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headshot
VIP Member
Posts: 36920
Location: UK
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73665
Location: Israel
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Posted: Fri, 2nd Jan 2026 07:42 Post subject: |
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azzman
Posts: 4064
Location: Australiiiaaa , maate
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Posted: Fri, 2nd Jan 2026 12:24 Post subject: |
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Bullshit aside, whats the verdict on this? Worth a go?
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ixigia
[Moderator] Consigliere
Posts: 65164
Location: Italy
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Posted: Fri, 2nd Jan 2026 15:19 Post subject: |
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| azzman wrote: | | Bullshit aside, whats the verdict on this? Worth a go? |
It's atmospheric (especially the sound design) and the complete lack of guidance is always a plus, but I found the experience rather lacking in terms of cohesive writing and mechanics. The puzzles are mostly on the gimmicky side, with the ̶h̶i̶d̶e̶ ̶&̶ ̶s̶e̶e̶k̶ aim & incapacitate sessions that get old fast because of the exploitable AI. Ultimately, it's a game that does feel like it underwent some reshaping and was meant to be released several years ago.
The heavy "retro" post-processing effects are also excessively distracting, though there are mods on Nexus that help.
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headshot
VIP Member
Posts: 36920
Location: UK
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Posted: Fri, 2nd Jan 2026 17:01 Post subject: |
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I actually finished this one last night.
The ending was a bit anticlimactic but I really enjoyed the journey.
The level of detail is quite impressive and there were some great jump scares that caught me off guard!
I got stumped by some puzzles from time to time and lost in some of the more sprawling areas but I figured it out.
Having it watched the credits roll, it was made by a pretty small team and probably why it took so long to release.
Worth a playthrough though in my opinion.
May the NFOrce be with you always.
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azzman
Posts: 4064
Location: Australiiiaaa , maate
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Posted: Sat, 3rd Jan 2026 02:16 Post subject: |
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Thanks for the great feedback lads, will give it a go.
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StEFaN7
Posts: 6002
Location: them swamps
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Posted: Sat, 3rd Jan 2026 17:17 Post subject: |
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very atmospheric and cool looking but annoying when trying to find something that blends too much with the world that its very easy to miss
I can see your soul at the edges of your eyes..
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Posted: Sun, 4th Jan 2026 06:33 Post subject: |
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Really enjoy this, but i have just one complaint and my god is it annoying. There are no signs pointing you towards "reception" "laundry" room etc. You see it when you see it. That's not how places like these work. Just run around like a fucking moron for 5 minutes with robots running on your heels trying to find certain rooms.
Spoiler: | Finished it. Must say i'm disappointed. It started decently enough in the first areas. Escaping robots, figuring out how to proceed, impressive areas and visuals (especially the ai) but after this the game lost its steam completely. You're stuck in a boring ass maze where you need to balance power for doors around the maze. Screw game mechanics you learned earlier, they're no longer relevant. Monster prowls, which is fine, but way more generic and boring compared to the robot section. You walk the moon for like 4 minutes total and run credits. If this game had a message it failed to deliver it. Ending was somewhat abstract and abrupt. I feel like everything was just rushed after the robot section. |
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