Fallout 3
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Guy_Incognito




Posts: 3436

PostPosted: Wed, 14th Jan 2009 12:32    Post subject:
AntiJesus wrote:
RLD release is the US version. Just updated mine with original "FalloutLauncher.exe" and after the update, replaced it with the RLD one. Works like a charm.

You could also update even with RLD launcher. The patch will report the error because the file is modified, but all other files will be patched properly. I mean, you'll replace the launcher with the older version anyway, so there is no point of providing an original file.
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Gedoe




Posts: 115

PostPosted: Wed, 14th Jan 2009 13:12    Post subject:
madnessnaab wrote:
is it me or did the patch enable some mouse acceleration ?

My mouse pointer became a little choppy and less responsive after patching :/
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Kitarist




Posts: 270
Location: Slovenia
PostPosted: Wed, 14th Jan 2009 13:19    Post subject:
It is possible Very Happy Very Happy


Music has to breathe and sweat. You have to play it live

Owner Of CeriatoneForum.Com
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Gedoe




Posts: 115

PostPosted: Wed, 14th Jan 2009 16:49    Post subject:
I'm also getting a second or so freeze when entering VATS with the 1.1 patch. It enters VATS directly when I press V but it freezes for a second or two before the percentage numbers appears on the bodypart targets. Never happened before the patch. I'll probably reinstall and play without the patch, as it didn't really seem to fix anything essential.
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Wed, 14th Jan 2009 17:46    Post subject:
yep, after patching my mouse pointer got choppy AND VATS freezes for a second like you said, not to mention i get CTDs whenever using VATS on nvidia181.20; i rolled back to 180.84 and the CTDs are gone but the game still freezes every 20 minutes GAH !


ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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JBeckman
VIP Member



Posts: 35144
Location: Sweden
PostPosted: Wed, 14th Jan 2009 18:28    Post subject:
http://fose.silverlock.org/

Script extender updated, now works with the 1.1 patch.
(And future versions will require the patch to be installed.)
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HoLyMaN




Posts: 1000
Location: With the survivors of a plane crash
PostPosted: Wed, 14th Jan 2009 23:16    Post subject:
can anyone recommend good quality mods ?
i mean mods that would make it even better experience then vanilla...
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NuclearShadow
Banned



Posts: 1948

PostPosted: Thu, 15th Jan 2009 00:44    Post subject:
HoLyMaN wrote:
can anyone recommend good quality mods ?
i mean mods that would make it even better experience then vanilla...


I'm playing with the child killing and mercenary mod. Right now I have two girls following me with what I think are BB guns. I of course plan on killing them and eating their corpses when I get bored of them.


*edit*

Shit looks like the new patch beats YASU

Quote:
SecuROM™ has determined that the tool 'YASU' or 'ACID' is running in the background. Please deactivate and close this tool before you start the application.


But that's fine I know another trick I can use to launch the game.
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HoLyMaN




Posts: 1000
Location: With the survivors of a plane crash
PostPosted: Thu, 15th Jan 2009 00:51    Post subject:
NuclearShadow wrote:
HoLyMaN wrote:
can anyone recommend good quality mods ?
i mean mods that would make it even better experience then vanilla...


I'm playing with the child killing and mercenary mod. Right now I have two girls following me with what I think are BB guns. I of course plan on killing them and eating their corpses when I get bored of them.


*edit*

Shit looks like the new patch beats YASU

Quote:
SecuROM™ has determined that the tool 'YASU' or 'ACID' is running in the background. Please deactivate and close this tool before you start the application.


But that's fine I know another trick I can use to launch the game.


care to share link to that mercenary mod?
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NuclearShadow
Banned



Posts: 1948

PostPosted: Thu, 15th Jan 2009 02:23    Post subject:
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tainted4ever
VIP Member



Posts: 11336

PostPosted: Thu, 15th Jan 2009 02:32    Post subject:
Some people...


Sense Amid Madness, Wit Amidst Folly
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NuclearShadow
Banned



Posts: 1948

PostPosted: Thu, 15th Jan 2009 04:07    Post subject:
tainted4ever wrote:
Some people...


Blame Bethesda I never had the desire to be a child killer in the previous games but being restricted has only made me want to. Especially those fuckers at little lamplight they are worse than those little bastards in The Den.
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JBeckman
VIP Member



Posts: 35144
Location: Sweden
PostPosted: Thu, 15th Jan 2009 04:46    Post subject:
I'd expect that in a post-apocalyptic wasteland it wouldn't be uncommon to see children with guns and there's already mods where you can kill the little brats.
(Take THAT little lamplighters <- Some of them were pretty annoying, could enslave one of them though for Paradise Falls.)
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djaoni




Posts: 8061

PostPosted: Thu, 15th Jan 2009 05:28    Post subject:
I'd rather have them remove all kids than making them invincible. Good thing there are mods for it and using them as slaves(fuck you Bethesda).
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Thu, 15th Jan 2009 05:52    Post subject:
It's not Bethesda's fault. Age ratings gone bad can cause millions of dollars in losses Shocked
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NuclearShadow
Banned



Posts: 1948

PostPosted: Thu, 15th Jan 2009 05:58    Post subject:
JBeckman wrote:
I'd expect that in a post-apocalyptic wasteland it wouldn't be uncommon to see children with guns and there's already mods where you can kill the little brats.
(Take THAT little lamplighters <- Some of them were pretty annoying, could enslave one of them though for Paradise Falls.)


Indeed we are looking at a future that is so grim the only step further would be extinction. You have to expect the worst in such a world and for those who want a censored game clearly don't really want Fallout. I just think its a shame that Bethesda didn't have the balls to really make a Fallout game.

VGAdeadcafe wrote:
It's not Bethesda's fault. Age ratings gone bad can cause millions of dollars in losses Shocked


Some of the best selling games have the highest ratings anyways. If the rating systems had to find the game to be so violent that it had to make a whole new bar on the scale this game would have sold 3X the amount in did simply because of that hype alone.
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panzieman




Posts: 288

PostPosted: Thu, 15th Jan 2009 07:03    Post subject:
NuclearShadow wrote:
JBeckman wrote:
I'd expect that in a post-apocalyptic wasteland it wouldn't be uncommon to see children with guns and there's already mods where you can kill the little brats.
(Take THAT little lamplighters <- Some of them were pretty annoying, could enslave one of them though for Paradise Falls.)


Indeed we are looking at a future that is so grim the only step further would be extinction. You have to expect the worst in such a world and for those who want a censored game clearly don't really want Fallout. I just think its a shame that Bethesda didn't have the balls to really make a Fallout game.

VGAdeadcafe wrote:
It's not Bethesda's fault. Age ratings gone bad can cause millions of dollars in losses Shocked


Some of the best selling games have the highest ratings anyways. If the rating systems had to find the game to be so violent that it had to make a whole new bar on the scale this game would have sold 3X the amount in did simply because of that hype alone.




Not true at all. If the game gets rated AO 95% of retailers won't order it. Gamestop, Walmart, etc won't sell AO games for the same reasons they won't sell pornography. That's why it was such a big deal when San Andreas's Hot Coffee mod made the game AO.
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JBeckman
VIP Member



Posts: 35144
Location: Sweden
PostPosted: Thu, 15th Jan 2009 07:09    Post subject:
True, quite a few of those bigger store chains won't carry AO titles or will only display them in the back of the store or similar, makes the game quite hard to sell thus reducing profit for the publisher and developer.

That said the hot-coffee incident was blown up way too much in my opinion (Same with the Oblivion nipples.) for something that's basically a modification and requires third party user created utilities or modifications to work.
(Not at all different from nude patches and similar and I don't see titles as Sims get in problem for that even if kids and such are uncensored as well.)


EDIT: New screen from the first DLC.
http://worthplaying.com/article.php?sid=58922
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NuclearShadow
Banned



Posts: 1948

PostPosted: Fri, 16th Jan 2009 05:10    Post subject:
I believe the only games to achieve AO had sexual content in it though.

Heres are the ratings to Fallout 2

ELSPA: 15+
ESRB: M (Mature)
OFLC: M15+
USK: 16+

Which of course was much more violent. Now here is Fallout 3's ratings

BBFC: 18[6]
ESRB: M
OFLC: MA15+[7]
OFLC: R18[8]
PEGI: 18+[9]

Clearly having the child killing fails to boost the rating and not having it surely doesn't lessen it. Lets examine the ESRB and their rating system with the difference between M and AO.
Quote:

MATURE
Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language.


ADULTS ONLY
Titles rated AO (Adults Only) have content that should only be played by persons 18 years and older. Titles in this category may include prolonged scenes of intense violence and/or graphic sexual content and nudity.


Okay so they are pretty close but the keyword in AO is prolonged. So something like a gruesome torture scene or a very revealing and long sex scene would warrant the highest rating. This leaves child killing and a much more grim world to still fit into the M rating. Clearly this shows Bethesda either doesn't have the balls. Even if we dismissed child killing the wasteland in Fallout 3 simply isn't grim enough.

Another thing that ticks me off is that the previous Fallout games actually had more NPC's and much more interesting towns. Instead of following that example Bethesda says fuck that and just makes a ruined DC with mini towns if you can even call some of them that. (Tenpenny's Tower comes to mind)
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JBeckman
VIP Member



Posts: 35144
Location: Sweden
PostPosted: Fri, 16th Jan 2009 06:03    Post subject:
There would be the usual backlash from media and such if child killing was part of the game from the start (Without modifications and such.) even certain European editions of the older Fallout titles had the kids removed. (Only made invisible though so a community made patch was quickly made.)

EDIT: Mouse acceleration workaround.
http://fallout3nexus.com/downloads/file.php?id=3048
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madness




Posts: 13323

PostPosted: Fri, 16th Jan 2009 10:10    Post subject:
JBeckman wrote:

EDIT: Mouse acceleration workaround.
http://fallout3nexus.com/downloads/file.php?id=3048


thanks Smile
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csebal




Posts: 455

PostPosted: Fri, 16th Jan 2009 17:08    Post subject:
I really wish there would be a game, be that RPG, action or just a plain FPS, where blood, gore, dismemberment and all that kind of nasty stuff is fully included.

I mean its not too hard to ask from today's technology, that a guy i shoot in the head has his brain blown to the wall behind him, or a guy on the ground riddled with holes from neck to toe leave a nice pool of blood or something.

They just dont make these games anymore.

The fact that blood, swearing and nudity is flowing from the TV all around the world does not bother anyone, but games can't have those, as games shape the minds of our children, not television, naaah.. the games.

I think im just not happy with how these rating systems are forcing developers / game designers to adjust their game designs so they can maximise profit. Its not about making good games anymore, its about making the most profitable game, and that means
-a shallow and dumbed down story (so even the stupidest player can quickly catch up),
-short story riddled with holes (so they can easily plug in the expansions),
-pale characters (because everything that would make them colorful just ocnflicts with the next criteria),
-no gore/violence/hard words/nudity (because that would have angry "super-moms" and "let's all love god and our family" politicians crack down on them)

So they will only make games that fit these parameters, so they get an easily accessible and widely accepted product. Its about making money and while i cant really blame them for that, i'm not happy about it either. I miss those people who made games out of passion and i miss the times when these people could affort to be their own publishers.

lemme end my rant with a line that i just cant imagine in any of todays games, sending it to all the money hungry publishers out there:
"Eat shit and die." - duke.

thats it for me, rant over. out.
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lhzr




Posts: 3902
Location: RO
PostPosted: Fri, 16th Jan 2009 17:21    Post subject:
corporations don't like taking chances. they got teams of lawyers and marketing specialists and all sorts of shit that "research" what the public wants. trying to sell a lot of copies gets them to they cater to the lowest common denominator. same with most mainstream stuff.
take a look at hollywood, or mainstream movies from any other country.

the publishers want their investment back. their not going to put their money on anything weird or too different. they wanna make sure everyone understands their game, or movie or whatever.
the sad thing is that they're prolly right. take a look at the threads for games like zeno clash, pathologic or tension. a few posters, most of them saying "what's this shit?". this is not what most people want. they want crap. and that's what we all get.
look at the last watched movie thread. hollywood and that's pretty much it. every interesting movie is drowned in a ton of posts about the same high profile releases.

if ya want something different(be that something with balls or something smarter or something more subtle or whatever else sort of different you can think of), you gonna have to look towards indie games. sure, there's the occasional mainstream stuff that tries to break some rules, but those are exceptions.
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NuclearShadow
Banned



Posts: 1948

PostPosted: Fri, 16th Jan 2009 20:14    Post subject:
JBeckman wrote:
There would be the usual backlash from media and such if child killing was part of the game from the start (Without modifications and such.) even certain European editions of the older Fallout titles had the kids removed. (Only made invisible though so a community made patch was quickly made.)

EDIT: Mouse acceleration workaround.
http://fallout3nexus.com/downloads/file.php?id=3048


Look how well that media backlash played out for Grand Theft Auto. Ever since the series went 3D. All the media did was serve as a free advertisement.

If Bethesda simply used this to their advantage as well they very well could have achieved higher sales and still have got the M rating.
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JBeckman
VIP Member



Posts: 35144
Location: Sweden
PostPosted: Sat, 17th Jan 2009 14:47    Post subject:
Seems Razor 1911 has released a fix for the 1.1 patch, only the launcher is protected though while the main EXE is unprotected. Smile

Code:

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       Û ÛÛÛßÛÛÛÛÜ  ÛÛ ÛÛÛß    ÛÛÛ ß ÜÛÛß   ÜÛÛÛÛÜ ß ÜÛß ÛÛÛßÛÛÜ  Üß
       Û ÛÛÛ  ßÛÛÛÛÜ  ÜÛÛÛ ÜÜÛßßÛÛÛÜÛÛÛÜÜÜÜÛÛÛ ßÛÛÛÜÛß   ÛÛÛ  ßÛÛÜ ßÜÜ
     Üß ÜÛÛÛÜ Ü ßÛÛÛÛÜßÛÛßßß Ü ßßßßÛÛÛßßßßßßß  Ü ßÛß ÜÛ ßßßßß Ü ßÛÛÜ  ßßÜÜÜÜ
    ÛÜ ßßßßßßß ÛÜ ßÛÛÛÛÛÜÜ ßßßßßÛÛÜ  ßßÜ ÛÛßßßÛÛ ß ÜÛÛÛßßßßßßßßßÜ ßßÛÛÜÜ  Ü ßÜ
  ßßßÛßßßßßßßßßßßÛÜÜßßÛÛÛÛÛÛÛÜÜÜ   ÜÜß ÜÜÛ     Ûßßßßß            ßßÜÜÜ ßßß Üß
                  ßßÛÜÜÜ ßßßßÛÛÛÛÛßß ÜÛß                              ßßßßß
                      ßßßßßßÜÜÜÜÜÜÜßß                   1 9 1 1         <JED>


 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
 ³                         Razor 1911 proudly presents:                       ³
 ³                         Fallout 3 v1.1.0.35 *Update*                       ³
 ³                           (C) Bethesda Softworks                           ³
 ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
 ³ Date: 2009-01-17                   ³ Game Type : RPG                       ³
 ³ Size: Small                        ³ Protection: SecuROM 7                 ³
 ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

 Game Notes
 ~~~~~~~~~~
 Vault  101  Jewel  of  the Wastes.  For  200  years, Vault 101 has faithfully
 served  the  surviving residents of Washington DC and its environs, now known
 as  the  Capital  Wasteland. Though the global atomic war of 2077 left the US
 all  but  destroyed,  the  residents  of Vault 101 enjoy a life free from the
 constant  stress  of  the outside world. Giant Insects, Raiders, Slavers, and
 yes,   even   Super   Mutants  are  all  no  match  for  superior  Vault-Tec®
 engineering.  Yet one fateful morning, you awake to find that your father has
 defied  the  Overseer and left the comfort and security afforded by Vault 101
 for  reasons  unknown.  Leaving  the  only home you’ve ever known, you emerge
 from  the  Vault  into the harsh Wasteland sun to search for your father, and
 the truth.
 
 Changelog:
 -Fixed occasional crashes during loading and waiting.
 -Friendly or neutral NPC health bars, when taking damage, no longer flicker
  repeatedly.
 -Fixed rendering issue with the Gatling Laser gun's tracers.
 
 -Quest Fixes.......and much more.

   
 Install Notes
 ~~~~~~~~~~~~~
 1. Extract RARs
 2. Install the update
 3. Copy crack to install folder
 4. Play!


 Razor 1911 Greetings                           
 ~~~~~~~~~~~~~~~~~~~~                         
 Stop dumping VM's! Save the whales!
 

                                                                             
                                      /\
                        Razor 1911   /__\   Since 1985
                                    /\  /\
                                   /__\/__\

              SUPPORT THE COMPANIES THAT PRODUCE QUALITY SOFTWARE!
     IF YOU ENJOYED THIS PRODUCT, BUY IT!  SOFTWARE AUTHORS DESERVE SUPPORT!!

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Guy_Incognito




Posts: 3436

PostPosted: Sun, 18th Jan 2009 14:00    Post subject:
Razor packed the UK patch in RARs, you need the US patch for Reloaded version.
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Fercyful




Posts: 250

PostPosted: Sun, 18th Jan 2009 14:19    Post subject:
Guy_Incognito wrote:
Razor packed the UK patch in RARs, you need the US patch for Reloaded version.


thanks for the advice! Wink
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NoLiMiTSoLDieR




Posts: 1038
Location: NL
PostPosted: Sun, 18th Jan 2009 14:45    Post subject:
I patched reloaded version with cracked razor with no probs.


Q6600/Club3D 4890/2GB DDR2/WiN7\XP/1.5 TB/23 Inch LCD
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ThunderStrike




Posts: 128

PostPosted: Sun, 18th Jan 2009 16:09    Post subject:


For the fans of the children of little lamplight! Laughing
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Peandreo




Posts: 62

PostPosted: Sun, 18th Jan 2009 19:58    Post subject:
Well after install the 1.1.0.35 whit razor, everytime i enter in VAT take 1 second or 2 to show percentage and after clicling the side of the body i want to fire, the game simples crash comming back to windows, strange, this happens only in VAT.. going back 1.0.0.15

This is happening whit more people?

My system:

GTX280
Asus blitz formula
4 GB ddr2 800mhz
Q6600 @ 3.6mhz
Windows vista ultimate 64 bits sp1


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