Alan Wake 2 [Epic$tore]
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escalibur




Posts: 12152

PostPosted: Tue, 16th Jan 2024 23:19    Post subject:
Just finished it on Normal. It was a blast regardless of random bugs and clunky fight mechanics. The atmosphere was amazing and there were some glimpses of being a young kid and having nightmares of dark and scary forest etc. Graphics were great with all on max + DLSS and Frame Generation.

Solid 8/10.

I will definitely try NG+ sometimes later since my precious free time is limited due to our newly born so I have to choose between making YT videos or 'wasting' my time with games.



Meanwhile at Rockstar: https://nordic.ign.com/alan-wake-ii/77581/news/rockstar-owner-take-two-locked-in-trademark-dispute-with-remedy-over-r-logo

Reaction


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escalibur




Posts: 12152

PostPosted: Wed, 31st Jan 2024 23:43    Post subject:
https://www.alanwake.com/story/alan-wake-2-update-notes/

Quote:
[PC] You can now tweak the FOV (Field of view) in the UI.


Selectable chapters:
 Spoiler:
 


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Fugen




Posts: 2249

PostPosted: Sun, 4th Feb 2024 11:48    Post subject:
Alan.Wake.2.Update.v1.0.15-RUNE

Quote:
You need the following releases for this:

Alan.Wake.2-RUNE
Alan.Wake.2.Update.v1.0.8-RUNE
Alan.Wake.2.Update.v1.0.10-RUNE
Alan.Wake.2.Update.v1.0.13-RUNE


chill out man, life is beautifull...
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escalibur




Posts: 12152

PostPosted: Fri, 16th Feb 2024 12:36    Post subject:
https://investors.remedygames.com/announcements/remedy-entertainment-plc-remedy-announces-sales-information-for-alan-wake-2/


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lametta




Posts: 2615

PostPosted: Fri, 16th Feb 2024 13:37    Post subject:
escalibur wrote:
https://investors.remedygames.com/announcements/remedy-entertainment-plc-remedy-announces-sales-information-for-alan-wake-2/

marketing brabble:

Quote:
and the game has already recouped a significant part of the development and marketing expenses.

Doesnt that basically mean they didnt break even.

I like the game and finished it. It's a solid 8/10 for me but if they dont release it on steam it could be disastrous for remedy.
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TheZor
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Posts: 5991

PostPosted: Fri, 16th Feb 2024 14:01    Post subject:
Releasing anything on EGS only is begging for poor sales figures at launch.
They made a conscious choice going over there for funds. Now is the time they figure out whether it was actually worth it. Razz


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Areius




Posts: 14858

PostPosted: Fri, 16th Feb 2024 14:20    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:29; edited 1 time in total
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qqq




Posts: 1518

PostPosted: Fri, 16th Feb 2024 14:50    Post subject:
in this specific case i can't fault them for this. It's epic's personal, fully funded project. No money came from Remedy's pocket. They lost nothing. They made their game after 12 years of nobody wanting to fund it without spending one penny from their account. If it doesnt make a profit, they lost nothing. If it recoups its cost, they get 50% from there. Its a win for them
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escalibur




Posts: 12152

PostPosted: Sat, 17th Feb 2024 10:20    Post subject:
Yeah. I’m not a huge fan of Epic neither but for Remedy it was either Epic or no one else. I’m glad they went with Epic because AW II is a very solid game in era of Early Access fails.

I bought the game for the full price to support Remedy which is one of very few authentic studios left. Hopefully we will se Max Payne with AW II graphics. Smile


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Przepraszam
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Posts: 14507
Location: Poland. New York.
PostPosted: Sat, 17th Feb 2024 15:30    Post subject:
Maybe one day I will finish this but it's so hard getting back into this game..


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headshot
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Posts: 36045
Location: UK
PostPosted: Sat, 17th Feb 2024 16:41    Post subject:
I played and finished the game. I did enjoy it but it’s been uninstalled a while now. I was always bothered by the absence of darkness possessed objects that flew at me in the first one. I always expected it but it never happened. Apparently Alan Wake 2 will get two expansions so I’ll definitely reinstall it for that Very Happy


May the NFOrce be with you always.
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qqq




Posts: 1518

PostPosted: Sun, 3rd Mar 2024 16:10    Post subject:
The game is gonna get a patch this wednesday. The guy here says there's gigantic boosts for Pascal in particular. Even a 1060 can play the game now, it was unplayable before. Ampere remains about the same. Lovelace gets 5-15% boosts, depending on the scene. Good ocassion for people with older gpus to jump in if they couldn't until now




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pho08




Posts: 2683

PostPosted: Sun, 3rd Mar 2024 17:45    Post subject:
just imagine they would optimize pc games (on release) in general like this...
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qqq




Posts: 1518

PostPosted: Sun, 3rd Mar 2024 19:07    Post subject:
Well, there's nuance here. They couldnt squeeze anything else from Ampere and only marginal gains for Lovelace. That means it was optimized pretty much as it could at release. What they did here was doing extra work specifically for these old cards like Pascal which lack those fancy mesh shaders which are only in Turing and above. Looking how this optimization work came 6 months after launch, it would have probably meant a few months dellay for extra work for cards that dont have a really big market share anymore. And daddy Tim Sweeney would have had to foot the bill for this extra year.
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Breezer_




Posts: 10826
Location: Finland
PostPosted: Sun, 3rd Mar 2024 19:54    Post subject:
I hope AI will start doing optimization work soon.
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garus
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Posts: 34197

PostPosted: Sun, 3rd Mar 2024 19:56    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:13; edited 1 time in total
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Breezer_




Posts: 10826
Location: Finland
PostPosted: Sun, 3rd Mar 2024 20:14    Post subject:
garus wrote:
Breezer_ wrote:
I hope AI will start doing optimization work soon.

Laughing AI for optimization: throwing shit at the wall and seeing what sticks


95% of developers are already doing this, so it cant get any worse Laughing
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garus
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Posts: 34197

PostPosted: Sun, 3rd Mar 2024 20:18    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:13; edited 1 time in total
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FireMaster




Posts: 13509
Location: I do not belong
PostPosted: Sun, 3rd Mar 2024 20:29    Post subject:
I think I saw a model that did multiple LoD versions of 3D models somewhere. I imagine most optimization work is devs not bothering or not having time to do that.
even if it was imperfect, having someone correct it is less expensive than dedicating a team to creating them from scratch I guess.
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headshot
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Posts: 36045
Location: UK
PostPosted: Mon, 4th Mar 2024 11:05    Post subject:


May the NFOrce be with you always.
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Hasjkikker




Posts: 232
Location: Random coffeeshop
PostPosted: Thu, 7th Mar 2024 11:10    Post subject:
guess this only counts for gtx10 series and not 30 and higher.
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Fugen




Posts: 2249

PostPosted: Thu, 4th Apr 2024 20:03    Post subject:
Alan.Wake.2.Update.v1.0.16.1-RUNE

Quote:
You need the following releases for this:

Alan.Wake.2-RUNE
Alan.Wake.2.Update.v1.0.8-RUNE
Alan.Wake.2.Update.v1.0.10-RUNE
Alan.Wake.2.Update.v1.0.13-RUNE
Alan.Wake.2.Update.v1.0.15-RUNE


chill out man, life is beautifull...
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blackeyedboy




Posts: 10134
Location: Transylvania
PostPosted: Fri, 5th Apr 2024 10:07    Post subject:
Fugen wrote:
Alan.Wake.2.Update.v1.0.16.1-RUNE

Quote:
You need the following releases for this:

Alan.Wake.2-RUNE
Alan.Wake.2.Update.v1.0.8-RUNE
Alan.Wake.2.Update.v1.0.10-RUNE
Alan.Wake.2.Update.v1.0.13-RUNE
Alan.Wake.2.Update.v1.0.15-RUNE


Excellent anti-piracy measures.

Can't be arsed to search, download, store, install ten thousand patches... Laughing


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garus
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Posts: 34197

PostPosted: Fri, 5th Apr 2024 13:10    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:13; edited 1 time in total
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Tschoob




Posts: 503

PostPosted: Fri, 5th Apr 2024 14:44    Post subject:
They actually did improve performance for non meshshader cards? Wooohoo, that's great news for my 1070ti
I don't like to be arsed with of yarr releases, but thankfully slim gal has released a repack just now Very Happy
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Interinactive
VIP Member



Posts: 29477

PostPosted: Wed, 1st May 2024 01:26    Post subject:
Still hasn't made the money back

https://investors.remedygames.com/app/uploads/2024/04/remedy-q1-2024-business-review.pdf

Release it on Steam you fools!
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Immunity




Posts: 5628

PostPosted: Wed, 1st May 2024 01:56    Post subject:
Tschoob wrote:
They actually did improve performance for non meshshader cards? Wooohoo, that's great news for my 1070ti
I don't like to be arsed with of yarr releases, but thankfully slim gal has released a repack just now Very Happy


How's the performance now?

On release, my 1080 choked and sputtered simply on the opening forest sequence (we're talking like sub 30 fps @ 1080p, regardless of in-game settings - basically, I've never seen performance that bad before in my life).


I can never be free, because the shackles I wear can't be touched or be seen.
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Tschoob




Posts: 503

PostPosted: Wed, 1st May 2024 05:59    Post subject:
Immunity wrote:
Tschoob wrote:
They actually did improve performance for non meshshader cards? Wooohoo, that's great news for my 1070ti
I don't like to be arsed with of yarr releases, but thankfully slim gal has released a repack just now Very Happy


How's the performance now?

On release, my 1080 choked and sputtered simply on the opening forest sequence (we're talking like sub 30 fps @ 1080p, regardless of in-game settings - basically, I've never seen performance that bad before in my life).


Well if you don't mind 30fps cinematic experience in more demanding areas then you should be able to run this on mid/high settings with fsr on quality. Corridor levels can run even with 60 fps, so I guess it's worth a try now.
However the game itself hasn't blown me away, it can get pretty borring at times.
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Immunity




Posts: 5628

PostPosted: Wed, 1st May 2024 06:39    Post subject:
Tschoob wrote:
Immunity wrote:
Tschoob wrote:
They actually did improve performance for non meshshader cards? Wooohoo, that's great news for my 1070ti
I don't like to be arsed with of yarr releases, but thankfully slim gal has released a repack just now Very Happy


How's the performance now?

On release, my 1080 choked and sputtered simply on the opening forest sequence (we're talking like sub 30 fps @ 1080p, regardless of in-game settings - basically, I've never seen performance that bad before in my life).


Well if you don't mind 30fps cinematic experience in more demanding areas then you should be able to run this on mid/high settings with fsr on quality. Corridor levels can run even with 60 fps, so I guess it's worth a try now.
However the game itself hasn't blown me away, it can get pretty borring at times.


Yea, I think I'll just give it a skip until/if I build a new system. Anything more than occasional dips below 60 frustrates me. I don't mind knocking down some settings (FSR has been a godsend these past few years), but by all accounts this title doesn't seem to be worth the hassle.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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0wen




Posts: 3566

PostPosted: Wed, 1st May 2024 09:31    Post subject:
Interinactive wrote:
Still hasn't made the money back

https://investors.remedygames.com/app/uploads/2024/04/remedy-q1-2024-business-review.pdf

Release it on Steam you fools!


I saw a recent post about Square Enix also losing a lot of money and they are kind of in the same boat with having the full Kingdom Hearts series on Epic only. It seems like they would easily double what they made from Epic if the series was on Steam.
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