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Posted: Fri, 24th May 2019 02:21 Post subject: |
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Posted: Fri, 24th May 2019 09:03 Post subject: |
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WTF, is it April, 1st again?
Didn't think it's possible, but they managed to take an even worse turn with their DLC's (starting with their silly futuristic A3 setting, then the non-SP SP campaign with Apex, then that Laws of War nonsense..).
I'd uninstall the damn game a long time ago were it not for modders bringing the old campaigns back.
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Posted: Fri, 24th May 2019 11:58 Post subject: |
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| ijozic wrote: | WTF, is it April, 1st again?
Didn't think it's possible, but they managed to take an even worse turn with their DLC's (starting with their silly futuristic A3 setting, then the non-SP SP campaign with Apex, then that Laws of War nonsense..).
I'd uninstall the damn game a long time ago were it not for modders bringing the old campaigns back. |
I quite like it. Also, the press release hints more towards human conflict as a result of this contact thing. Add in some alien Mystery and alien confrontation later in the campaign and it sounds like a cool idea for a DLC. Also, they seem To be going back towards eastern european roots with the new Terrain which is great. I'm pretty sure bohemia is smart enough to not sacrifice military realism even if sci-fi enters their realm.1
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vurt
Posts: 14899
Location: Sweden
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Posted: Fri, 24th May 2019 15:22 Post subject: |
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Do you guys just like this Sci-Fi concept in theory or you're actually confident that BI will do a good job with it?
IMHO, their campaigns are getting progressively worse in a way that I might relatively dislike something they release (e.g. Arma 1 campaign vs those earlier ones), only to later wish for at least a similar level when I find their later work to be even worse.
It's like they don't really care and have actually lost the compass completely, so they venture towards these "deeper" topics (e.g. Laws of War and now this).
Though, given their Arma 3 weapons, vehicles and helicopters, I guess these Aliens are not that big a stretch, but more like a logical expansion.
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vurt
Posts: 14899
Location: Sweden
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Posted: Fri, 24th May 2019 22:51 Post subject: |
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It's just a game that i hope turns out great because i love the concept.
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ixigia
[Moderator] Consigliere
Posts: 65427
Location: Italy
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Posted: Sat, 25th May 2019 00:19 Post subject: |
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| ijozic wrote: | IMHO, their campaigns are getting progressively worse in a way that I might relatively dislike something they release (e.g. Arma 1 campaign vs those earlier ones), only to later wish for at least a similar level when I find their later work to be even worse.
It's like they don't really care and have actually lost the compass completely, so they venture towards these "deeper" topics (e.g. Laws of War and now this).
Though, given their Arma 3 weapons, vehicles and helicopters, I guess these Aliens are not that big a stretch, but more like a logical expansion. |
Indeed, when it comes to modern Bohemia-made single-player contents the situation is quite melancholic. I didn't dislike Arma 3's main The East Wind campaign, but once again it felt like a (giant) wasted opportunity where the true sandbox-y potential of the game remained underused, especially during the first painfully linear half. It's like owning a Lamborghini and using it only to go to the grocery store.
After the bland drop-in/drop-out oriented Apex I basically gave up, though I still enjoy the Dynamic Recon Ops/Dynamic Combat Ops mods from time to time since Arma 3's mechanics are just too satisfying. My framerate is still abysmal though :'(
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Posted: Sat, 25th May 2019 11:13 Post subject: |
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| ixigia wrote: | | Indeed, when it comes to modern Bohemia-made single-player contents the situation is quite melancholic. I didn't dislike Arma 3's main The East Wind campaign, but once again it felt like a (giant) wasted opportunity where the true sandbox-y potential of the game remained underused, especially during the first painfully linear half. It's like owning a Lamborghini and using it only to go to the grocery store. |
True, but Arma 3 campaign wasn't made (or at least written) by BI directly, IIRC, but some experienced community mission creator(s). It looked like it took some direct hints from the original campaigns (like, let's copy what worked there), but it was rather scripted and linear, with missions having pretty limited scopes, IIRC. Plus, the already mentioned bland base futuristic setting with unknown forces (side ABC vs XKY) and invented weapons and vehicles didn't help the immersion at all, IMHO. I did play through it once, at least, meaning it wasn't bad per se, just wasn't anything exciting either.
I totally agree with the Apex comment. I installed it, tried the first mission, was shocked at how they considered that MP campaign to be "SP" and asked for immediate refund on Steam (and got it). Same for their karting DLC, weird helicopters DLC, etc. I refuse to support such fluff. I think I did get the Marksman one, though.
Long rant short, I'll eat my hat if this Aliens DLC turns out to be good, as experience tells me to expect some half-assed attempt at a pretty pretentious concept.
I guess I should buy this German Cold War campaign instead (even though it's not really good supposedly), to at least support the direction the modders took (realistic setting, plus Cold War).
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prudislav
VIP Member
Posts: 29147
Location: The land of beer and porn
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Posted: Thu, 20th Jun 2019 15:44 Post subject: |
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Posted: Thu, 25th Jul 2019 14:12 Post subject: |
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Last edited by Interinactive on Thu, 4th Dec 2025 08:29; edited 5 times in total
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Posted: Fri, 26th Jul 2019 00:41 Post subject: |
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Last edited by Interinactive on Thu, 4th Dec 2025 08:29; edited 5 times in total
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LeoNatan
☢ NFOHump Despot ☢
Posts: 75716
Location: Israel
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Posted: Fri, 26th Jul 2019 00:55 Post subject: |
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Wasn't this a realistic war simulator? 
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Posted: Fri, 26th Jul 2019 01:10 Post subject: |
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Last edited by Interinactive on Thu, 4th Dec 2025 08:29; edited 5 times in total
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Posted: Fri, 26th Jul 2019 04:34 Post subject: |
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Last edited by AmpegV4 on Mon, 23rd Feb 2026 09:16; edited 1 time in total
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Posted: Fri, 26th Jul 2019 08:54 Post subject: |
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Last edited by Interinactive on Thu, 4th Dec 2025 08:29; edited 5 times in total
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Posted: Fri, 26th Jul 2019 09:43 Post subject: |
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Last edited by Interinactive on Thu, 4th Dec 2025 08:29; edited 5 times in total
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Posted: Fri, 26th Jul 2019 19:27 Post subject: |
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| AmpegV4 wrote: | | yep that part sucks, i tried some user scenarios because i love the game but.. I have a powerful rig with custom water loops.. game runs at 10-15fps. |
you have to run a simulation system mod like ALIVE or antistasi for full scale warfare/campaign. they do a pretty damn good job but arma really is not capable of simulating something as dense as d-day unfortunately.
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Posted: Wed, 31st Jul 2019 11:10 Post subject: |
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Last edited by AmpegV4 on Mon, 23rd Feb 2026 09:16; edited 1 time in total
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Posted: Thu, 24th Sep 2020 11:52 Post subject: |
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Last edited by Interinactive on Thu, 4th Dec 2025 08:14; edited 4 times in total
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Posted: Thu, 24th Sep 2020 17:07 Post subject: |
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More paid Mods ?
Yay !
Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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Posted: Thu, 15th Oct 2020 07:47 Post subject: |
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Last edited by AmpegV4 on Mon, 23rd Feb 2026 09:09; edited 1 time in total
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Posted: Thu, 15th Oct 2020 11:45 Post subject: |
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Last edited by Interinactive on Thu, 4th Dec 2025 08:12; edited 4 times in total
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Nodrim
Posts: 10261
Location: Romania
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Posted: Tue, 9th Feb 2021 16:43 Post subject: |
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| Quote: | | Tencent Acquires a Strategic Minority Stake in Bohemia Interactive |
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headshot
VIP Member
Posts: 40569
Location: UK
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Posted: Thu, 18th Nov 2021 22:12 Post subject: |
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Arma.3.Western.Sahara-CODEX
May the NFOrce be with you always.
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Nodrim
Posts: 10261
Location: Romania
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Posted: Thu, 16th Dec 2021 08:55 Post subject: |
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Posted: Thu, 16th Dec 2021 23:43 Post subject: |
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Hopefully they fix up some of the clunky controls with Arma 4.
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Posted: Fri, 17th Dec 2021 05:57 Post subject: |
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Last edited by AmpegV4 on Mon, 23rd Feb 2026 09:02; edited 1 time in total
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ixigia
[Moderator] Consigliere
Posts: 65427
Location: Italy
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Posted: Fri, 17th Dec 2021 11:53 Post subject: |
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Hopefully the new engine won't tragically choke whenever there are more than a few AI entities enabled, that's always been ARMA's Achilles heel and the main reason large-scale combat has been so difficult to reproduce. Mods such as the ALiVE one help, but only to a minor degree. Fingers crossed, it does look promising indeed
This part though:
| Quote: | | The Enfusion engine is cross-platform, and thus enables the concurrent development of games for PC, Xbox and PlayStation |
4RM4 gamepad edition incoming? 
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