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Patch 4.01 for The Witcher 3: Wild Hunt is now available! It improves the overall stability and performance of the game and brings various fixes.
Here's the list of changes for this update:
PC-SPECIFIC
Fixed an issue where the Screen Space Reflections setting wasn't working on PC despite being turned on. Players who had previously set their SSR setting to high may notice a performance impact.
Added a new performance mode for ray-traced global illumination, which can be toggled by players with compatible hardware. It improves frame rate by prioritizing performance over range and precision.
QUESTS & GAMEPLAY
Battle Preparations - Fixed an issue where it could be impossible to interact with Avallac'h during the objective "Let Avallac'h know everything's ready."
Family Matters - Fixed an issue that could cause the game to crash during the transition to Ciri's Story: Out of the Shadows when speaking to the Bloody Baron.
King's Gambit - Fixed an issue where it could be impossible to participate in the fistfight with the second Vildkaarl due to an invisible obstacle.
Wine Wars: Belgaard - Added a retrofix for the issue we fixed in 4.00, where the quest couldn't be completed if the player destroyed one of the required monster nests during exploration.
A Dangerous Game - The armor in Caesar's room should now change its appearance when the Alternate Nilfgaardian Armor is turned on.
Axii Puppet - Increased the health and damage dealt by the puppet.
Adrenaline Rush mutation should now work according to its description.
Various small fixes to quests and cutscenes.
LOCALIZATION
Fixed various issues with Arabic localization.
Added the localized versions of Orianna's song "Lullaby of Woe" in Korean and Simplified Chinese.
Adjusted Priscilla's lip-sync animation to match her voice-over in Simplified Chinese during the song "The Wolven Storm".
Please note: these are only the most notable changes. The patch contains other minor fixes that didn't make it into this list.
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New update, new problems.
A magic patch this is not:
A bit unbelievable that even with DLSS3 this game drops below 60 fps, if I was seeing things correctly. Amazing
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
RT still mean awfull stuttering. No change. Game says 60 fps avg in the very same place I test very single hotfix but feeling is like 5 fps max. Without RT it is smooth.
I doubt they will ever fix it.
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
[quote="Divvy"]But it doesn't look anywhere near as good without RT. Lighting specifically.[/quote]
Looks just exactly the same with my eyes lol :lol:
If the game was meant to have it, then fair enough, but the only thing this is doing, is making it unplayable for most, with very little difference in quality lol.
Make a new game, Witcher 4? with RT galore, but please leave what 'was' alone lol. It looked good on release, and still does without that shit. Just be happy we can now run it with 'hairworks' ON, and @ 8xMSSA, which is all most complained about on release. :wink:
RT ain't magically gonna make any older game look better lol, apart from being a little more shiny, and grind your system to a halt.
Addendum: And in the case of 'no', the game still looks excellent and it doesn't feel like it's missing something.
And the performance tradeoff is the most important here. Is it worth it? I'd say 82.93% it ain't.
Yeah well that's entirely subjective isn't it. I think it just looks old and flat and I don't even want to play it that way after having a taste of RT.
Not defending the performance though. It's inexcusable even compared to other RT titles. Still, either I play RT with shit performance or I don't play at all because missing out on RT is a deal-breaker to me now.
ASRock B550M Pro4 * 5800X3D * RTX 5070 Ti * 32gb 3600mhz CL16 * 1TB Adata XPG 8200 Pro * LG 55" B9 OLED * Sound Blaster Z * Sennheiser HD-650 * Asus AP201 * Super Flower 500w Fanless
It's massive drop only for pre RTX 4K cards, once you enable DLSS3 you get performance back, so why not use it?
There is some random flickering though, even on Geralt character. It happens randomly.
No change in peformance in terms of fps here.
But... frame generation times with RT seems to be fixed for me.
I don't have massive stuttering now.
Who knows... year or two it actually might be fixed.
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
Last edited by Rifleman on Mon, 13th Mar 2023 20:03; edited 1 time in total
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