Neverwinter Nights 2
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Yondaime
VIP Member



Posts: 11741

PostPosted: Sat, 4th Nov 2006 22:45    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 16:08; edited 1 time in total
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Damador
Banned



Posts: 386

PostPosted: Sun, 5th Nov 2006 00:14    Post subject:
In the Docks District, there is a gnome merchant near the water, past the Sunken Flagon and Sand's shop.

is that hagan's shop ? - cant find the gnome ...
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Damador
Banned



Posts: 386

PostPosted: Sun, 5th Nov 2006 00:25    Post subject:
ok - not aviable until certain part of game Smile act 3 ...
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Koliblank




Posts: 506
Location: Poland
PostPosted: Sun, 5th Nov 2006 00:38    Post subject:
Ok can someone tell me in PM where can i find those "Shadow Thieves of Ann" ??


"It's O'Neill, with two L's. There is another Colonel O'Neill with only one L, he has no sense of humor at all" - Jonathan "Jack" O'Neill
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Damador
Banned



Posts: 386

PostPosted: Sun, 5th Nov 2006 00:50    Post subject:
of Amn Smile act 2 IRC - iam still in act 1 ;/
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Jokkocze




Posts: 63
Location: 127.0.0.1
PostPosted: Sun, 5th Nov 2006 01:11    Post subject:
Could anyone tell me where I can find a fence? Nobody wanna buy my stolen stuff Sad

And I read somewhere that you'd get your own stronghold that you could fill with people, anyone know anything about this?
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rekof
Banned



Posts: 72
Location: Croatia someday
PostPosted: Sun, 5th Nov 2006 01:42    Post subject:
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exon




Posts: 576

PostPosted: Sun, 5th Nov 2006 01:46    Post subject:
Unbelievable! They've managed to kill NWN!
No real choice can be made anymore (forced to add gang members with no way to get rid of them), lame cut-scenes with poorly written dialogue, weak story, mediocre graphics, over used sounds from the first game and no cool menu features!

See, this plague is not just in the game industry, it also happens in the movies. Why take a design that works and change it completely instead of improving it?
Movies – It's called the art film.
Games – It's called changing the developer.

This world is getting dumber by the minute…
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D4rkKnight




Posts: 801

PostPosted: Sun, 5th Nov 2006 02:50    Post subject:
forced to add party members? I choose to accept all that have come my way but I know theres dialogue to refuse them...no way to get rid of them? Theres an Inn designed especially for that very purpose...Even if that dialogue to deny them joining doesnt work you can always dump them at that Inn.

The other stuff is your opinion but I dont know what your comparing this game to, it stands up fine to the old NWN and even to BG2, even if it is less involved then the latter.

The only reasonable thing you mention is the use of alot of NWN sounds, which is true, they did reuse alot of the old game assets.
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exon




Posts: 576

PostPosted: Sun, 5th Nov 2006 03:02    Post subject:
D4rkKnight wrote:
forced to add party members? I choose to accept all that have come my way but I know theres dialogue to refuse them...no way to get rid of them? Theres an Inn designed especially for that very purpose...Even if that dialogue to deny them joining doesnt work you can always dump them at that Inn.

The other stuff is your opinion but I dont know what your comparing this game to, it stands up fine to the old NWN and even to BG2, even if it is less involved then the latter.

The only reasonable thing you mention is the use of alot of NWN sounds, which is true, they did reuse alot of the old game assets.


You tell me how I can kick party members or refuse them (like Kaneesha or whatever that f'ing daemon bitch!), and I'll be more happy.

And what about no dubbed dialogue for everyone in this world? Why do I have to read so much?! You'd think that a 7gigs game would have the whole dialogue dubbed like oblivion.

And don't get me started on camera control!


Last edited by exon on Sun, 5th Nov 2006 03:07; edited 1 time in total
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Damador
Banned



Posts: 386

PostPosted: Sun, 5th Nov 2006 03:03    Post subject:
game is pretty awesome - played 14 hrs

your members will sometimes argue betwen themselves - yo have to made right decisions


the sidestory with the dwarf who will become the monk is amazing Smile dont want to make spoilers but it allow to get some nice dwarf relics Smile and then he can chose to follow the monk heart or back to the ironclad clan Smile

thiefling story Smile yeah someking like indiana jones Smile and she always argue with little dwarf Smile
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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Sun, 5th Nov 2006 04:05    Post subject:
exon wrote:
D4rkKnight wrote:
forced to add party members? I choose to accept all that have come my way but I know theres dialogue to refuse them...no way to get rid of them? Theres an Inn designed especially for that very purpose...Even if that dialogue to deny them joining doesnt work you can always dump them at that Inn.

The other stuff is your opinion but I dont know what your comparing this game to, it stands up fine to the old NWN and even to BG2, even if it is less involved then the latter.

The only reasonable thing you mention is the use of alot of NWN sounds, which is true, they did reuse alot of the old game assets.


You tell me how I can kick party members or refuse them (like Kaneesha or whatever that f'ing daemon bitch!), and I'll be more happy.

And what about no dubbed dialogue for everyone in this world? Why do I have to read so much?! You'd think that a 7gigs game would have the whole dialogue dubbed like oblivion.

And don't get me started on camera control!


You want some cheese with your whine?

How bout the devs unzip your pants and give ya a good wank while theyre busy holdin yer hand thru the whole game?

Jeez, talk about ppl getting dumber by the minute... Rolling Eyes
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schaden




Posts: 144

PostPosted: Sun, 5th Nov 2006 04:09    Post subject:
exon wrote:

And what about no dubbed dialogue for everyone in this world? Why do I have to read so much?! You'd think that a 7gigs game would have the whole dialogue dubbed like oblivion.


It's because of people like you that CRPGs have been on a long, slow decline over the past decade.


I do not hail Caesar
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Spaceghost1




Posts: 494

PostPosted: Sun, 5th Nov 2006 04:09    Post subject:
Is everyone's map working fine? I've only got up to the swamp but so far none of the maps have appeared properly, they are weird and buggy and I can't use them. That is going to be a problem if I go dungeon crawling as I will get lost.
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outofhere




Posts: 180

PostPosted: Sun, 5th Nov 2006 04:26    Post subject:
Need some help, I'm doing the Watch quest to find Fihelis in his house and escort him to thier HQ. Thing is i've cleared the house of all thugs, and I come to this locked door which i cannot pick.

how do i get into that locked door ?
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Aephir




Posts: 332

PostPosted: Sun, 5th Nov 2006 04:59    Post subject:
Jokkocze wrote:
Could anyone tell me where I can find a fence? Nobody wanna buy my stolen stuff Sad

And I read somewhere that you'd get your own stronghold that you could fill with people, anyone know anything about this?


i want to know that to. i've just defeated lorne in act 2, and i was promised land by the king. but i got no house no land no nothing =(

anyone know?
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Sun, 5th Nov 2006 06:26    Post subject:
Apparantly you dont only get a stronghold, you actually build buildings like farms and shit to run the economy, its like a miniature sim city Smile
Found an even better way to improve FPS without much visual loss, just keep everything at max but change the enviromental shadow maps to 1024 Smile


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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acerola




Posts: 90

PostPosted: Sun, 5th Nov 2006 06:35    Post subject:
If you have virtual cd installed, like I did, it wont work. You must uninstall it and reboot. After that, it worked with DT 4.03HE, all options off, and procyon loader.

What is yasu.exe?
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Sun, 5th Nov 2006 07:24    Post subject:
exon wrote:
Unbelievable! They've managed to kill NWN!
No real choice can be made anymore (forced to add gang members with no way to get rid of them), lame cut-scenes with poorly written dialogue, weak story, mediocre graphics, over used sounds from the first game and no cool menu features!

See, this plague is not just in the game industry, it also happens in the movies. Why take a design that works and change it completely instead of improving it?
Movies – It's called the art film.
Games – It's called changing the developer.

This world is getting dumber by the minute…


Considering the main purpose of NWN isn't the included campaign, but the persistent worlds and other mods to be made with it, no, I don't think they killed. I wish they'd kill you, because honestly by the time they hear my cries and get around to it, you still won't have found a clue.

Neverwinter Nights has always been intended as a toolset. The included campaign is just something to get people in to it. The quality of it really doesn't matter much. Its a drop in the buck of the content you'll actually experience by having this product.
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exon




Posts: 576

PostPosted: Sun, 5th Nov 2006 09:01    Post subject:
schaden wrote:
exon wrote:

And what about no dubbed dialogue for everyone in this world? Why do I have to read so much?! You'd think that a 7gigs game would have the whole dialogue dubbed like oblivion.


It's because of people like you that CRPGs have been on a long, slow decline over the past decade.


Sure whatever. I am asking too much.. pfft.
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Ghworg




Posts: 923

PostPosted: Sun, 5th Nov 2006 09:56    Post subject:
upstart_69 wrote:


You want some cheese with your whine?

How bout the devs unzip your pants and give ya a good wank while theyre busy holdin yer hand thru the whole game?

Jeez, talk about ppl getting dumber by the minute... Rolling Eyes


Just what i was thinking when reading your post

Razz
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frenger




Posts: 105
Location: northern sweden
PostPosted: Sun, 5th Nov 2006 10:48    Post subject:
the only thing I really lack is a quick-save feature... that would've made things soo much smoother!

and the party-ai is sometimes incredibly annoying... when for instance you find a trap in a small corridor, and you wait for the enemies to wander onto it... your stupid party members walk happily onto it... grr.


CPU: Athlon 64 3500+ RAM: 2048MB DDR GPU: ATI Radeon X800GT DISKS: 2x200Gb SATA
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grues0me




Posts: 90

PostPosted: Sun, 5th Nov 2006 10:58    Post subject:
So LAN multiplayer isnt useable with the scene release? Pretty weak that you HAVE to be connected to the internet to play a LAN session (to authenticate yourself with Bioware).


We are the creators of Time, the victims of Time, and the killers of Time. Time is timeless. You are the clock.
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Damador
Banned



Posts: 386

PostPosted: Sun, 5th Nov 2006 11:04    Post subject:
frenger wrote:
the only thing I really lack is a quick-save feature... that would've made things soo much smoother!


F12 ? Smile
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AngryS




Posts: 90

PostPosted: Sun, 5th Nov 2006 11:20    Post subject:
grues0me wrote:
So LAN multiplayer isnt useable with the scene release? Pretty weak that you HAVE to be connected to the internet to play a LAN session (to authenticate yourself with Bioware).


You don't moron. Unplug the internet or deny access to the internet and it skips authentication allowing you to play a LAN game.
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grues0me




Posts: 90

PostPosted: Sun, 5th Nov 2006 11:50    Post subject:
I "dont moron" then...you "dont moron" too, k?

I tried to give nw2master.bioware.com in the hostfile a random local ip, but it didnt work...they must talk directly to 204.50.199.12, so i blocked UDP packets there in my firewall. When it tries to authenticate it gets stuck for a minute or so, but it works afterwards.


We are the creators of Time, the victims of Time, and the killers of Time. Time is timeless. You are the clock.
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BaronOfHell




Posts: 666

PostPosted: Sun, 5th Nov 2006 11:59    Post subject:
I downloaded the patch externally, its a .rtp file, how do I apply it?


Steam - The Poopflinger
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Jokkocze




Posts: 63
Location: 127.0.0.1
PostPosted: Sun, 5th Nov 2006 12:23    Post subject:
frenger wrote:
the only thing I really lack is a quick-save feature... that would've made things soo much smoother!


Ever heard of checking the settings? Rolling Eyes

BaronOfHell wrote:
I downloaded the patch externally, its a .rtp file, how do I apply it?


Use the updater


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Damador
Banned



Posts: 386

PostPosted: Sun, 5th Nov 2006 12:24    Post subject:
BaronOfHell wrote:
I downloaded the patch externally, its a .rtp file, how do I apply it?


dont unpack Smile

put in nwn2/update folder run updater from game start menu
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Damador
Banned



Posts: 386

PostPosted: Sun, 5th Nov 2006 13:02    Post subject:
casimir - paladin ... wtf is mage Smile
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