It's weird, the pc version of Days Gone is Unreal engine 4 too and it looks nice as well while running fine on modest pc hardware.
So wtf happened? Did they lose the ability to make a game in UE4 just because they created it for PS5?
Different game, different variables, different teams and skill levels. With modern development, you really need highly skilled engineers, of which it seems we're in short supply of.
You watch a little bit of this GDC talk with Nixees about their work on Spiderman. The work that goes into these things is enourmous. And they brainstormed different options. Then they implemented them. You need teams to specifically focus on PC and to know what they're doing. And resources for it from the publisher, naturally.
Looking at Respawn and how the 2019 game is not perfect on both consoles and PCs, i'd dare say they're not technically able enough to match the ideas they have for their games while using unreal engine.
It's weird, the pc version of Days Gone is Unreal engine 4 too and it looks nice as well while running fine on modest pc hardware.
So wtf happened? Did they lose the ability to make a game in UE4 just because they created it for PS5?
Different game, different variables, different teams and skill levels. With modern development, you really need highly skilled engineers, of which it seems we're in short supply of.
You watch a little bit of this GDC talk with Nixees about their work on Spiderman. The work that goes into these things is enourmous. And they brainstormed different options. Then they implemented them. You need teams to specifically focus on PC and to know what they're doing. And resources for it from the publisher, naturally.
Looking at Respawn and how the 2019 game is not perfect on both consoles and PCs, i'd dare say they're not technically able enough to match the ideas they have for their games while using unreal engine.
Thx! I will check that link.
"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
Day one patch downloading in steam and ea app.
RIP preload downloaders from rin pretty much all .pak files updated and guy said he probably wont do updates
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
Day one patch downloading in steam and ea app.
RIP preload downloaders from rin pretty much all .pak files updated and guy said he probably wont do updates
What about the D?
"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
There is exploit that generates denuvo token for your pc that can be used along origin emu to run the game. Some guy in rin has bot that uses accounts owning games to generate tokens.
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
Look at all of these other games that were fixed by day 1 patches:
To be fair though, most games have suffered from the same issues lately, namely relentless stuttering. "But, but you can play it once with stuttering and then next time you play it it's stutter free. It's like no problem "
That shite UE4 engine combined with DX12 for RTX or forced in general is just terrible.
This is one of Pey's videos. I can't say for sure, but the way he pans the camera makes me think this also has negative acceleration. The way the game runs for him is trully atrocious
Soo I can get close to 60 on Epic on a 3060 at 1080p? Sounds good enough for me.
Most of the complaints I've been hearing about performance lately seem to be from 4K people, am I onto something here or what?
mostly negative, already droping from 31K on steam. Everyone talking how bad the game runs instead of the actual contents of the game. Why dont they fucking learn yet, jesus. The game needs to work before you ship it
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