The Blood of Dawnwalker
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Rifleman




Posts: 1477

PostPosted: Thu, 10th Sep 2026 22:51    Post subject:
https://store.steampowered.com/news/app/3751260/view/669502126020362678

Small hotfix 1.0.5:
Quote:
Improvements to the shader compilation pipeline, which can fix stuttering issues for some users.


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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headshot
VIP Member



Posts: 39877
Location: UK
PostPosted: Fri, 11th Sep 2026 19:37    Post subject:


May the NFOrce be with you always.
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blackeyedboy




Posts: 10871
Location: Transylvania
PostPosted: Fri, 11th Sep 2026 19:46    Post subject:
Damn, son.

Mad

These guys...



... are turning piracy into nightmare.


[removed due to being too big / against rules]
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W123




Posts: 2652
Location: USA
PostPosted: Fri, 11th Sep 2026 23:20    Post subject:
I dont know if ive experienced combat collision quite this bad in years. I constantly get stuck on rocks, ropes, ledges etc in combat and get killed. Also, if you open a door into an arena with enemies, you can't go back into the previous arena if you aggro them, you get hit with the invisible wall.

I like the concept of the combat system but unfortunately it probably needs 4-6 months of patches to fix this trash.
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Dazz99




Posts: 7347

PostPosted: Sat, 12th Sep 2026 07:38    Post subject:
you might just be ass at games bro


cockcockcockcockcockcockcockcockcockcockcockcock
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Nodrim




Posts: 10165
Location: Romania
PostPosted: Sat, 12th Sep 2026 08:14    Post subject:
He might be, but the combat is still ass.
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W123




Posts: 2652
Location: USA
PostPosted: Sat, 12th Sep 2026 20:25    Post subject:
Laughing it's not really the enemies killing me though, it's getting stuck on pebbles on the ground. Some areas are much worse than others.
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VIP Member



Posts: 39877
Location: UK
PostPosted: Sat, 12th Sep 2026 21:00    Post subject:
The lock on mechanic is pretty frustrating.
Most of the time I try to break away from a locked on enemy, it doesn’t work?!


May the NFOrce be with you always.
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Nodrim




Posts: 10165
Location: Romania
PostPosted: Sat, 12th Sep 2026 21:20    Post subject:
The locked mechanic is atrocious, you never know what will happen.
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madmax17




Posts: 21827
Location: Croatia
PostPosted: Sat, 12th Sep 2026 21:34    Post subject:
https://www.nexusmods.com/thebloodofdawnwalker/mods/312
Quote:
True Target Lock

True target lock for mouse, keyboard, and controller: keep the enemy you chose selected in combat.

Keep the enemy you chose, whatever you play on.

True Target Lock is a lightweight UE4SS Lua mod for The Blood of Dawnwalker. It keeps an active hard-lock target fixed across mouse, keyboard, and controller input, so your chosen enemy stays selected during multi-enemy fights.
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VIP Member



Posts: 39877
Location: UK
PostPosted: Sun, 13th Sep 2026 21:14    Post subject:


May the NFOrce be with you always.
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W123




Posts: 2652
Location: USA
PostPosted: Tue, 15th Sep 2026 03:31    Post subject:
madmax17 wrote:
https://www.nexusmods.com/thebloodofdawnwalker/mods/312
Quote:
True Target Lock

True target lock for mouse, keyboard, and controller: keep the enemy you chose selected in combat.

Keep the enemy you chose, whatever you play on.

True Target Lock is a lightweight UE4SS Lua mod for The Blood of Dawnwalker. It keeps an active hard-lock target fixed across mouse, keyboard, and controller input, so your chosen enemy stays selected during multi-enemy fights.


I might try this. I had a combat encounter where i could not fucking attack the ghost that was draining my HP (they teleport away and start draining your HP and adding it to their health pool, you need to go attack them to stop them from doing this) because the game decided to target some of the zombie minions and would not let me even look at the ghost let alone attack it Laughing
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blackeyedboy




Posts: 10871
Location: Transylvania
PostPosted: Tue, 15th Sep 2026 11:08    Post subject:
^ How the flark did they botched this so hard?!! Confused

Are you sure there's isn't some control / input to easily switch targets?

Doesn't this work like the Witcher 3, where you can switch targets by moving the mouse horizontally?


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