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Posted: Fri, 24th Aug 2007 20:36 Post subject: |
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Takenover83 wrote: | Frozen_flames wrote: | I don't think there have ever been so much fake releases for a game as of yet. All releases are just the uncracked retail version.
How long does it take to crack a securom .exe? The activation has already been cracked, so... the scene groups should know by now how to crack a Securom .exe, right? |
Activation just got cracked. You act as if it has been cracked for days. And shut your trap. You arn't doing squat to help, so bugger off. Don't like it? Go buy the game. |
Jeez, chill out man. I'm not saying that they don't do shit, I bet they're working their asses of to get this cracked. I'm just getting a bit anxious about the fact that there still is no release, but I still respect all the scene groups very much.
But, anyway, just to get back on-topic,
I'm not sure if this is true, but I seem to recall that there was some kind of way to enhance the power of your gun with the plasmids. Or is that completely wrong? Don't know where I've seen or heard this, but it would be great if that were true. 
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MAD_MAX333
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Posts: 7020
Location: Toronto, Canada...eh
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Posted: Fri, 24th Aug 2007 20:38 Post subject: |
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Tresh wrote: | The thing about dying and restart again without any penalty it's crap...
Spoiler: | You could fumble your way through the 15 or 20 hours it'll probably take to properly explore Rapture and still see everything there is to see. You can kill a big daddy by simply run into it several times death after death because his health will diminish... |
That is not good, this game could be perfect if this was changed. |
its a LITTLE annoying.. i mean sometimes u get rushed and trapped by a few of those animals, so intead of actually going through the trouble of fighting them llike crazy and wasting insane amounts of ammo and health, i just stand there, let them kill me and i'll be back in that tube ready to flank em...
meh
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Posted: Fri, 24th Aug 2007 20:39 Post subject: |
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my clever yet surprisingly unfunny posts have been removed :*(
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Jenni
Banned
Posts: 9526
Location: England.
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Posted: Fri, 24th Aug 2007 20:42 Post subject: |
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Do you not think they were removed for a reason halfwit?
Do you think I enjoy going through pages and pages of your crap to keep various threads clean and info easy to find.
Keep posting rubbish on the forum Omego and you'll earn yourself a ban.
That goes for anyone else thinking of posting crap.
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MAD_MAX333
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Posts: 7020
Location: Toronto, Canada...eh
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Posted: Fri, 24th Aug 2007 20:44 Post subject: |
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and no more full NFO postings guys... its pointless... if its real, it'll be on Nforce
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Posted: Fri, 24th Aug 2007 20:46 Post subject: |
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I think the vita chambers are like Fast Travel in Oblivion, just don't use it if it irritates. Maybe they can make it possible to toggle it on/off in the next patch, that would be great. I don't use vita chambers right now, dying means reload.
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trashd
Posts: 184
Location: Switzerland
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Posted: Fri, 24th Aug 2007 20:50 Post subject: |
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Mister_s wrote: | I think the vita chambers are like Fast Travel in Oblivion, just don't use it if it irritates. Maybe they can make it possible to toggle it on/off in the next patch, that would be great. I don't use vita chambers right now, dying means reload. |
Exactly! I'm just F8ing my way through and when(if) I die I just hit F9 instead of opening the Vita Chambers doors.
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spajdr
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spajdr
Posts: 1842
Location: Czechia
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Posted: Fri, 24th Aug 2007 21:24 Post subject: |
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Posted: Fri, 24th Aug 2007 21:26 Post subject: |
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Some guys at cs.rin got the paul.dll 99 percent cracked and you can download it from there. I tried it with the steam release exe and it doesnt work right, but the retail exe (the one thats like 15,920kb) works fine, even with the steam version. The only thing left to fix is the start button. It brings up the activation screen and you type in any number (no not the ubisoft screen, the real bioshock activation screen) and the activation is always successfull. The only thing left to fix is to reconnect the start button to starting the app. Link posted here:
hxxp://home.arcor.de/afnnpo05/paul.dll_MANiPULATORS.rar
so for any of us with coding experience, this shouldn't prove to be too much of a hassle. Im gonna give fixing the start button a go when i get home from work.
-M@DDJAKKAL
from mininova. I cant confirm this because I dont have the game, but you can try:)
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Posted: Fri, 24th Aug 2007 21:26 Post subject: |
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there's a semi cracked paul.dll file out, if you use the retail exe and that dll you get to the activation screen where you can enter any serial and it works. However, the start button in that picture will not work.
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MAD_MAX333
Moderator
Posts: 7020
Location: Toronto, Canada...eh
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Posted: Fri, 24th Aug 2007 21:27 Post subject: |
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Tresh wrote: | MAD_MAX333 wrote: | Tresh wrote: | The thing about dying and restart again without any penalty it's crap...
Spoiler: | You could fumble your way through the 15 or 20 hours it'll probably take to properly explore Rapture and still see everything there is to see. You can kill a big daddy by simply run into it several times death after death because his health will diminish... |
That is not good, this game could be perfect if this was changed. |
its a LITTLE annoying.. i mean sometimes u get rushed and trapped by a few of those animals, so intead of actually going through the trouble of fighting them llike crazy and wasting insane amounts of ammo and health, i just stand there, let them kill me and i'll be back in that tube ready to flank em...
meh |
I understand that, it's a good strategy but it takes reality from the game. If for example you had limited re spawns with all health and ammo (3X for example) and after that you had to start from the beginning that would be better.
Another thing i red about and didn't like it was the AI system. It's true that even if you select greater difficult level, the enemies aren't any smarter or harder to get?  |
playing on normal right now and they are getting HARD near the end... are their AI great? nah, but the way they are and the lightning plays right in their hand... the ones who can go up walls and roofs are crazy... and the big daddys get even stronger and harder hitting...
and your strategy is no good, sure you could die and would have to start over, but who the fuck would EVER do that? most people would jsut reload a saved point , so that point is useless... now what WOULD have been better is if the boss's health would be refilled cause now i just go right around ,set a few traps, fire a shot , he rapes me, i come back and finish him.
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cacaro
Banned
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Location: Somewhere in Italy
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Posted: Fri, 24th Aug 2007 21:27 Post subject: |
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Quote: | Some guys at cs.rin got the paul.dll 99 percent cracked and you can download it from there. I tried it with the steam release exe and it doesnt work right, but the retail exe (the one thats like 15,920kb) works fine, even with the steam version. The only thing left to fix is the start button. It brings up the activation screen and you type in any number (no not the ubisoft screen, the real bioshock activation screen) and the activation is always successfull. The only thing left to fix is to reconnect the start button to starting the app. Link posted here:
hxxp://home.arcor.de/afnnpo05/paul.dll_MANiPULATORS.rar
so for any of us with coding experience, this shouldn't prove to be too much of a hassle. Im gonna give fixing the start button a go when i get home from work.
-M@DDJAKKAL
from mininova. I cant confirm this because I dont have the game, but you can try:) |
Only one thing: even if you fix the button and run the exe, wouldn't it prompt the SecuROM protection?
Last edited by cacaro on Fri, 24th Aug 2007 21:30; edited 1 time in total
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Posted: Fri, 24th Aug 2007 21:29 Post subject: |
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I don't think it's that simple
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cacaro
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Posted: Fri, 24th Aug 2007 21:34 Post subject: |
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Sauronich wrote: | Some guys at cs.rin got the paul.dll 99 percent cracked and you can download it from there. I tried it with the steam release exe and it doesnt work right, but the retail exe (the one thats like 15,920kb) works fine, even with the steam version. The only thing left to fix is the start button. It brings up the activation screen and you type in any number (no not the ubisoft screen, the real bioshock activation screen) and the activation is always successfull. The only thing left to fix is to reconnect the start button to starting the app. Link posted here:
hxxp://home.arcor.de/afnnpo05/paul.dll_MANiPULATORS.rar
so for any of us with coding experience, this shouldn't prove to be too much of a hassle. Im gonna give fixing the start button a go when i get home from work.
-M@DDJAKKAL
from mininova. I cant confirm this because I dont have the game, but you can try:) |
i can confirm that this works... but still the start button doesnt work =)
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CaptainCox
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Posted: Fri, 24th Aug 2007 21:38 Post subject: |
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soooo it DONT FRACKING WORK THEN! ....whats the POINT!
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cacaro
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Posted: Fri, 24th Aug 2007 21:38 Post subject: |
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I say it again: even if someone will be able to fix the dll and make it run the exe, won't this prompt the SecuROM protection as well?
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Posted: Fri, 24th Aug 2007 21:40 Post subject: |
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It will be so...strange, if the unknown group of hackers from cs.rin will crack the game faster than famous release groups like RELOADED.
ASRock B450 Pro4 || Ryzen 7 3700X || Patriot Viper 16Gb DDR4-3600 || ASUS GeForce RTX 3080 TUF GAMING || XPG GAMMIX S11 Pro 1Tb || Xiaomi Mi Surface Display 34" (3440x1440)
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cacaro
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Posted: Fri, 24th Aug 2007 21:42 Post subject: |
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Sauronich wrote: | group of hackers from cs.rin |
It's only one person, not a group.
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Posted: Fri, 24th Aug 2007 21:42 Post subject: |
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he made the paul.dll on the 21th .. till now there is not much of progress.. calm down yall .. the right people gonna solve all problems with the game...
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Posted: Fri, 24th Aug 2007 21:44 Post subject: |
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If it was that easy we would be all playing the game already
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cacaro
Banned
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Location: Somewhere in Italy
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Posted: Fri, 24th Aug 2007 21:44 Post subject: |
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iclone7 wrote: | he made the paul.dll on the 21th .. till now there is not much of progress.. calm down yall .. the right people gonna solve all problems with the game... |
There HAS been progress. In the meantime he made the hacked SteamUI.dll which bypasses the online activation of Bioshock.
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Posted: Fri, 24th Aug 2007 22:01 Post subject: |
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which is only useable for the steam release ... its the same as paul in berta both will avtivate your game.. but not run it
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cacaro
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Posted: Fri, 24th Aug 2007 22:03 Post subject: |
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iclone7 wrote: | which is only useable for the steam release ... its the same as paul in berta both will avtivate your game.. but not run it |
Again, obviously we still have to crack the SecuROM protection, which, I want to reming, has already been cracked by RELOADED for other games.
Once the exe is fixed, it's over.
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Posted: Fri, 24th Aug 2007 22:05 Post subject: |
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MAD_MAX333 wrote: |
playing on normal right now and they are getting HARD near the end... are their AI great? nah, but the way they are and the lightning plays right in their hand... the ones who can go up walls and roofs are crazy... and the big daddys get even stronger and harder hitting...
and your strategy is no good, sure you could die and would have to start over, but who the fuck would EVER do that? most people would jsut reload a saved point , so that point is useless... now what WOULD have been better is if the boss's health would be refilled cause now i just go right around ,set a few traps, fire a shot , he rapes me, i come back and finish him. |
What I like to do is lure a big daddy to one of those respawn points and then you can even kill him with a wrench (and a lot of patience). Or, if there's one of those rocket turrets around, that thing rapes big daddies like there is no tomorrow! Just make sure it's not attacking the turret because its quite vulnerable. Telekinesis + gas canisters is another way to dispose of those big daddies Or hypnotize one and let 'em kill each other.
I'm now at the farmer's market... I hope I still have a lot of levels to go through 
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LeoNatan
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Posted: Fri, 24th Aug 2007 22:06 Post subject: |
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cacaro wrote: | Once the exe is fixed, it's over. |
Until a patch comes and changes a few things around.
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