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Flark
Posts: 874
Location: Trrism
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Posted: Sat, 19th Jun 2004 02:09 Post subject: |
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This just in.
http://www.homelanfed.com/index.php?id=24085
Quote: | HomeLAN - Finally, we have to ask; how is Half-Life 2 coming along?
Gabe Newell - Good. It's in great shape. We anticipate delivering it to Vivendi in August. |
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Posted: Sat, 19th Jun 2004 03:30 Post subject: |
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just in? look a couple of posts up....
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Posted: Sat, 19th Jun 2004 03:34 Post subject: |
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...cant wait to h4x it... =\
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Flark
Posts: 874
Location: Trrism
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Posted: Sat, 19th Jun 2004 03:39 Post subject: |
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razor1394
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Location: Sweden
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Posted: Sat, 19th Jun 2004 09:13 Post subject: |
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He Gabe Newell is alway kinda irritated when people ask that question and often refuses to answer. Cool that he answered now. To me this is bad because I expected it in July. I'm really getting sick of this.
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Mutantius
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Location: In Elektro looking for beans
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Posted: Sat, 19th Jun 2004 13:10 Post subject: |
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Let's hope this can be revolutionary as the first one..
"Why don't you zip it, Zipfero?" - fraich3
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Posted: Sat, 19th Jun 2004 17:19 Post subject: |
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it will be revolutionary. it'll put microsoft to shame thats for sure.
fat boy: Originally we were going to release it on April 1st. I even wrote a fake press release that went something like, "Due to tremendous pressure from the gaming community to ship Half-Life 2, we looked long and hard at the game to see if there was anything we could cut that would let us ship sooner. It looked like if we cut the third dimension, we'd be all set, so after five years in development, Valve and Nuclearvision proudly present Half-Life 2D." Fortunately saner minds prevailed.
could august be a fake press release? i really doubt august. september or even october is more likely. this game better be perfect! no bugs at all, at least no reoccuring bugs such as shitty wall textures so u get stuck.
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Mutantius
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Location: In Elektro looking for beans
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Posted: Sat, 19th Jun 2004 18:22 Post subject: |
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There will always be bugs in a game u cant just make a game perfect...
"Why don't you zip it, Zipfero?" - fraich3
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Phluxed
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Location: Oakville, Ontario, Canada
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Posted: Sat, 19th Jun 2004 18:34 Post subject: |
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The first wasn't revolutionary. It was a good story. When will people understand that? It was a fantastic game, Valve has some good story writers. I will never argue that, definately top 10 greatest games of all time, but to call a game that had a ripped off engine and lower poly models than it could have revolutionary is defecating on such greats like Doom and Warcraft. Just because a game is old and fantastic doesnt make it revolutionary, it didnt bring about a revolt in the gaming industry, it didn't raise standards for story telling, which could have been its only case of getting into said group, because still today many games have shitty basic rehashed stories.
Oh, and Mutantius, your quote should read
I heard the voice of the fourth beast say, Come and see. And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him.
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Mutantius
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Posted: Sat, 19th Jun 2004 20:10 Post subject: |
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Phluxed wrote: | The first wasn't revolutionary. It was a good story. When will people understand that? It was a fantastic game, Valve has some good story writers. I will never argue that, definately top 10 greatest games of all time, but to call a game that had a ripped off engine and lower poly models than it could have revolutionary is defecating on such greats like Doom and Warcraft. Just because a game is old and fantastic doesnt make it revolutionary, it didnt bring about a revolt in the gaming industry, it didn't raise standards for story telling, which could have been its only case of getting into said group, because still today many games have shitty basic rehashed stories.
Oh, and Mutantius, your quote should read
I heard the voice of the fourth beast say, Come and see. And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him. |
Well i think that there happened a very important thing in the game industry when HL came in 1998..
And i will change my little quote from Johnny cash's When the Man comes around ( Thx for noticing that) 
"Why don't you zip it, Zipfero?" - fraich3
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Posted: Sat, 19th Jun 2004 20:24 Post subject: |
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Sublime wrote: | it will be revolutionary. it'll put microsoft to shame thats for sure. | i highly doubt it.... it's the HL1 engine updated, havok physics (spelling) added & new models... wow....
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sTo0z
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Posted: Sat, 19th Jun 2004 20:28 Post subject: |
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lol.
Everything is an upgrade from something else. What's wrong with an updated HL1 engine? It's updated, just like every other thing on the planet.
Upgrade = good.
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Posted: Sat, 19th Jun 2004 20:33 Post subject: |
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It will be an evolution, not a revolution. The next step in FPS. Revolutions are going to become extremely rare (hell, they already are now). In fact, I don't remember a single revolutionary title since GTA3.
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Client
Posts: 405
Location: Nordschleiffe 4 Life!
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Posted: Sat, 19th Jun 2004 20:44 Post subject: |
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I'm blind for all this hype (actually i do not expect much ). Mayby it will turn out good, mayby not.So what?? fps whores will love it anyway 
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Mutantius
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Location: In Elektro looking for beans
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Posted: Sat, 19th Jun 2004 20:55 Post subject: |
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Well ok... evelution or revolution this game is going to make us play it big time and hopefully enjoy it as much as the 1st...
"Why don't you zip it, Zipfero?" - fraich3
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Posted: Sat, 19th Jun 2004 20:56 Post subject: |
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sTo0z wrote: | lol.
Everything is an upgrade from something else. What's wrong with an updated HL1 engine? It's updated, just like every other thing on the planet.
Upgrade = good. | it's extremely buggy... + it'll be easy to port your current hacks to HL2 when it comes out, it contains the same client funcs as HL1, it's only of the only games i know you can achieve god mode online... (well part from Rvs)... and no, i'm not talking about adminmod or any of those plugins...
I dont see S.T.A.L.K.E.R. being upgraded from anything else...
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sTo0z
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Posted: Sat, 19th Jun 2004 21:24 Post subject: |
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Raz0r.dk wrote: | I dont see S.T.A.L.K.E.R. being upgraded from anything else... |
Maybe not directly, but they didn't pop out of a cave either, they have taken code examples and ideas from others over time and built upon them.
Sure they might have "started from scratch" with the code but their ideas are nothing too new, they just looked around and built upon previous ideas.
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Posted: Sat, 19th Jun 2004 21:59 Post subject: |
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sTo0z wrote: | Sure they might have "started from scratch" with the code but their ideas are nothing too new, they just looked around and built upon previous ideas. | Nor is HL2's i recall UT2k3 & Max Payne 2 have physics before HL2....
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Mutantius
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Posted: Sat, 19th Jun 2004 22:15 Post subject: |
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yeah well Havok is used in Max payne 2, armed and dangerous and Half Life 2..
And yes alot of games had physics before HL2 probably the oldest is Trespasser..... Sto0z got a point
"Why don't you zip it, Zipfero?" - fraich3
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Dunge
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Location: Québec
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Posted: Sat, 19th Jun 2004 22:26 Post subject: |
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Raz0r.dk wrote: | i highly doubt it.... it's the HL1 engine updated, havok physics (spelling) added & new models... wow.... |
it's not the HL1 engine updated.... HL1 engine was made on the Q2 engine... but HL2 have his own started from nothing source engine
as for the physic... yeah the same library (havok) got used in previous game but was never that good implemented... just look at the difference of physic between let's say... thief3 and painkiller and far cry.. not the same thign but same system (I think thief3 use havok anyway)
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Posted: Sat, 19th Jun 2004 22:29 Post subject: |
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Whats wrong with using a prebuilt physics engine, it just saves time and reduces the possible bugs.
Raz0r, you're just making way too many assumptions, wait until you play it before making bullshit comments.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Mutantius
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Posted: Sat, 19th Jun 2004 22:35 Post subject: |
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Dunge wrote: | Raz0r.dk wrote: | i highly doubt it.... it's the HL1 engine updated, havok physics (spelling) added & new models... wow.... |
it's not the HL1 engine updated.... HL1 engine was made on the Q2 engine... but HL2 have his own started from nothing source engine
as for the physic... yeah the same library (havok) got used in previous game but was never that good implemented... just look at the difference of physic between let's say... thief3 and painkiller and far cry.. not the same thign but same system (I think thief3 use havok anyway) |
ehmm dude first of all Half Life was build from Quake 1 stage not the Quake 2 stage of the quake engine.. And Far Cry have the Crytek engine, taht both have the GFX and the Physics..
A Link about the original HL Features: http://www.planethalflife.com/half-life/guide/overview.shtm
"Why don't you zip it, Zipfero?" - fraich3
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Phluxed
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Location: Oakville, Ontario, Canada
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Posted: Sat, 19th Jun 2004 22:38 Post subject: |
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Mutantius wrote: |
Well i think that there happened a very important thing in the game industry when HL came in 1998..
And i will change my little quote from Johnny cash's When the Man comes around ( Thx for noticing that)  |
its actually a quote from revelations about the four horsemen of the apocolypse, and a great reference in his tunes. Cash was a genious.
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Mutantius
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Posted: Sat, 19th Jun 2004 22:42 Post subject: |
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Posted: Sat, 19th Jun 2004 22:49 Post subject: |
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Raz0r.dk wrote: | it's extremely buggy... + it'll be easy to port your current hacks to HL2 when it comes out, it contains the same client funcs as HL1, it's only of the only games i know you can achieve god mode online... (well part from Rvs)... and no, i'm not talking about adminmod or any of those plugins...
I dont see S.T.A.L.K.E.R. being upgraded from anything else... |
Wow. You sir, are a fucking moron. Please send everyone the game you played to tell us this wonderful information.
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Posted: Sat, 19th Jun 2004 23:28 Post subject: |
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AnimalMother wrote: | Raz0r, you're just making way too many assumptions, wait until you play it before making bullshit comments. | Take a look in HL SDK and then look in the leaked HL2 src... Also, they probably choose the update the engine because of the many mods there is for HL1... so it wouldnt be that big of a hazzle to update it.... The released ported mods fx.
Shiznit wrote: | Raz0r.dk wrote: | it's extremely buggy... + it'll be easy to port your current hacks to HL2 when it comes out, it contains the same client funcs as HL1, it's only of the only games i know you can achieve god mode online... (well part from Rvs)... and no, i'm not talking about adminmod or any of those plugins...
I dont see S.T.A.L.K.E.R. being upgraded from anything else... |
Wow. You sir, are a fucking moron. Please send everyone the game you played to tell us this wonderful information. | Behave... and watch your language little one
*edit* perhaps buggy was the wrong term to use, "shitty" is more like it imo, and this is just my opinion on the HL engine...
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Posted: Sun, 20th Jun 2004 15:11 Post subject: |
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Thats what i was saying, because thats the only thing Raz0r could be judging the game on and it doesn't indicate anything of what the final quality will be like.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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