The Elder Scrolls IV: Oblivion
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tonizito




Posts: 51170
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 23rd Apr 2025 10:58    Post subject:
Amadeus wrote:
couleur wrote:
Did they change anything about the leveling system?


Yes, you get 12 points to freely spend on all your stats every time you level up and both Major and Minor skills give XP until they're 100. So no more need to pick shitty major skills because you want to level more efficiently
Ok, that's an improvement. That retard juicehead shill could have said that in that video I posted too...


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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couleur
[Moderator] Janitor



Posts: 14162

PostPosted: Wed, 23rd Apr 2025 11:19    Post subject:
Amadeus wrote:
couleur wrote:
Did they change anything about the leveling system?


Yes, you get 12 points to freely spend on all your stats every time you level up and both Major and Minor skills give XP until they're 100. So no more need to pick shitty major skills because you want to level more efficiently


That sounds like an improvement. Thanks.

I may try it out. I never finished the original after being lost in modding hell like I always do in these games.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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A-A




Posts: 3144
Location: New york
PostPosted: Wed, 23rd Apr 2025 11:30    Post subject:
Just saw this on another forum that they changed the old DLSS and Frame Gen version with the latest and it looked better with some performance improvements

"Use DLSS Swapper and change to the latest for improved DLSS quality and performance, which I think is v310.2.1!"
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tonizito




Posts: 51170
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 23rd Apr 2025 11:52    Post subject:


level up screen


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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harry_theone




Posts: 11171
Location: The Land of Thread Reports
PostPosted: Wed, 23rd Apr 2025 12:15    Post subject:
Couldn't get far yet was very tired yesterday and download took ages, but I leveled up sneak by sneaking in the cave where the emperor was with the others by going back and forth behind some wall, works just like back then Laughing

@A-A The fact we have to do this ourselves is beyond me, almost always improves most games that still use the old ones.

tonizito wrote:
That retard juicehead shill could have said that in that video I posted too...


bold of you to assume baithead had any attention span for details like this
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tonizito




Posts: 51170
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 23rd Apr 2025 12:20    Post subject:
True, true.
Well, time to put a roll of quarters weighing on top of the w key while crouching in the initial dungeon then.
OR just player.modav x sneak that shit Embarassed


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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A-A




Posts: 3144
Location: New york
PostPosted: Wed, 23rd Apr 2025 12:48    Post subject:
Male / Female body type
 Spoiler:
 


/* Spoilered loooong page-breaking link */
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vurt




Posts: 13551
Location: Sweden
PostPosted: Wed, 23rd Apr 2025 13:09    Post subject:
they should've kept Ayleid ruins in white, made them look really special, now it just looks like your average ruin, doesn't stand out against the green in such a beautiful way that it did in the original game.

also look how bushy and nice the trees and bushes looks in comparison.



the new trees are like a straight pole with round general shape for leaves, very boring.

it also has pines (not sure what kind but clearly a conifer-type of tree), also missing.
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vurt




Posts: 13551
Location: Sweden
PostPosted: Wed, 23rd Apr 2025 14:20    Post subject:
Scaling fix. wow. faster than i would have expected.

https://www.nexusmods.com/oblivionremastered/mods/182
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tonizito




Posts: 51170
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 23rd Apr 2025 14:38    Post subject:
Now I'm sort of hesitating to begin playing it, since mods are starting to pop up left and right...
1st world problems Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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ixigia
[Moderator] Consigliere



Posts: 64971
Location: Italy
PostPosted: Wed, 23rd Apr 2025 16:02    Post subject:
Glad to see that modding is still possible to some extent (with more to come when the 'ol Bethfiles will be script-extended) -- the vanilla experience certainly has charm but it's very limited by its own designs. May the Gates of Oblivion open and embrace us with Maskars, OOO and Khajiit goodies.
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tonizito




Posts: 51170
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 23rd Apr 2025 17:14    Post subject:
https://www.nexusmods.com/oblivionremastered/mods/36?tab=description

Quote:
Classic Oblivion Color Grading


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Frant
King's Bounty



Posts: 24473
Location: Your Mom
PostPosted: Wed, 23rd Apr 2025 17:32    Post subject:
A-A wrote:
Just saw this on another forum that they changed the old DLSS and Frame Gen version with the latest and it looked better with some performance improvements

"Use DLSS Swapper and change to the latest for improved DLSS quality and performance, which I think is v310.2.1!"


Doesn't work for me. When I click "add game manually" nothing happens; no file box asking for path or anything. It does list a few steam and gog games I have. Perhaps it's anti-piracy? Oh well. We can override it in the NV game profile with Nvidia Profile Inspector.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"Thank you to God for making me an Atheist" - Ricky Gervais
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madmax17




Posts: 18188
Location: Croatia
PostPosted: Wed, 23rd Apr 2025 19:08    Post subject:
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tonizito




Posts: 51170
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 23rd Apr 2025 19:12    Post subject:
Agh... I think I'm gonna skip it.
At least until there are some overhaul mods like the ones ixi mentioned.
The world leveling with you still happens,
(fix) https://www.nexusmods.com/oblivionremastered/mods/182

as well as the leveled quest rewards, which were, are and always will be ultra retarded
(fix) https://www.nexusmods.com/oblivionremastered/mods/113

and who knows what else I'm forgetting until I see a mod for it on nexus Laughing
I just can't "unsee" those aspects of the game.
Too bad that I also accidentally nuked my stable-ish modded version from a few years back and I really *REALLY* don't want to go through rebuilding that again.

Guess I'll wait a couple of months (hopefully) for skyblivion.

madmax17 wrote:
https://www.rollingstone.com/culture/rs-gaming/the-elder-scrolls-iv-oblivion-remastered-released-1235322572/
Yes, welcome to yesterday.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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FireMaster




Posts: 13343
Location: I do not belong
PostPosted: Wed, 23rd Apr 2025 19:59    Post subject:
tonizito wrote:
https://www.nexusmods.com/oblivionremastered/mods/36?tab=description

Quote:
Classic Oblivion Color Grading


Must have first mod to install imo, oblivion is not oblivion if all colors are dull. og game was all about pretty green scenery
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tonizito




Posts: 51170
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 23rd Apr 2025 20:37    Post subject:


Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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PickupArtist




Posts: 9759

PostPosted: Wed, 23rd Apr 2025 21:01    Post subject:
2025 and every door u open , is a loading screen ... and not even a quick one, like 6-7 seconds ... on streamer rigs ... like wtf ... wasnt there a mod that made skyrim without loading screens ... how the fuck this remaster cant do that Rolling Eyes Mad

SEVEN WHOLE SECONDS EACH HOUSE OR CITY U ENTER

this game was made for IDE drives ... we are at fucking m2 SSDDDDDSSSSSS wtfffff.... low standards to the extreme

makes me wanna go back and compare loading times on my quad raid 0 ibm deathstar rig now when i was always the first on the battlefield 2 servers back in the day ... this is just a sick joke and melting seconds of ur life away laughing in ur face haha stupid gamer with ur 2000 euro videocard . wait like the pleb u are
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Photish




Posts: 1160

PostPosted: Wed, 23rd Apr 2025 21:29    Post subject:
I agree. Stalker 2 even showed no loading screens unless fast travel.
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vurt




Posts: 13551
Location: Sweden
PostPosted: Wed, 23rd Apr 2025 21:32    Post subject:
To be fair, the underlaying engine is like 15 years old, UE is just doing the graphics, not anything else.. So of course stalker 2 can do stuff more seamlessly.
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PickupArtist




Posts: 9759

PostPosted: Wed, 23rd Apr 2025 21:37    Post subject:
the old engine can handle fast loading times just fine, there was people complaining on reddit that they couldnt read the loading screen text when they played the old oblivion on newer rigs with ssds so its just pispoor optimization and explains its filesize ... SEVEN seconds dude ... to open a tiny shop inside a city u already loaded ... its just inexcusable
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vurt




Posts: 13551
Location: Sweden
PostPosted: Wed, 23rd Apr 2025 21:57    Post subject:
i think it's because of the way higher quality assets, but maybe also due to how the two engines has to cooperate, no idea.. but yes, i agree it's too long for a modern game, and i bet this is one of the reasons they went with "remaster" and not "remake"... for a remake, you can't have this.
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headshot
VIP Member



Posts: 34686
Location: UK
PostPosted: Wed, 23rd Apr 2025 23:42    Post subject:
Laughing



Quote:
Oblivion Remastered - Todd Howard Voice Acting NPC (ToddTest)

This can be accessed on PC using the console command "coc toddtest"
Using console commands will disable achievements.


May the NFOrce be with you always.
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tonizito




Posts: 51170
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 24th Apr 2025 00:27    Post subject:
I think derpil pagliaccirulo also voiced some NPC somewhere in the game too


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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PredOborG




Posts: 1912
Location: BG
PostPosted: Thu, 24th Apr 2025 00:51    Post subject:
 Spoiler:
 


Nvm, actually started after pressing OKAY on the message. I was clicking on the X before this and it was stuck, lol.
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headshot
VIP Member



Posts: 34686
Location: UK
PostPosted: Thu, 24th Apr 2025 01:35    Post subject:
vurt wrote:
"type M and F" instead of "1 and 2" for body type... so yeah, pretty damn spicy in 2025, apparently. can't have women and men, running around in computer games.


I saw a comment that Bethesda now care whether your character has Type 1 or Type 2 diabetes now lol.



Laughing



May the NFOrce be with you always.


Last edited by headshot on Thu, 24th Apr 2025 02:50; edited 1 time in total
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Interinactive
VIP Member



Posts: 29276

PostPosted: Thu, 24th Apr 2025 02:38    Post subject:
tonizito wrote:
as well as the leveled quest rewards, which were, are and always will be ultra retarded
(fix) https://www.nexusmods.com/oblivionremastered/mods/113


Not sure which is better but I noticed this one had more downloads

https://www.nexusmods.com/oblivionremastered/mods/99

Quote:
Despite Todd's unbreakable promise that the leveling system in Oblivon had been "fixed" this is, sadly, not the case. When I learned that quest rewards STILL pull from a leveled pool like some sort of troglodyte moron game made for idiots


Laughing

It's nice progress in just a day
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blackeyedboy




Posts: 9743
Location: Transylvania
PostPosted: Thu, 24th Apr 2025 06:54    Post subject:
Cmon man.

They did not fix the most abhorrent system known to video games?!

WTF were they thinking?!

Mad


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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friketje




Posts: 1855

PostPosted: Thu, 24th Apr 2025 07:44    Post subject:
Anticipating the second release of the same game and expecting a different result is the definition of stupidity.
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blackeyedboy




Posts: 9743
Location: Transylvania
PostPosted: Thu, 24th Apr 2025 08:05    Post subject:
What?!

Anyway...

A good collection of mods made by this user:

https://next.nexusmods.com/profile/Caites/mods?gameId=7587

FOV + UI good stuff.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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