Fallout 3
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Panzer86




Posts: 57

PostPosted: Tue, 15th Jul 2008 11:59    Post subject:
VATS is so stupid... its just timestop lol.
So far it looks as a mediocre FPS and a 4/10 RPG.
The more i read about the game the more i loose hope in it, not that i had much from the beginning though Very Happy
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Acer




Posts: 3156

PostPosted: Tue, 15th Jul 2008 12:12    Post subject:
Meh, looks like Stalker renamed to Fallout 3.


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LeoNatan
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PostPosted: Tue, 15th Jul 2008 12:14    Post subject:
Cry me a river. Go play Van Buren or your precious Fallout 2. Rolling Eyes
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madness




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PostPosted: Tue, 15th Jul 2008 12:24    Post subject:
Doesn't look that good..Looks like a regular console game Razz
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Ispep
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PostPosted: Tue, 15th Jul 2008 12:50    Post subject:
I disagree with those who think it looks like STALKER. It looks a lot, lot worse. It looks like Oblivion with guns. It looks like NMA were right all along. What's surprisingly bad about what we've seen so far is that anyone hoping for 'Oblivion with guns' is probably going to be disappointed by the lacklustre combat. I mean, just look at it; weedy and pathetic. I'm welcome to have my view changed by further footage or playable code, but I remember reading a largely positive preview by Kieron Gillen at Eurogamer which states the following regarding combat;

Quote:
This is especially pointed as the non-turn-based side fails to convince as much as you'd hope. While "Oblivion with guns" has been the rather sarcastic description from cynics, my personal take was... well, I'd kill for Oblivion with guns. Probably using a gun. It'd be everything we traditionally have to opt for an RPG to get at, but with a setting that's a little less derivative. Sold. The problem only struck me after watching a battle with mutants. You see, at the time of release, Oblivion was probably as good as a first-person sword combat game as we'd had. It wasn't mind-blowing, but no-one had done it better. Even now, only the PC version of Dark Messiah is a peer. Conversely, everyone in the world has done gun combat - and the second you take this angle, you're immediately competing on some level with Valve, Bungie, et al.

Which is unfair, but that's how it is. On a personal level, I found Mass Effect had a similar problem - the hope has to be that Fallout has a similar grace to Bioware's game. That is, the combat is just about good enough to serve the purpose the game demands of it, and leaves the rest of the game's charms to get its hooks into you.


And now having finally seen it running myself I have to agree and echo the sentiments regarding the hope it will be similar in that respect to Mass Effect. My worry is that for all of this time they haven't shown anything resembling the 'other side of Fallout'. The dialogue, the questing, the immersion (etc). It's all been about the combat or the admittedly cool character generation and pipboy.

Hopefully there will be a big reveal and that other side of Fallout 3 will make itself known - because on the basis of what has been shown so far the combat looks decidedly average. Which makes their exclusive focus on it all the more worrying.


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Panzer86




Posts: 57

PostPosted: Tue, 15th Jul 2008 12:54    Post subject:
http://e3.g4tv.com/e32008/videos/26939/Hands_On_Fallout_3.html


LeoNatan wrote:
Cry me a river. Go play Van Buren or your precious Fallout 2. Rolling Eyes


Awww buuhuu sad panda Sad
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Ispep
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PostPosted: Tue, 15th Jul 2008 12:57    Post subject:
Epsilon wrote:
I do believe this is going to be the most entertaining game this year. Bethesda have a history of releasing toolsets with their pc games so I can't see why they shouldn't do it here as well. I expect they'll hold back on the nif export tools though so only they can make money on new models and stuff like that for the first 6 months, just like with Oblivion. You can do a lot with scripts Smile


Quote:
Bethesda has confirmed that there will definitely be no developer tools for mod-makers shipped with the PC version of the upcoming Fallout 3.

The developer of the sequel to Interplay's widely renowned post-apocalyptic RPG series has not ruled out the possibility of developer tools shipping in the future, but says that there is no chance of any modding tools coming to the console version in the future.

Speaking to fans on the Bethesda forums, Todd Howard confirmed that there is a possibility of developer toolset being made available as a free download, but nothing was confirmed.

"It will definitely not be included on the disk...If and when one is available it will be a free download. I wish I could promise that an editor will be coming and when, but I can't," said Howard.

"As far as consoles go, that's not happening for this game and user content. It's something we keep talking about with Microsoft and Sony, but there are a lot of barriers there right now, from delivery to security."


Does anyone have any newer quotes to the contrary?


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PistolWhip




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PostPosted: Tue, 15th Jul 2008 13:25    Post subject:
GUESS WHAT


I saw some Mudcrabs by the water recently, filthy creatures.
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madmax17




Posts: 19357
Location: Croatia
PostPosted: Tue, 15th Jul 2008 13:30    Post subject:
Well no mod developer tools ever comes on the disk, it should come around later and even if it doesn't the engine is very modable maybe the Oblivion tools will work with F3.

Graphics look kind of mediocre I wonder how big is the map.


Last edited by madmax17 on Tue, 15th Jul 2008 14:26; edited 1 time in total
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madmax17




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Location: Croatia
PostPosted: Tue, 15th Jul 2008 13:40    Post subject:
Panzer86 wrote:
http://e3.g4tv.com/e32008/videos/26939/Hands_On_Fallout_3.html


Laughing that's so funny, AGAIN they talk about pc gaming and is it dead and the guy responds "no, of course it isn't" and then he picks up his xbox360 wireless and plays fallout 3 Laughing
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Phluxed
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PostPosted: Tue, 15th Jul 2008 13:59    Post subject:
madmax17 wrote:
Panzer86 wrote:
http://e3.g4tv.com/e32008/videos/26939/Hands_On_Fallout_3.html


Laughing that's so funny, AGAIN they talk about pc gaming and is it dead and the guy responds "no, of course it isn't" and then he picks up his xbox360 wireless and plays fallout 3 Laughing


I don't understand what you're getting at with this.

That PC gaming IS in fact dead and he stuck it in the faces of the PC gamer... or conversely that PC gaming IS NOT dead and it was ironic he was playing it on the 360?


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LeoNatan
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PostPosted: Tue, 15th Jul 2008 14:06    Post subject:
I think he's saying that devs are programmed to say "no no not dead" but in fact know it's dying.
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madmax17




Posts: 19357
Location: Croatia
PostPosted: Tue, 15th Jul 2008 14:18    Post subject:
Phluxed wrote:
madmax17 wrote:
Panzer86 wrote:
http://e3.g4tv.com/e32008/videos/26939/Hands_On_Fallout_3.html


Laughing that's so funny, AGAIN they talk about pc gaming and is it dead and the guy responds "no, of course it isn't" and then he picks up his xbox360 wireless and plays fallout 3 Laughing


I don't understand what you're getting at with this.

That PC gaming IS in fact dead and he stuck it in the faces of the PC gamer... or conversely that PC gaming IS NOT dead and it was ironic he was playing it on the 360?

Wasn't saying anything really I just found it funny Laughing exactly when he said it he picks up the xbox 360 controller and plays a sequel to an iconic pc game.

But no, pc gaming isn't dead I also found it funny that they bring up the subjet every time like punk is dead.

Anyway these guys are clearly console players, the way they laugh when someone's head gets blown off like a bunch of pimple-carrying stupid kids, I don't like what I have seen so far and I probably won't like the game, weapons and shooting mechanics should have been better as clearly most of this 'console' game will be spent shooting other people.


Last edited by madmax17 on Tue, 15th Jul 2008 14:23; edited 2 times in total
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madmax17




Posts: 19357
Location: Croatia
PostPosted: Tue, 15th Jul 2008 14:37    Post subject:
I didn't expect much, certainly not a sequel to the first two fallouts but Oblivion had good gameplay the sword fights and banging on the shields, bows, magic, this game must have great combat in order to be a very good game and it clearly isn't a sequel to fallout more like a sequel to Oblivion.
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AKofC




Posts: 4359

PostPosted: Tue, 15th Jul 2008 15:11    Post subject:
The combat looked awkward. One can only hope that like Mass Effect there's more meat in its other aspects. But I doubt it since even though Bethesda has been saying you can play different characters, they've only shown us a FPS. No role playing.


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rhagz
Banned



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PostPosted: Tue, 15th Jul 2008 15:12    Post subject:
What do you mean no role-playing? They've shown perks and the SPECIAL system. They've said you can be good or bad. Do you want them to play the entire game for you? Maybe they don't want to give it away.

Anyway, there is another demo at E3 today so maybe they will show some dialogue or something to appease you.
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Panzer86




Posts: 57

PostPosted: Tue, 15th Jul 2008 15:32    Post subject:
madmax17 wrote:
Phluxed wrote:
madmax17 wrote:


Laughing that's so funny, AGAIN they talk about pc gaming and is it dead and the guy responds "no, of course it isn't" and then he picks up his xbox360 wireless and plays fallout 3 Laughing


I don't understand what you're getting at with this.

That PC gaming IS in fact dead and he stuck it in the faces of the PC gamer... or conversely that PC gaming IS NOT dead and it was ironic he was playing it on the 360?

Wasn't saying anything really I just found it funny Laughing exactly when he said it he picks up the xbox 360 controller and plays a sequel to an iconic pc game.

But no, pc gaming isn't dead I also found it funny that they bring up the subjet every time like punk is dead.

Anyway these guys are clearly console players, the way they laugh when someone's head gets blown off like a bunch of pimple-carrying stupid kids, I don't like what I have seen so far and I probably won't like the game, weapons and shooting mechanics should have been better as clearly most of this 'console' game will be spent shooting other people.


Agreed

The hosts of the show are tools.

"PC gaming is dead !? RIGHT !? isnt it ? please say so please!? Consoles RAWK! fuck yahhhh"
Laughing
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FISKER_Q




Posts: 1040

PostPosted: Tue, 15th Jul 2008 15:33    Post subject:
rhagz wrote:
What do you mean no role-playing? They've shown perks and the SPECIAL system. They've said you can be good or bad. Do you want them to play the entire game for you? Maybe they don't want to give it away.

Anyway, there is another demo at E3 today so maybe they will show some dialogue or something to appease you.


Yeah i can't see where much of that criticism is coming from, some people keep claiming that they say dialogue is pretty much removed, where in the demo they mention it like it was almost possible to complete the game without any violence.

The G4 demo is pretty good actually, the only thing i wish they'll do is the abillity to have VATS, without the slowmotion stuff, or atleast something like this:

Off: Never any slowmotion stuff.
Normal: Slowmotion stuff all the time.
"enhanced": Only certain special events will be considered for slow motion.
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Acer




Posts: 3156

PostPosted: Tue, 15th Jul 2008 15:54    Post subject:
Ugh, read that the game will feature degradeable weapon. They wear out over time, causing the aim and some other stuff to get worse. Thats something I personally detest in games. It was very annoying in Diablo 2 and star wars galaxies.


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JBeckman
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PostPosted: Tue, 15th Jul 2008 15:54    Post subject:
It's a acronym for "Vault-Tec Assisted Targeting System"

A better example would be that it's supposed to be like the system in the previous Fallout titles where you could do a more costly attack in order to target specific parts of a creature for a variety of effects albeit F3 takes this pretty extreme with slow motion and bullet cameras.
(Doesn't seem like one can target the groin and eye areas either - which was twice as fun with the bloody mess perk. )
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Epsilon
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PostPosted: Tue, 15th Jul 2008 16:06    Post subject:
JBeckman wrote:

(Doesn't seem like one can target the groin and eye areas either - which was twice as fun with the bloody mess perk. )

Thats the first thing that'll get added in by the mod community in the pc version Razz
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Ispep
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PostPosted: Tue, 15th Jul 2008 16:11    Post subject:
Assuming there is a mod community.

He couldn't even target the head of an enemy at one point, you could see and hear him struggling so eventually he just gave up and targeted the torso - followed by huge 'whoops' from the assembled jerk-offs as the propelled teddy bears (T.E.D.D.Y B.E.A.R.S) mutilated his target. Oh the funny!


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JBeckman
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PostPosted: Tue, 15th Jul 2008 16:14    Post subject:
If it fired teddy bears I guess it was the (strangely named) "Rok-it" launcher which can fire a bit of everything if you can fit it down the tube.
(Together with the fatman nuke-launcher it seems there's some pretty odd weapons in this game, but Fallout2 also had it's fair share of them such as the Solar Scorcher and Holy Hand Grenade.)
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Epsilon
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PostPosted: Tue, 15th Jul 2008 16:33    Post subject:
Indeed expecting another Fallout 2, would be wrong. Thats 10 years old and sure Black Isle were developing Van Buren but that was 2000-2003 and then it was scrapped, because expected sales didn't add up to continued development cost for a pc only game. Thats the reality of the world, the game we knew and the development team and their vision is now lost.

We have to get the best out of what we get basically and for some of us that means using the toolset, if it does indeed get released which it probably will, and try making Fallout 3 into the experience we would like it to be.
In this day and age you have to market your games to the console people as thats where the money is, it's a proven fact that console games make more money than their non mmorpg pc equivalents.

This means that games will have to be made for the people who are on the consoles and the control schemes possible there, but from a developer viewpoint you can ship an sdk allowing the pc audience to use the devices they have; keyboard, mouse and for some also a brain. And customize the game into what they would like it to be, this creates a community around the product of users and modders, people with ideas and people with abilities to make them into reality.
You get sort of a meta game that way out of the game itself and the game will only improve and get better with age on the pc whilst on the console it will always look the same and get outdated after a few years. This is the reality of the pc gaming world we live in.
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madmax17




Posts: 19357
Location: Croatia
PostPosted: Tue, 15th Jul 2008 16:36    Post subject:
What's with the teddy bear gun Laughing I hope that was a joke or at least an easter egg in the game.

Successfull promo, for eight year olds at least.
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Epsilon
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PostPosted: Tue, 15th Jul 2008 16:40    Post subject:
Also this is what an unannounced mod project that I'm part of, is currently working on.
 Spoiler:
 


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Last edited by Epsilon on Tue, 15th Jul 2008 16:41; edited 1 time in total
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rhagz
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PostPosted: Tue, 15th Jul 2008 16:40    Post subject:
It was a demo of a gun you create yourself called the Rock-It Launcher. It uses makeshift ammo to fire almost anything at enemies. Teddy Bears is just a humorous example.
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Joe Potato




Posts: 299

PostPosted: Tue, 15th Jul 2008 16:44    Post subject:
Also why the hell if you hit someone in the head his legs get chopped off? simply to make impact?


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madmax17




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PostPosted: Tue, 15th Jul 2008 16:48    Post subject:
rhagz wrote:
It was a demo of a gun you create yourself called the Rock-It Launcher. It uses makeshift ammo to fire almost anything at enemies. Teddy Bears is just a humorous example.
I missed that part, but teddy bears shouldn't hurt anyone, if this game has real physics than rocks and nails should do some damage not teddy bears.
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FISKER_Q




Posts: 1040

PostPosted: Tue, 15th Jul 2008 16:49    Post subject:
madmax17 wrote:
rhagz wrote:
It was a demo of a gun you create yourself called the Rock-It Launcher. It uses makeshift ammo to fire almost anything at enemies. Teddy Bears is just a humorous example.
I missed that part, but teddy bears shouldn't hurt anyone, if this game has real physics than rocks and nails should do some damage not teddy bears.


Not nessecarily, though it definitely shouldn't gib people like that.
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