The Elder Scrolls IV: Oblivion
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4treyu




Posts: 23004

PostPosted: Thu, 24th Apr 2025 09:03    Post subject:
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blackeyedboy




Posts: 9743
Location: Transylvania
PostPosted: Thu, 24th Apr 2025 09:12    Post subject:
Man, we need a new type of forum conversation...

Everything that isn't on the bloody LAST PAGE is sent to oblivion...

Mad


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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PredOborG




Posts: 1912
Location: BG
PostPosted: Thu, 24th Apr 2025 09:35    Post subject:
Just count the comments on a page and when you see 30 write your comment to create a new page. Very Happy
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blackeyedboy




Posts: 9743
Location: Transylvania
PostPosted: Thu, 24th Apr 2025 09:57    Post subject:
Probably this is why mainly people are loving / playing this:

https://steamcommunity.com/id/Dark_Penguin/recommended/2623190/

Spoiler...

 Spoiler:
 


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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friketje




Posts: 1855

PostPosted: Thu, 24th Apr 2025 11:58    Post subject:
True, all about nostalgia. The game is terrible for today’s standards. And the gameplay wasn’t even that good when it was released.
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r3dshift




Posts: 2723

PostPosted: Thu, 24th Apr 2025 17:12    Post subject:
Nostalgia, partly, yes.

But also, the enitire magic of the game. The landscapes, the dungeons (which always feel dangerous), the sense of exploration (while it lasts), the incredible music... and the fantastic writing (nah, I'm kidding with the last one).

Combat is rather frustrating and floaty af, yet I found myself playing until 4 a.m. last night.

Does the RUNE release contain the 2 story DLCs as well? I never finished them, originally. The same with Skyrim...


Frant wrote:
Shitass games are ruining piracy.
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blackeyedboy




Posts: 9743
Location: Transylvania
PostPosted: Thu, 24th Apr 2025 18:00    Post subject:
friketje wrote:
True, all about nostalgia. The game is terrible for today’s standards. And the gameplay wasn’t even that good when it was released.


Well, I would not call it quite "terrible", man. But it DOES feel a bit archaic / simple compared with other RPG's we've played in the past years.

I would not even dare to compare it with KCD2, since... there is no point, they are universes apart.
_

And there is also ONE very important thing that this game has, that many AAA products released in the past years don't have:

SOULe.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Bendi




Posts: 3374

PostPosted: Thu, 24th Apr 2025 18:13    Post subject:
BTW, the Body Type Selector mod is back on Nexus and it will stay there, because it's not breaking the rules.
They disabled the comments section though Smile

https://www.nexusmods.com/oblivionremastered/mods/353?tab=description

Nexus actually provided a decent explanation as to why the original was removed: it was not the mod itself, but the flaming from both sides, inlcuding the author, it led to. They also said not to bother with reporting it, just block the tags/author if your feelings are hurt xD


sin317 wrote:

typical jew comment
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harry_theone




Posts: 11171
Location: The Land of Thread Reports
PostPosted: Thu, 24th Apr 2025 18:22    Post subject:
@Bendi Oh wow Nexus allowing a mod that shouldn't be causing drama but still does.
People make this such a huge deal when it really isn't.
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tonizito




Posts: 51171
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 24th Apr 2025 18:29    Post subject:
Bendi wrote:
BTW, the Body Type Selector mod is back on Nexus and it will stay there, because it's not breaking the rules.
They disabled the comments section though Smile

https://www.nexusmods.com/oblivionremastered/mods/353?tab=description

Nexus actually provided a decent explanation as to why the original was removed: it was not the mod itself, but the flaming from both sides, inlcuding the author, it led to. They also said not to bother with reporting it, just block the tags/author if your feelings are hurt xD
Huh.
Did nazi that one coming...


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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fawe4




Posts: 1740

PostPosted: Thu, 24th Apr 2025 19:51    Post subject:
vurt wrote:
they should've kept Ayleid ruins in white, made them look really special, now it just looks like your average ruin, doesn't stand out against the green in such a beautiful way that it did in the original game.

also look how bushy and nice the trees and bushes looks in comparison.



the new trees are like a straight pole with round general shape for leaves, very boring.

it also has pines (not sure what kind but clearly a conifer-type of tree), also missing.


Yeah, new game is just absolutely ugly. Oblivion had great art direction. Old school fantasy landscapes, with distinct cities and forests, all in vibrant colour palette. Now we have brown/yellow filter over everything. Weird trees, low contrast, and no lush green. I am disappoint. Sad
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tonizito




Posts: 51171
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 24th Apr 2025 19:58    Post subject:
FUCK IT!
I'm derailing this thread, with NO survivors!


Has any humper been playing the released TR khantent so far?
Opinions?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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vurt




Posts: 13551
Location: Sweden
PostPosted: Thu, 24th Apr 2025 21:44    Post subject:
no, not really played. i've looked at plenty of TR content though, it's often quite impressive. the original content (including the 2 expansions) is super small in comparison to TR, just textures alone are around 1/5 of TR lol...
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OrignalSpaceJockey




Posts: 2359
Location: Sweden
PostPosted: Thu, 24th Apr 2025 22:34    Post subject:
The more I play, the more I fucking hate it. Coming from KCD2 to this…
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PredOborG




Posts: 1912
Location: BG
PostPosted: Fri, 25th Apr 2025 00:05    Post subject:
Well, but Twisted Evil

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OrignalSpaceJockey




Posts: 2359
Location: Sweden
PostPosted: Fri, 25th Apr 2025 00:25    Post subject:
Thats the dude from the new assassins creed?
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ixigia
[Moderator] Consigliere



Posts: 64971
Location: Italy
PostPosted: Fri, 25th Apr 2025 01:30    Post subject:
Some details about modding straight from the horse's ̶a̶r̶m̶o̶r̶ mouth:

Quote:
Oblivion Remastered uses an interesting hybrid of two different game engines - a modified version of the original 2006 Oblivion game engine and Unreal Engine 5.3. If you take a peek into the installation folder, you'll actually find a large chunk of the original game assets still intact, including the original game plugin files.
Below are a few key things we've collated from our observations and what we've been hearing in the community. Take everything you read with the biggest pinch of salt at this early stage:

- The core data for the game is still loaded from the plugin files, as with the original games; however, each game object (record) in the plugins is mapped from Oblivion Engine to Unreal Engine using JSON. This means that the traditional methods of detecting conflicts may not work anymore. When adding new content to the game, the JSON data for this content would need to be inserted.

- The JSON structures for many game objects include additional values that did not exist in the original game, and the purpose of them is currently unclear.

- Any text that is added to the game via plugins seems to show up with an "[NL]" prefix, which is currently thought to mean "Not Localised". Investigations are ongoing to work out how to make mods that don't have this prefix.

- The new Unreal Engine versions of the textures, models, particles and animation files appear to still be linked to the original version in some cases.

- The Level of Detail (LOD) for this game appears to use a completely new system, most likely heavily controlled by the Unreal Engine side of the game.

- The game uses several scripting languages across different systems, including an updated version of OBScript, Unreal Engine Code, and Unreal Engine Blueprints.

- Concerning a possible script extender for the game (equivalent to xOBSE), there is a challenge of the Creation Engine script extender devs being unfamiliar with Unreal Engine and Unreal Engine modding being unfamiliar with Creation Engine script extenders.

- There are some hints within the game code that there may be a Construction Set coming for this game, but that may also simply reference the tools used by the developers.

- On the Xbox Game Pass store, the game states it includes "In-Game Purchases", which could imply the eventual integration of the Bethesda.net paid mods store.

- The Xbox Game Pass of the game came with a lot of extra debug data that is helping with the efforts to reverse engineer it.

- A version of xEdit is in development to support creating plugin files for Oblivion Remastered, but it is currently largely untested and not yet available on Nexus Mods.


To heavily summarise, there's some potential here, but unless we get an official Construction Set from Bethesda/Virtuos, there's a lot of reverse engineering work to be done before modding can be fully realised. Please don't badger the super smart folks working on this; let them cook.


https://www.nexusmods.com/news/15252
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headshot
VIP Member



Posts: 34692
Location: UK
PostPosted: Fri, 25th Apr 2025 02:02    Post subject:
4treyu wrote:


Laughing



This was really in the game?
There’s no way lol.



Laughing



May the NFOrce be with you always.
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Interinactive
VIP Member



Posts: 29277

PostPosted: Fri, 25th Apr 2025 05:46    Post subject:
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Ankh




Posts: 23245
Location: Trelleborg
PostPosted: Fri, 25th Apr 2025 06:14    Post subject:
Btw, wasnt it Battlefield 3 that Dice said something in the lines of "we wont give mod support as its too hard to make mods for the game"?


shitloads of new stuff in my pc. Cant keep track of it all.
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headshot
VIP Member



Posts: 34692
Location: UK
PostPosted: Fri, 25th Apr 2025 13:30    Post subject:
Glad I watched this video.
I genuinely thought local maps either didn’t exist or got removed lol.



May the NFOrce be with you always.
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fawe4




Posts: 1740

PostPosted: Fri, 25th Apr 2025 14:01    Post subject: c
blackeyedboy wrote:
friketje wrote:
True, all about nostalgia. The game is terrible for today’s standards. And the gameplay wasn’t even that good when it was released.


Well, I would not call it quite "terrible", man. But it DOES feel a bit archaic / simple compared with other RPG's we've played in the past years.

I would not even dare to compare it with KCD2, since... there is no point, they are universes apart.
_

And there is also ONE very important thing that this game has, that many AAA products released in the past years don't have:

SOULe.


idk, it was always something off with Oblivion. Morrowind was a better game, as was Skyrim. World is too big and baren, cities range from full and vivid, to empty husks. There are some memorable great quests in it, but most of them are just bland.

Does anyone know of a quality report on Oblivion's development? I read those on Morrowind, and they were a great read. It felt to me as if it was severely rushed for some reason. Even more so, compared to their other games. Or, possibly, it's just that it was too ambitious.
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blackeyedboy




Posts: 9743
Location: Transylvania
PostPosted: Fri, 25th Apr 2025 14:52    Post subject:
People have very different views on which one of the 3 is the better one. It's highly subjective.

For example:

1. I simply DISLIKE Skyrim. I find it UGLY, streamlined, predictable, boring, console garbage, but it DOES has some nice features.

2. Oblivion has the coolest medieval-fantasy world, but it has it's issues.

3. And Morrowind is a passion project with much heart, but it is very archaic by today's open world / RPG standards.

Also, not one of these 100% suck or 100% shine... (!) People are way too keen to judge everything to the extremes.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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tonizito




Posts: 51171
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 25th Apr 2025 16:16    Post subject:
headshot wrote:
Glad I watched this video.
I genuinely thought local maps either didn’t exist or got removed lol.

OK, that explains why I was getting massacred in Expert difficulty Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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headshot
VIP Member



Posts: 34692
Location: UK
PostPosted: Fri, 25th Apr 2025 18:11    Post subject:
Roleplay is strong with this one Laughing





May the NFOrce be with you always.
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blackeyedboy




Posts: 9743
Location: Transylvania
PostPosted: Fri, 25th Apr 2025 20:14    Post subject:
This mod looks promising:

Auto Upgrade Leveled Items

https://www.nexusmods.com/oblivionremastered/mods/567?tab=description


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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tonizito




Posts: 51171
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 25th Apr 2025 20:31    Post subject:
blackeyedboy wrote:
This mod looks promising:

Auto Upgrade Leveled Items

https://www.nexusmods.com/oblivionremastered/mods/567?tab=description
So they automated what I was doing ~19 years back via console commands Laughing
BTW, what are you yarrs using to install mods?
MO2? Vortex(ewwwwwww)?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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r3dshift




Posts: 2723

PostPosted: Fri, 25th Apr 2025 23:08    Post subject:
tonizito wrote:
blackeyedboy wrote:
This mod looks promising:

Auto Upgrade Leveled Items

https://www.nexusmods.com/oblivionremastered/mods/567?tab=description
So they automated what I was doing ~19 years back via console commands Laughing
BTW, what are you yarrs using to install mods?
MO2? Vortex(ewwwwwww)?

Simply edit the Plugins.txt file. Laughing

By the way, here is the much-needed aid for the fucked-up expert difficulty:
https://www.nexusmods.com/oblivionremastered/mods/58?tab=description


Frant wrote:
Shitass games are ruining piracy.
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tonizito




Posts: 51171
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 25th Apr 2025 23:39    Post subject:
Modding without a mod manager? Yuck Neutral

https://www.nexusmods.com/oblivionremastered/mods/530
Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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headshot
VIP Member



Posts: 34692
Location: UK
PostPosted: Sat, 26th Apr 2025 03:28    Post subject:


May the NFOrce be with you always.
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