:
You don’t. Just download keys directly on the internet.


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jackbomb




Posts: 2535
Location: Tortilla de patatas
PostPosted: Mon, 27th Jul 2020 20:32    Post subject:
JackQ wrote:
jackbomb wrote:
JackQ wrote:
I had a blast playing emulated Resistance split screen, works almost as well as native PS3 which I gave to my younger sibling years ago

Hardcore titles are progressing very nicely on this emulator.


Do you need a GPU powerhorse to play PS3 games? Or is it CPU and RAM-bound?

My current PC is 6 years old...(buying new one probably next year) I have 16 GB ddr 3 Ram, i5 i54670k and gtx 970....

I am running it on Vulkan latest offical version of the Emulator, and it seems to be enough for full speed and 1080p.


Ok Thanks. Gotta try my 960 4GB Very Happy
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Tue, 28th Jul 2020 12:26    Post subject:
cyclonefr wrote:
You don’t. Just download keys directly on the internet.


Thanks!

I actually set it up yesterday and the games run pretty good, there is the expected slow down at some parts, but overall most of the games I tried were playable.
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0wen




Posts: 3566

PostPosted: Tue, 28th Jul 2020 12:36    Post subject:
JackQ wrote:
jackbomb wrote:
JackQ wrote:
I had a blast playing emulated Resistance split screen, works almost as well as native PS3 which I gave to my younger sibling years ago

Hardcore titles are progressing very nicely on this emulator.


Do you need a GPU powerhorse to play PS3 games? Or is it CPU and RAM-bound?

My current PC is 6 years old...(buying new one probably next year) I have 16 GB ddr 3 Ram, i5 i54670k and gtx 970....

I am running it on Vulkan latest offical version of the Emulator, and it seems to be enough for full speed and 1080p.


I will need to try Lollipop Chainsaw again then as I have almost the same specs as you but instead have a GTX 1070 and last time I tried it that game ran terrible but maybe some of these recent advances will help with that game.
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JackQ
Non-expret in Derps lagunge



Posts: 14186
Location: Kibbutznik, Israel
PostPosted: Tue, 28th Jul 2020 13:33    Post subject:
Remember to run on Vulkan graphics render, its working far better than opengl.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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tet666




Posts: 5092

PostPosted: Tue, 28th Jul 2020 14:04    Post subject:
0wen wrote:
JackQ wrote:
jackbomb wrote:


Do you need a GPU powerhorse to play PS3 games? Or is it CPU and RAM-bound?

My current PC is 6 years old...(buying new one probably next year) I have 16 GB ddr 3 Ram, i5 i54670k and gtx 970....

I am running it on Vulkan latest offical version of the Emulator, and it seems to be enough for full speed and 1080p.


I will need to try Lollipop Chainsaw again then as I have almost the same specs as you but instead have a GTX 1070 and last time I tried it that game ran terrible but maybe some of these recent advances will help with that game.


Runs pretty much flawless now like all UE3 games they are also pretty lightweight and run on a toaster.
Played trough it a while ago myself.
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DV2




Posts: 5236

PostPosted: Thu, 30th Jul 2020 16:09    Post subject:
I've read that article about the PSP batteries inflating up and stuff and checked on my PSP 3000 Slim Blue and... It popped the battery compartment's door and shown out inflated, so i guess i can't use my PSP anymore (I mean, there seems to be third party batteries but i've read on amazon that they don't charge later on or shit, and i bet official ones are either hard to find or costy as fuck)

Just 2 things

1. Are there any trustworthy replacement batteries for my PSP 3000 Slim Blue?

2. Are there any totally functional PSP emulators out there?.. Just say the names, no links. I wanna try to find my old games online and see if they'd work on emulator.. Specially Lumines 1+2.


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jermore




Posts: 1088

PostPosted: Thu, 30th Jul 2020 16:19    Post subject:
PPSSPP worked really well for monster hunter (multiplayer even) and most games i threw at it. lumines was fairly popular, i imagine it works 100% but i can't vouch for it as i can't remember that far back Laughing
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FireMaster




Posts: 13510
Location: I do not belong
PostPosted: Thu, 30th Jul 2020 16:30    Post subject:
dude you can emulate psp games perfectly on your phone last time I checked and that was many years ago.
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DV2




Posts: 5236

PostPosted: Thu, 30th Jul 2020 16:32    Post subject:
I'm aware of that but i like the PC version..

However LUMINES 2, with the latest PPSSPP, runs at 30FPS while it used to run at 60FPS and cannot find an option for it.. Again, Windows. I've been googlin for the 60FPS but all i see are "cheats" but i don't see such an option in Options etc..


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JackQ
Non-expret in Derps lagunge



Posts: 14186
Location: Kibbutznik, Israel
PostPosted: Thu, 30th Jul 2020 20:35    Post subject:
People overestimated the Powerhouse needed for ps3 emulation..

Sure, you still need relatively strong PC, but a decent PC you can buy can run most of the PS3 games at full speed on 720-1080p.

Especially with the huge optimisation done on the emulator.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Thu, 30th Jul 2020 20:46    Post subject:
Bit weird to hear that about PsP, think I bought mine close to launch and it still is going stronk. No battery bulging and keeps its charge.

There are some good third party batteries out there, but dunno the brand. I saw some vid on youtube about it a few years back. They had more capacity, reason why people exchanged their stock ones.


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polosistealth




Posts: 3447

PostPosted: Thu, 30th Jul 2020 22:57    Post subject:
JackQ wrote:
People overestimated the Powerhouse needed for ps3 emulation..

Sure, you still need relatively strong PC, but a decent PC you can buy can run most of the PS3 games at full speed on 720-1080p.

Especially with the huge optimisation done on the emulator.

10700K @ 5ghz is enough?


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JackQ
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Posts: 14186
Location: Kibbutznik, Israel
PostPosted: Fri, 31st Jul 2020 21:11    Post subject:
https://www.dsogaming.com/news/rpcs3-now-supports-online-play-via-psn-emulation/


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Interinactive
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Posts: 29477

PostPosted: Sat, 1st Aug 2020 02:12    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 08:57; edited 3 times in total
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JackQ
Non-expret in Derps lagunge



Posts: 14186
Location: Kibbutznik, Israel
PostPosted: Sat, 1st Aug 2020 06:49    Post subject:
It will be cool if modified consoles will be able to connect to alternative PSN wtih emulated players.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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paxsali
Banned



Posts: 18352

PostPosted: Tue, 25th Aug 2020 14:38    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 23:11; edited 2 times in total
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Karmeck




Posts: 3348
Location: Sweden
PostPosted: Tue, 25th Aug 2020 18:47    Post subject:
Peggle 2 is now playable in xenia. Played a few levels.

Remember to set license_mask = 0 to 1

Saves do work. Will nag you the first time about not being able to load your save, works fine after that.


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JackQ
Non-expret in Derps lagunge



Posts: 14186
Location: Kibbutznik, Israel
PostPosted: Tue, 25th Aug 2020 21:17    Post subject:
I never understood why Peggle 2 was eggsluive (misspelled on purpose) to consoless and never came to the PC?

I am pretty sure it's done on purpose despite the series sold well on PC.

It's nice to see we finally can forcefully run it on PC.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Karmeck




Posts: 3348
Location: Sweden
PostPosted: Thu, 27th Aug 2020 15:27    Post subject:
can someone with a 360 confirm that the dlc for peggle 2 never came out on the 360? So I can stopp looking.


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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Thu, 27th Aug 2020 15:38    Post subject:
Checking the store page of the 360 version it doesn't seem like they have DLC. The Xbone version does.

I don't see any mention of DLC available for the Xbox360 version anywhere, so I think its only the Xbone that got DLC for it.


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Interinactive
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Posts: 29477

PostPosted: Tue, 8th Sep 2020 07:36    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 08:51; edited 3 times in total
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JackQ
Non-expret in Derps lagunge



Posts: 14186
Location: Kibbutznik, Israel
PostPosted: Tue, 8th Sep 2020 08:23    Post subject:
Great, my video card just died days before I can test it out Rolling Eyes

Oh well, It won't be that long tough.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Shocktrooper




Posts: 4575

PostPosted: Wed, 14th Oct 2020 15:43    Post subject:
So yesterday evening I started to get into WiiU emulation for the first time, it's because I'm planning to play those 3 games:

- Super Mario World 3D
- Yoshi's Woolly World
- Donkey Kong Tropical Freeze

I got Cemu and started to play a bit on default settings and it was horrible. Constant freezes due to shader compilation, the games were nigh unplayable like that.
I did some reading on this and apparently it gets better the longer you play a game.
Apparently it is also possible to download precompiled shaders from other people.
There is also the option to use async compile on Vulkan and switching to the triplecore recompiler (I have Ryzen 3700X).
So I want to know what would be the best option for me to play games. I currently plan on playing with the following settings:

- Vulkan + ReShade
- Triplecore Recompiler (where possible)
- Async compile enabled

I played Yoshi for 10 minutes and it seemed much better now. Is this the best setup for me? Or will I run into any more issues with those games?
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TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Wed, 14th Oct 2020 16:40    Post subject:
Shocktrooper wrote:
So yesterday evening I started to get into WiiU emulation for the first time, it's because I'm planning to play those 3 games:

- Super Mario World 3D
- Yoshi's Woolly World
- Donkey Kong Tropical Freeze

I got Cemu and started to play a bit on default settings and it was horrible. Constant freezes due to shader compilation, the games were nigh unplayable like that.
I did some reading on this and apparently it gets better the longer you play a game.
Apparently it is also possible to download precompiled shaders from other people.
There is also the option to use async compile on Vulkan and switching to the triplecore recompiler (I have Ryzen 3700X).
So I want to know what would be the best option for me to play games. I currently plan on playing with the following settings:

- Vulkan + ReShade
- Triplecore Recompiler (where possible)
- Async compile enabled

I played Yoshi for 10 minutes and it seemed much better now. Is this the best setup for me? Or will I run into any more issues with those games?


I'm not sure what the best config is these days. I always popped on reddit a visited a certain shadercache sub for the best playing experience.


PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod
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John_Rembeu




Posts: 183

PostPosted: Wed, 14th Oct 2020 16:43    Post subject:
Shocktrooper wrote:
So yesterday evening I started to get into WiiU emulation for the first time, it's because I'm planning to play those 3 games:

- Super Mario World 3D
- Yoshi's Woolly World
- Donkey Kong Tropical Freeze

I got Cemu and started to play a bit on default settings and it was horrible. Constant freezes due to shader compilation, the games were nigh unplayable like that.
I did some reading on this and apparently it gets better the longer you play a game.
Apparently it is also possible to download precompiled shaders from other people.
There is also the option to use async compile on Vulkan and switching to the triplecore recompiler (I have Ryzen 3700X).
So I want to know what would be the best option for me to play games. I currently plan on playing with the following settings:

- Vulkan + ReShade
- Triplecore Recompiler (where possible)
- Async compile enabled

I played Yoshi for 10 minutes and it seemed much better now. Is this the best setup for me? Or will I run into any more issues with those games?




Just started toying around with Cemu and i use Async and Triplecore and in BOTW and 3d world it seems to help alot atleast the async. And i gets better the more you play.
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zellar




Posts: 1553

PostPosted: Wed, 14th Oct 2020 18:30    Post subject:
So here is the YT channel I use for all my CEMU needs,,,,BSOD gaming
Check out his CEMU setup video and check out all his other emu stuff....he will fix you up!!



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Shocktrooper




Posts: 4575

PostPosted: Wed, 14th Oct 2020 19:05    Post subject:
Thanks, I'll check everything out and do some extended testing with the games.
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paxsali
Banned



Posts: 18352

PostPosted: Wed, 14th Oct 2020 19:17    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 23:11; edited 2 times in total
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Shocktrooper




Posts: 4575

PostPosted: Wed, 14th Oct 2020 23:25    Post subject:
paxsali wrote:
Shocktrooper wrote:
Thanks, I'll check everything out and do some extended testing with the games.




Rolling Eyes

3 hrs on Mario already, first hour was iffy, testing around with settings but now it's running perfectly and I've completely finished the first World.

Notes:
- Don't use Triple Buffer (causes stutter) Double + RTSS works best
- Only Singlecore Recompiler seems to work but doesn't matter since it is running fine

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