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Posted: Sat, 18th Oct 2008 23:23 Post subject: |
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I've dumped every stat point into strength in hopes of improving my chance to hit but I think it's something that needs to be fixed. I've missed like 10 times in a row before and usually will never hit consecutively. It's so fucking annoying that I Alt-F4'd once and just said fuck it.
About potions it depends on your character. With my Shadow Warrior I never touched pots and walked around invincible with 2k health. With my Inquisitor I had a lot of trouble early on with using potions constantly but once my physical defense increased it became much better.
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Posted: Sat, 18th Oct 2008 23:38 Post subject: |
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hippy12 wrote: |
deletesecurom.reg don't crack. with it and without a proper crack or a key the trial limit is just still active. paul.dll also it's not fixed from darkcoder and give many issues with lvl up so it's a fake. s2logic must be useless. almost a paul.dll cracked or a .exe executable with almost all triggers removed is that we need. but there are too many triggers in this game to remove to make a full working thing |
Not true at all. I am using the WARG clone. I replaced the s2logic.dll and used deletesecurerom before I run. I have 1 char 50+ and 2 chars 30+ and the other 3 are low level (I tried all 6 of them). The game works fine. All my skill points are there and I get full XP. I don't have any crash problems either, runs great.
When a new patch gets released, it's likely a new s2logic.dll will be needed. That's it.
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Posted: Sun, 19th Oct 2008 01:36 Post subject: |
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Quote: | Not true at all. I am using the WARG clone. I replaced the s2logic.dll and used deletesecurerom before I run. I have 1 char 50+ and 2 chars 30+ and the other 3 are low level (I tried all 6 of them). The game works fine. All my skill points are there and I get full XP. I don't have any crash problems either, runs great.
When a new patch gets released, it's likely a new s2logic.dll will be needed. That's it. |
this is strange. only luck. 1-2 don't get problems and 1000 + me too into almost all forums can't get this run properly with this workarounds (WARG or other languages release)
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Posted: Sun, 19th Oct 2008 03:53 Post subject: |
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This does work after inst. and uninst. 30 x this is up to lvl 40 with all working Keeps fingers crossed it stays.
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Posted: Sun, 19th Oct 2008 04:15 Post subject: |
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KrAzY-KaMeL wrote: | I've dumped every stat point into strength in hopes of improving my chance to hit but I think it's something that needs to be fixed. I've missed like 10 times in a row before and usually will never hit consecutively. It's so fucking annoying that I Alt-F4'd once and just said fuck it.
About potions it depends on your character. With my Shadow Warrior I never touched pots and walked around invincible with 2k health. With my Inquisitor I had a lot of trouble early on with using potions constantly but once my physical defense increased it became much better. |
I don't think you put points in STR if you want a better chance to hit lol.. But then again I'm only going by other RPGs, I don't know if STR is supposed to give you a better chance to hit in Sacred 2 or not.
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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Sun, 19th Oct 2008 04:24 Post subject: |
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Strength increases chance to hit with swords and similar close combat weapons (And damage) while dexterity increases the chance to hit with ranged weapons (And damage.)
Weapon skills further increases this but you don't have too many skill "slots" so it's better to specialize or go with something like for example tactics lore (Plus damage.) and dual wield. (Overrides individual weapon skill bonuses if you use two weapons.)
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Posted: Sun, 19th Oct 2008 05:09 Post subject: |
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JBeckman wrote: | Strength increases chance to hit with swords and similar close combat weapons (And damage) while dexterity increases the chance to hit with ranged weapons (And damage.)
Weapon skills further increases this but you don't have too many skill "slots" so it's better to specialize or go with something like for example tactics lore (Plus damage.) and dual wield. (Overrides individual weapon skill bonuses if you use two weapons.) |
Ahh I see. I only played the demo, but didn't get to far in it because it had a few bugs.. Is the full version any better now or should I just wait a while until more patches come out?
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Big_Gun
Posts: 3017
Location: My mother's womb originally. . .
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Posted: Sun, 19th Oct 2008 05:35 Post subject: |
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Oh how I LOVE this game.
This will keep me occupied for my hack and slash fix till Diablo III is out.
I liked Sacred 1 quite a bit. I love this one. Only thing though. . . you guys were right. The freaking voice acting is HORRIBLE. I mean AWFUL.
the camera kinda feels a bit clunky till you get used to it. But the graphics, sound effects and music are top notch. The skill trees all seem interesting and there is just oodles of loot to be found. Really cool game.
By the way, i am playing the inquisitor and managed to get him to level 8 tonight. If I get an item with a "+" to dual wield, should my character be able to dual wield? If so, how do I do that? I put weapons in each of the little circle areas but he doesn't hold the weapons at the same time.
What am I missing?
I'll thumb through the manual. Admittedly, I havent even looked at it.
Also, I played a good 3 hours straight and didn't experience any problems with the game as far as crashing or anything like that.
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Posted: Sun, 19th Oct 2008 05:58 Post subject: |
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You just place two weapons within the same bubble. As you would with a shield + weapon. I personally didn't like dual wielding in this game.
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JBeckman
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Location: Sweden
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Posted: Sun, 19th Oct 2008 08:25 Post subject: |
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Yea rarely do you find a quest that actually gives an item reward.
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Posted: Sun, 19th Oct 2008 09:19 Post subject: |
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But the boss drops from the side quests are worth it sometimes. What I really hate are escort quests, and with me not reading quest descriptions most of the time I suddenly have some faggot with me who chases after monsters 5 screens away and has the health of a butterfly.
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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Sun, 19th Oct 2008 11:34 Post subject: |
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Posted: Sun, 19th Oct 2008 12:31 Post subject: |
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Your trial period of Sacred 2 has expired...
I use the Securom crap, still expired...
OK figured it out... Hope the "delete Securom Reg" doesnt fuck up my TDU Megapack and such...
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Posted: Sun, 19th Oct 2008 13:14 Post subject: |
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it wont matter because the game is loaded with triggers that will make your game crash or just get back to the main menu
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Posted: Sun, 19th Oct 2008 13:29 Post subject: |
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Quote: | Your trial period of Sacred 2 has expired...
I use the Securom crap, still expired...
OK figured it out... Hope the "delete Securom Reg" doesnt fuck up my TDU Megapack and such... |
deletesecurom.reg is just a bullshit. it don't remove the securom and then all triggers are still here. triggers are into .exe or into paul.dll like all DRM protected games and also using s2logic.dll triggers are not removed. .reg is a workaround to remove the trial limit but not crack. the difference is if u use the original key. with the legal version ever get a crash
Quote: | it wont matter because the game is loaded with triggers that will make your game crash or just get back to the main menu |
devs have put all this triggers into this game i think to limit the possibilities to pirate this game
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Posted: Sun, 19th Oct 2008 13:53 Post subject: |
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I don't know... i have the feeling i miss something ingame...
I'm now at level 10 but i cant say this game gets me addicted while i have the feeling it should...
Monsters are respawning after 2 mins or so ... hate that
Empty again 
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Posted: Sun, 19th Oct 2008 15:04 Post subject: |
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