Crimson Desert [Early Access]
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PredOborG




Posts: 2144
Location: BG
PostPosted: Fri, 4th Sep 2026 20:53    Post subject:
blackeyedboy wrote:
Remastered.


And then Remake the next year. Razz
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vurt




Posts: 14882
Location: Sweden
PostPosted: Sat, 5th Sep 2026 07:20    Post subject:
Zero chance they're not using a ton of AI for the coding for this game (which is great btw). They're like 1000% faster than anyone else. Would love to see how they have set it all up. But of course too controversial right now, not a chance they would disclose it.

Wouldnt even surprise me if they can't release everything when its actually done because it would be too obvious and it would cause a backlash Laughing

I think eventually its going to be a norm with just way, way faster production than before. Likely first with these korean, chinese companies since i doubt they are as biased against AI as here. They were already caught using some generative AI, which they had to remove since people cried like little babies.
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bringiton




Posts: 3999

PostPosted: Mon, 7th Sep 2026 16:53    Post subject:
Then again this studio used to run/still runs an MMO. A single-player game is probably holiday for the devs compared to that.


“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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PredOborG




Posts: 2144
Location: BG
PostPosted: Mon, 7th Sep 2026 20:03    Post subject:
They will probably be doing updates and DLC's for Crimson Desert every few months too.
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madmax17




Posts: 22389
Location: Croatia
PostPosted: Sat, 12th Sep 2026 15:28    Post subject:


Bitch smacking a deer (twas an accident).
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PredOborG




Posts: 2144
Location: BG
PostPosted: Sat, 12th Sep 2026 19:45    Post subject:
Laughing

Running Deer: -"Hello, I would like to talk about your mount insu..."
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VIP Member



Posts: 40493
Location: UK
PostPosted: Sat, 12th Sep 2026 20:59    Post subject:
Laughing


May the NFOrce be with you always.
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harry_theone




Posts: 11707
Location: The Land of Thread Reports
PostPosted: Tue, 22nd Sep 2026 15:09    Post subject:
https://www.nexusmods.com/crimsondesert/mods/3546

Quote:
In-game world editor for Crimson Desert: browse all 48,000+ prefabs with previews, spawn them live, walk around and place them with hotkeys, rotate, scale, save builds as projects. No game files modified. Includes a C API so other mods can spawn and move objects.
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lametta




Posts: 2803

PostPosted: Wed, 30th Sep 2026 13:19    Post subject:
Release of the Crimson Desert DLC has been postponed to the 29th October so 2 weeks later than expected.

https://store.steampowered.com/news/app/3321460/view/675133527946166323?l=english
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madmax17




Posts: 22389
Location: Croatia
PostPosted: Tue, 6th Oct 2026 00:42    Post subject:
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Stormwolf




Posts: 24739
Location: Norway
PostPosted: Fri, 9th Oct 2026 22:12    Post subject:
Wide as ghe oceqn, deep as a puddle. I have explored a lot of the first zone and it is huuge. But the funny thibg is, there is little to explore. No point looking in nooks and crannies. Do quests, look behind wateefalls and send your slaves to pillage and thats it. I went to the snow mountain and i found a artifact relic and nothing else. Spend 10+ minutes riding tge horse and there is nothing.
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VIP Member



Posts: 40493
Location: UK
PostPosted: Wed, 21st Oct 2026 01:50    Post subject:
Charting the Unknown releases October 29th Very Happy



May the NFOrce be with you always.
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blackeyedboy




Posts: 11046
Location: Transylvania
PostPosted: Wed, 21st Oct 2026 12:20    Post subject:
Too much to do!1111

Laughing

But yeah, it's a good thing when developers 'play' like this with their game.


[removed due to being too big / against rules]
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lametta




Posts: 2803

PostPosted: Wed, 21st Oct 2026 12:39    Post subject:
Hyped. Already bought the dlc
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raven_g20




Posts: 1334
Location: Greece
PostPosted: Wed, 21st Oct 2026 14:22    Post subject:
Yeah m2!! Got about 150hrs and enjoying this a lot!


Rig: i7-5820k, MSI X99 Plus, Corsair 16GB DDR4:3000, Inno3d GTX 1080, Samsung 850 Pro 512GB, Corsair 850i PSU, AOC G2460PG.
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vurt




Posts: 14882
Location: Sweden
PostPosted: Wed, 21st Oct 2026 14:48    Post subject:
lol what's with the ships? its waaaay to low in the water, no ship would look like that because it would take in water and sink directly. You can tell the designer (if its not just AI) couldn't even spare 1 minute to google how a ship actually looks on water. very sloppy.

If there's one thing i have learned doing 3D modelling, always properly research whatever you are doing, even the most simple things that you think you know.
If you think you can do a pine tree you are probably wrong, you will do it like the pine symbol just by instinct, and you will realize maybe later you got all the branches wrong, all pointing down and stretching for a sun - on the ground(?!)

Most 3D designers still does this because they are too cocky and think they know everything. This is likely a case of that "oh a ship, well that's simple!"
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blackeyedboy




Posts: 11046
Location: Transylvania
PostPosted: Thu, 22nd Oct 2026 21:45    Post subject:
New DLC content my ass...

I haven't even left Hernand!

Laughing


[removed due to being too big / against rules]
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madmax17




Posts: 22389
Location: Croatia
PostPosted: Fri, 23rd Oct 2026 22:56    Post subject:
Ship with cannons, looks like Black Flag now.
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PostPosted: Fri, 30th Oct 2026 02:02    Post subject:


May the NFOrce be with you always.
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harry_theone




Posts: 11707
Location: The Land of Thread Reports
PostPosted: Fri, 30th Oct 2026 09:41    Post subject:
Huge parts added to the map, I'm nowhere near this though lol Laughing

Small row boat for 2k, small ship for 40k, or large for 6 million Very Happy
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Posts: 40493
Location: UK
PostPosted: Fri, 30th Oct 2026 09:52    Post subject:
Haha damn.
This one fell on my back burner despite having put many hours in lol.


May the NFOrce be with you always.
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blackeyedboy




Posts: 11046
Location: Transylvania
PostPosted: Fri, 30th Oct 2026 10:21    Post subject:
It's the first time in my 132 years of gaming experience that I find a game to be... TOO FLARKING BIG.

Still deciding if it's 'good' or 'bad'.

Probably both.


[removed due to being too big / against rules]
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Stormwolf




Posts: 24739
Location: Norway
PostPosted: Fri, 30th Oct 2026 11:06    Post subject:
I played though most of the starting zone and when i boot the game i stare at the screen and map for a minute and close the game. Its just too much
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harry_theone




Posts: 11707
Location: The Land of Thread Reports
PostPosted: Fri, 30th Oct 2026 11:08    Post subject:
@blackeyedboy people said Odyssey was too big and it was almost true

this is a nightmare for completionists Laughing but yeah when played without pressure, it's all fine, can do anything and still end up with something done from 1h to 6h per session, good drop in drop out game
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jermore




Posts: 1114

PostPosted: Fri, 30th Oct 2026 11:19    Post subject:
Stormwolf wrote:
I played though most of the starting zone and when i boot the game i stare at the screen and map for a minute and close the game. Its just too much

there's nothing to do remember? Laughing
heck the title here is still "early access"

just pick what you feel like doing and roll with it, set out for some mining to upgrade some of your gear, do 1 quest chain, clear out fortress, do an abyss puzzle
you don't really need to try and form a plan, cause that will lead to some major choice paralysis Laughing
this holds true for a lot of large games, crimson is not the only one where this can be a major issue

I think I got some major burnout on this game after ~130 hours.. and there's still so much I haven't done, i'm actually thinking of restarting the game to see the new story again even Laughing that has got to be a trap Sad great game overall, with some luck I can hand down the save to my children to complete it Razz
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Il_Padrino




Posts: 8270
Location: Greece by the North Sea
PostPosted: Fri, 30th Oct 2026 11:33    Post subject:
Stormwolf wrote:
I played though most of the starting zone and when i boot the game i stare at the screen and map for a minute and close the game. Its just too much

So similar to Enshrouded then Laughing
Haven't touched that one after the first few hours. It's very cool game and all, but I just can't be motivated to get into it Very Happy


The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
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Stormwolf




Posts: 24739
Location: Norway
PostPosted: Fri, 30th Oct 2026 11:47    Post subject:
jermore wrote:
Stormwolf wrote:
I played though most of the starting zone and when i boot the game i stare at the screen and map for a minute and close the game. Its just too much

there's nothing to do remember? Laughing
heck the title here is still "early access"

just pick what you feel like doing and roll with it, set out for some mining to upgrade some of your gear, do 1 quest chain, clear out fortress, do an abyss puzzle
you don't really need to try and form a plan, cause that will lead to some major choice paralysis Laughing
this holds true for a lot of large games, crimson is not the only one where this can be a major issue

I think I got some major burnout on this game after ~130 hours.. and there's still so much I haven't done, i'm actually thinking of restarting the game to see the new story again even Laughing that has got to be a trap Sad great game overall, with some luck I can hand down the save to my children to complete it Razz


For me i think the map being so large, yet you don't really know what you miss so you'll have to interactive map its butt, but i don't like doing that. In the end you need to use the sword shine every second step and hope you catch whatever. I don't mind advanced exploration in general, but maybe not in a game of this particular size.
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blackeyedboy




Posts: 11046
Location: Transylvania
PostPosted: Fri, 30th Oct 2026 17:07    Post subject:
harry_theone wrote:
this is a nightmare for completionists Laughing


This x100.

-

Some good music in this game too:



DLC map size in this video:



[removed due to being too big / against rules]
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lametta




Posts: 2803

PostPosted: Sun, 1st Nov 2026 19:15    Post subject:
Anyone played the DLC content yet?
How bugged is it?
Not sure if i should start now or wait for more patches.
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Posts: 40493
Location: UK
PostPosted: Wed, 4th Nov 2026 12:02    Post subject:


May the NFOrce be with you always.
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