The.Lord.Of.The.Rings.Battle.For.Middle.Earth.2.CLONE.DVD9-b
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AnimalMother




Posts: 12390
Location: England
PostPosted: Wed, 1st Mar 2006 13:45    Post subject:
One change I really hate is that now units can all move into the same space, so you can have like 5 archer units (which each consist of about 20 guys) all occupying the same area, so when they fire there is a massive barrage of arrows. It looks shit.

I prefered it in BFME1 where units had to be spread out.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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[Muad|Dib]




Posts: 110

PostPosted: Wed, 1st Mar 2006 13:50    Post subject:
I'm not 100% sure but I think the maxi images put zeroes into the image some how. The zeroes inflate the fake image to the exact size of the actual DVD9. They make the image with A120% from the original and after it starts making the image they stop the image making process. This creates the entire file structure by name and not size. So, if you compress the fake image it will compress very well because it is filled with zeroes. Zeroes compress extremely well compared to lets say an actual complex jpg or exe. Please correct me if I am wrong.

[Muad|Dib]


Intel C2D E6600 @ 3gHZ, EVGA 680i, 2x1GB OCZ XTC Platinum @ 808mHZ, EVGA 8800GTS 640MB, Audigy 2, Vista Ultimate, Plextor PX-755A SATA, Antec TruePower 650
http://www.dunemessiah.com/
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[Muad|Dib]




Posts: 110

PostPosted: Wed, 1st Mar 2006 13:55    Post subject:
AnimalMother wrote:
One change I really hate is that now units can all move into the same space, so you can have like 5 archer units (which each consist of about 20 guys) all occupying the same area, so when they fire there is a massive barrage of arrows. It looks shit.

I prefered it in BFME1 where units had to be spread out.

I agree I had this happen to me on High Pass last night. I had 3 archer groups standing there in one group. Didn't look very good. Oh yeah, I must say that High Pass had some of the best ground textures I have seen yet. Ultra settings made the ice look photo realistic.

I did check out the cap limit option and it's insane!! LOL! It looks like you could set it to 100,000 Shocked . Can you imagine the Chop Chop! Crash! Some day we'll be able to play this game with 100K units on a Pentium 10 with 4ghz, 4gb video card and have the ultimate epic battles! Smile

[Muad|Dib]


Intel C2D E6600 @ 3gHZ, EVGA 680i, 2x1GB OCZ XTC Platinum @ 808mHZ, EVGA 8800GTS 640MB, Audigy 2, Vista Ultimate, Plextor PX-755A SATA, Antec TruePower 650
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AnimalMother




Posts: 12390
Location: England
PostPosted: Wed, 1st Mar 2006 16:32    Post subject:
Yeah, but we would definitely need to edit the zoom, it's too close as it is. Smile


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 1st Mar 2006 16:33    Post subject:
Pretty good game... i don't know why, i just don't felt so motivated to play trough the campain... But tho again i don't have anything negative to say about it.
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AnimalMother




Posts: 12390
Location: England
PostPosted: Wed, 1st Mar 2006 16:35    Post subject:
Yeah, I know what you mean. Because all the coolest battles were in the first one, this seems lacking somehow.

I also hate how you have to build like 20 of the farm type buildings to even get an effective army as any of the evil guys.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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Spun[k]




Posts: 1714
Location: SWEDEN
PostPosted: Wed, 1st Mar 2006 16:37    Post subject:
How do you guys play online? (If you have) I want to use the LAN play over internet. Hamachi doesnt work and neither Battlelan. Sad


Maybe should make a thread in tech.


Sig too big.
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[Muad|Dib]




Posts: 110

PostPosted: Wed, 1st Mar 2006 17:07    Post subject:
AnimalMother wrote:
Yeah, I know what you mean. Because all the coolest battles were in the first one, this seems lacking somehow.

I also hate how you have to build like 20 of the farm type buildings to even get an effective army as any of the evil guys.

You could use the FinalBIG program to edit the INI.BIG file to change those attributes.

Here are some examples right from the INI.BIG sub file gamedata.ini :

I believe this is camera height:

CameraLockHeightDelta = 150.0
CameraTerrainSampleRadiusForHeight = 1.0 ;Controls how sensitive the camera height adjust is to nearby terrain. If you move the camera near a mountain, it'll raise up sooner with a large value.

;;OK TO UNCOMMENT ;; CameraEaseFactor = 0.2 ;for softening the tethered camera (while locked to an object or a drawable)

;These figures are compatible with the new 25-degree projection angle
;MaxCameraHeight = 750.0 ;230.0
;MinCameraHeight = 430.0

UseCameraInReplay = No ;Not working, don't use it yet.
CameraAdjustSpeed = 0.3 ; between 0 and 1 - this is how fast the camera snaps to the desired height
ScrollAmountCutoff = 50.0 ; arbitrary units - above this value, we don't update height while scrolling
EnforceMaxCameraHeight = No ; Obey max camera height while scrolling?
TerrainHeightAtEdgeOfMap = 100.0
UnitDamagedThreshold = 0.65
UnitReallyDamagedThreshold = 0.4
GroundStiffness = 0.8
StructureStiffness = 0.3
; acceleration due to gravity, in dist/sec^2
; note that our distance units are roughly one foot, so
; this corresponds to earth-normal gravity (32 ft/sec^2)
;Gravity = -32.0
; this "feels" better...
Gravity = -64.0

This is the Command Point area I was telling you about:

;;; COMMAND POINTS FOR SOLO PLAY HUMAN (INCLUDING LIVING WORLD) ;;;
;
; Command points are: [starting value] [maximum value].
;

GoodCommandPoints = 100 150
EvilCommandPoints = 300 350

GoodCommandPointsBonus = 20 ; bonuses for every territory captures in living world
EvilCommandPointsBonus = 50

;;; COMMAND POINTS FOR SOLO PLAY AI ;;;
GoodCommandPointsAI = 600 650
EvilCommandPointsAI = 600 650

;;; COMMAND POINTS FOR MULTIPLAY ;;;
GoodCommandPointsMP2 = 100 1000 ; 2 players
EvilCommandPointsMP2 = 100 1000

GoodCommandPointsMP3 = 100 875 ; 3 players
EvilCommandPointsMP3 = 100 875

GoodCommandPointsMP4 = 100 750 ; 4 players
EvilCommandPointsMP4 = 100 750

GoodCommandPointsMP5 = 100 675 ; 5 players
EvilCommandPointsMP5 = 100 675

GoodCommandPointsMP6 = 100 625 ; 6 players
EvilCommandPointsMP6 = 100 625

GoodCommandPointsMP7 = 100 575 ; 7 players
EvilCommandPointsMP7 = 100 575

GoodCommandPointsMP8 = 100 500 ; 8 players
EvilCommandPointsMP8 = 100 500

All you have to do is change the left number for instance:

Command points are: [starting value] [maximum value]
GoodCommandPointsMP2 = 100 1000 ; 2 players
Change the above line to:
GoodCommandPointsMP2 = 1000 1000 ; 2 players
Then you will start out at 1000 instead of 100. You wouldn't have to worry about building any farms except for resources.

Anyway, this may not be what you are looking for. I just wanted to show you that you can edit the intricate parts of the game.

[Muad|Dib]


Intel C2D E6600 @ 3gHZ, EVGA 680i, 2x1GB OCZ XTC Platinum @ 808mHZ, EVGA 8800GTS 640MB, Audigy 2, Vista Ultimate, Plextor PX-755A SATA, Antec TruePower 650
http://www.dunemessiah.com/
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[Muad|Dib]




Posts: 110

PostPosted: Wed, 1st Mar 2006 17:12    Post subject:
Here is the link to the Final Big SuM program:

http://mevault.ign.com/View.php?view=Utilities.Detail&id=3

Make sure you make a backup of your INI.BIG file and gamedata.ini file.

[Muad|Dib]


Intel C2D E6600 @ 3gHZ, EVGA 680i, 2x1GB OCZ XTC Platinum @ 808mHZ, EVGA 8800GTS 640MB, Audigy 2, Vista Ultimate, Plextor PX-755A SATA, Antec TruePower 650
http://www.dunemessiah.com/
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 1st Mar 2006 18:06    Post subject:
Spun[k] wrote:
How do you guys play online? (If you have) I want to use the LAN play over internet. Hamachi doesnt work and neither Battlelan. Sad

why it doesnt work?
i think its the same as with eaw. here is how it worked for me:
- start hamachi
- disconect your lan/internet connection
- start the game and go in the lan lobby
- reconnect lan/internet connection and it should work now

its because the games wont see the hamachi connection as your lan connection, and thats why your ip in game is probably 127.0.0.1 or something like that.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Spun[k]




Posts: 1714
Location: SWEDEN
PostPosted: Wed, 1st Mar 2006 18:24    Post subject:
deathangel wrote:
Spun[k] wrote:
How do you guys play online? (If you have) I want to use the LAN play over internet. Hamachi doesnt work and neither Battlelan. Sad

why it doesnt work?
i think its the same as with eaw. here is how it worked for me:
- start hamachi
- disconect your lan/internet connection
- start the game and go in the lan lobby
- reconnect lan/internet connection and it should work now

its because the games wont see the hamachi connection as your lan connection, and thats why your ip in game is probably 127.0.0.1 or something like that.


Well, I cant connect to the Hamachi server. Seems like its down. But I will try it later. Thnx for the description anyhow. Smile


Sorry if this is tech. Stopping right here.


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M0rph20




Posts: 8

PostPosted: Wed, 1st Mar 2006 20:42    Post subject:
i would need a legit CD key to get online and play the mutiplayer, right?
the key gens never work
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Glottis
Banned



Posts: 6313

PostPosted: Wed, 1st Mar 2006 20:43    Post subject:
M0rph20 wrote:
i would need a legit CD key to get online and play the mutiplayer, right?
the key gens never work

correct
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Maniac_Mailman




Posts: 138
Location: Infront of my pc
PostPosted: Wed, 1st Mar 2006 23:11    Post subject:
The.Lord.Of.The.Rings.Battle.For.Middle.Earth.2.COLLECTORS.EDITION.CLONE-bC

new graphics \o/

// Maniac_Mailman


nerrd wrote:
Personally I dont care about lesbians. I think that you need a stone hard cock in the mix that can do some damage. Two hot chicks grindin' and suckin' is a waste imo. It's like owning a sportscar and driving under 50.
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mano_cd




Posts: 4

PostPosted: Thu, 2nd Mar 2006 01:59    Post subject: Re: The.Lord.Of.The.Rings.Battle.For.Middle.Earth.2.CLONE.DV
Lieverdje wrote:
THE.LORD.OF.THE.RINGS.THE.BATTLE.FOR.MIDDLE.EARTH.II-DEViANCE
The.Lord.Of.The.Rings.Battle.For.Middle.Earth.2.CLONE.DVD9-bC




  • Official web page: LINK
  • Publisher: Electronic Arts
  • Developer: EA Los Angeles
  • Genre: Strategy
  • Release date: 2/3/06
  • Story/Description:
    Quote:

    With all new content from J.R.R. Tolkien's original fiction, delve deeper than ever before and engage in new battles that go beyond the award-winning movie trilogy
    Wage war in the North and assume command of the most storied civilizations in all of Middle-earth history - the Elven and Dwarven armies
    or fight on the side of Evil with heroes and creatures that have never been seen in The Lord of the Rings films. Defend or overtake never before seen lands such as Dol Guldur
    The Misty Mountains, and Mirkwood as you unleash powerful new weapons and abilities - summon dragons, cause volcanoes to erupt, or bring down a cataclysmic lightning strike

    But beware, with greater power comes greater adversity. Your enemies, commanded by a powerful new AI system, possess a greater tactical edge and more powerful spells
    Will your armies have the fortitude to persevere?

    Features:

    * New races, places, heroes, and battles from books & films
    Command all the races of Middle-earth with 3 all new factions including Elves, Dwarves, and Goblins
    Win the war in the North single-player campaign with all-new story that takes you to places and battles of Middle-earth previously unseen

    * Customization, Command, & Control
    Build your own landmark castle with fully customizable and upgradeable fortresses and walls
    Create your own hero with all new customized RTS units that are your avatars in-game
    Control battles with all-new enemy AI, melee combat, and flanking, adding unprecedented tactical fidelity

    * Core RTS Depth of Strategy
    Master next-gen unit control with smart formations, battle lines, and planning mode
    Build anywhere brings creativity and strategy to base building and battlefield dominance
    Control the entire war with a high level Risk style meta-game on the Living World Map with all new strategic AI
    Extend your battlefield with larger than life navy battles at sea

  • Multiplayer: dunno
  • Media type and size: DVD, 58x100mb
  • System requirements:
    Quote:

    REQUIRED SYSTEM SPEC:

    · Microsoft® Windows® XP
    · PC with 1.6 Ghz equivalent or higher processor
    · 256 MB of system RAM
    · 512 MB of system RAM for online play with 3 or more players
    · 6 GB available hard disk space
    · 64 MB GeForce3-class video card. The game only officially supports
    cards with ATI (Radeon 8500 or greater) and Nvidia chipsets, and
    the Intel GMA 900 and GMA 950 products. The GeForce 4 MX is not
    supported.
    · Sound card with speakers or headphones
    · Microsoft Mouse or compatible pointing device
    · 56.6 Kbps or better modem for 1v1 online play
    · Broadband connection for online play with 3 or more players
    · DirectX 9.0c or above

  • Release folder name: The.Lord.Of.The.Rings.Battle.For.Middle.Earth.2.CLONE.DVD9-bC
  • Release folder name: THE.LORD.OF.THE.RINGS.THE.BATTLE.FOR.MIDDLE.EARTH.II-DEViANCE
  • NFO file: not yet?
  • Protection: Safedisc
  • Multilanguage: dunno
  • News & Previews: GameSpot
  • Demo: GamersHell GameSpot
  • Screenshots: GamersHell GameSpot IGN
  • Movies: GamersHell GameSpot IGN


FORUM Rules wrote:
1. No requests!!! Don't ask where to find stuff. There are no files here and we won't help you find it!

2. Don't PM people asking for warez!


Thanks to rzooq for the template


tia romba
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mano_cd




Posts: 4

PostPosted: Thu, 2nd Mar 2006 02:00    Post subject:
toma
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Bart1983




Posts: 1020
Location: Netherlands
PostPosted: Thu, 2nd Mar 2006 14:55    Post subject:
I hope Reloaded will release a crack for version 1.03
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[Muad|Dib]




Posts: 110

PostPosted: Thu, 2nd Mar 2006 15:34    Post subject:
You do know that the 1.03 patch is for BFME the first game right? BFMEII has had only one patch released for it and that is 1.01.

[Muad|Dib]


Intel C2D E6600 @ 3gHZ, EVGA 680i, 2x1GB OCZ XTC Platinum @ 808mHZ, EVGA 8800GTS 640MB, Audigy 2, Vista Ultimate, Plextor PX-755A SATA, Antec TruePower 650
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Bart1983




Posts: 1020
Location: Netherlands
PostPosted: Thu, 2nd Mar 2006 16:44    Post subject:
Yes i found that out to.

Does anyone know some hamachi networks for bfme2?
I have made one at:

Network: bfme2.com
Password: bfme2.com
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[DnSx]




Posts: 1

PostPosted: Thu, 2nd Mar 2006 18:52    Post subject:
Anyone having problems installning The.Lord.Of.The.Rings.Battle.For.Middle.Earth.2-RELOADED ?

I cant extract Terrain.big. Mounted with DT4

The installation stop's at 39%
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fraich3




Posts: 2907
Location: Not from my mouth!
PostPosted: Thu, 2nd Mar 2006 21:50    Post subject:
I actually like the first game more then this one :/

Aint really in with the way you collect cash and found the base buildin/expanding in the first one to be more challinging


"Zipfero is the biggest fucking golddigger ever" - Mutantius
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[Muad|Dib]




Posts: 110

PostPosted: Thu, 2nd Mar 2006 22:34    Post subject:
Sounds like a bad image. Try downloading it again if you can.

[Muad|Dib]


Intel C2D E6600 @ 3gHZ, EVGA 680i, 2x1GB OCZ XTC Platinum @ 808mHZ, EVGA 8800GTS 640MB, Audigy 2, Vista Ultimate, Plextor PX-755A SATA, Antec TruePower 650
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MikeleBG




Posts: 154

PostPosted: Thu, 2nd Mar 2006 22:52    Post subject:
I dont know whta the fuck is wrong with this shit....On this configuration:
Intel Pentium 2.8Ghz Prescot, Asus P4P8X SE (motherboard), 2x512 mb 400 mhz samsung - dual channel (memory), Asus N6600GT 128Mb ddr3, 160GB Maxtor S-Ata (HDD), LG DVD-RW 8X, Teac CD-RW 42X, Logitech MediaPlay Cordless ,Samsung SyncMaster 740N TFT 8ms
and on medium settings I am getting accaptable frame per second of 50, but if i put on high setting, the most I get is 30 FPS... Is that normal???
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discworld




Posts: 507

PostPosted: Thu, 2nd Mar 2006 23:06    Post subject:
MikeleBG wrote:
I dont know whta the fuck is wrong with this shit....On this configuration:
Intel Pentium 2.8Ghz Prescot, Asus P4P8X SE (motherboard), 2x512 mb 400 mhz samsung - dual channel (memory), Asus N6600GT 128Mb ddr3, 160GB Maxtor S-Ata (HDD), LG DVD-RW 8X, Teac CD-RW 42X, Logitech MediaPlay Cordless ,Samsung SyncMaster 740N TFT 8ms
and on medium settings I am getting accaptable frame per second of 50, but if i put on high setting, the most I get is 30 FPS... Is that normal???


i have all the settings @ default : that is ultra high... and usual fps i get is 30 Rolling Eyes and it dosent seem to go any higher...

7800GT, AMD64 3000+ 2.7GHz 1gigs of ram


ps: the shadows look really bad ... (1.01 game version).


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Bart1983




Posts: 1020
Location: Netherlands
PostPosted: Thu, 2nd Mar 2006 23:11    Post subject:
I think it is capped at 30 max, and i have that shadow problem to. Setting shadow option to medium and the shadows are nice again !!
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MikeleBG




Posts: 154

PostPosted: Thu, 2nd Mar 2006 23:32    Post subject:
is that any patch for this game that fixes that anoying 30FPS, that is - is that patch for this game that improves optimization???
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[Muad|Dib]




Posts: 110

PostPosted: Fri, 3rd Mar 2006 01:33    Post subject:
Wow, so it is capped at 30fps?! I will use FRAPS and check this out on my rig. Make sure you don't have VSYNC enabled. I will let you know what I come up with.

[Muad|Dib]


Intel C2D E6600 @ 3gHZ, EVGA 680i, 2x1GB OCZ XTC Platinum @ 808mHZ, EVGA 8800GTS 640MB, Audigy 2, Vista Ultimate, Plextor PX-755A SATA, Antec TruePower 650
http://www.dunemessiah.com/
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grues0me




Posts: 90

PostPosted: Fri, 3rd Mar 2006 08:08    Post subject:
I am not at atll impressed by the graphics. I have all options except shadows maxed out (shadows are hell of ugly on max). Nothing you havent seen in a game yet. Look at the goblin units. Poor animation and low polygon count. Ugly colors. The unit textures are medium quality compared to other games, the animation is medium and in those "bloody" battles there is the -blood- missing. Units hitting other units show a white "blob", what just doesnt look right.

Resolution cant be set to 1280x1024.

On the other hand people are writing that in the colectors edition many textures are way better (plus those bonus maps). Is there any addon released yet, that contains just the CE bonus files?
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funame




Posts: 412

PostPosted: Fri, 3rd Mar 2006 10:04    Post subject:
i like the graphics very much.

please consider that this is an RTS, so high poly count with x100 units on screen would kill most machines (+ most of the ppl already cry @ "only" 30fps)

textures could've been a bit better tho
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hurley




Posts: 688

PostPosted: Fri, 3rd Mar 2006 13:34    Post subject:
The.Lord.Of.The.Rings.Battle.For.Middle.Earth.2.CO LLECTORS.EDITION.CLONE-bC

is this a hoax release or a true one? cos its not listed anywhere on nfo sites or internet..
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